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Night Hawk
09-14-2005, 12:18 AM
I have modeled a dragon using polygons but im facing a problem merging two UVs to shape a layer of skin for the wings but i cant get my merging done, i dunno why!

Any ideas would be welcomed.

dbates
09-16-2005, 12:05 AM
You mean merging vertices? UVs are strictly texturing.

Night Hawk
09-16-2005, 05:59 PM
yes i think its vertics, anyway, i want a way to create a layer of skin between those two points like the bat wings let's say, so any ideas ?

dbates
09-17-2005, 07:14 PM
I usually use "extrude edge" for that sort of thing. Select one edge, go to Edit Polygons => Extrude Edge, adjust the new face with the manipulator, and take out the extra vertex.

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