HyPer
11-07-2002, 06:53 PM
Hey, This is my first post here in the gallery section.. (sorry if the image is to big, just lemme know and ill change it to a thumbnail)
This model was initialy intended to be a ut2003 player model but i ended up going way higher poly than i expected, this is by far the highest poly model iv ever done, at 31k polys, im a low poly dude usualy.
http://www.coronaleonis.com/images/fabius.jpg
some of you may recognise him, Fabius Bile from Warhammer 40,000. Iv got tons of other warhammer 40k art for those who are interested ;)
This model is actualy my 2nd high poly model, Before this 10,000 polys was my highest, but before that 4,000 was the highest id gone, heh
if you offer any critique i wont nessesaraly put it into action on this model, but i will probably use it on my next high poly model like this if posable.
oh, and i can make up some more renders showing off the different parts of the mesh better if ya like too...:scream: :surprised :scream:
------------------
Barry "HyPer" Collins
Lead artist - Corona Leonis Entertainment
Freelance artist - Liquid Development
www.skindom.com
This model was initialy intended to be a ut2003 player model but i ended up going way higher poly than i expected, this is by far the highest poly model iv ever done, at 31k polys, im a low poly dude usualy.
http://www.coronaleonis.com/images/fabius.jpg
some of you may recognise him, Fabius Bile from Warhammer 40,000. Iv got tons of other warhammer 40k art for those who are interested ;)
This model is actualy my 2nd high poly model, Before this 10,000 polys was my highest, but before that 4,000 was the highest id gone, heh
if you offer any critique i wont nessesaraly put it into action on this model, but i will probably use it on my next high poly model like this if posable.
oh, and i can make up some more renders showing off the different parts of the mesh better if ya like too...:scream: :surprised :scream:
------------------
Barry "HyPer" Collins
Lead artist - Corona Leonis Entertainment
Freelance artist - Liquid Development
www.skindom.com
