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View Full Version : My first displacement map in Messiah!


Andreseloy
09-13-2005, 03:55 PM
Thanks to SoKar tutorial that give some tips that resolve some issue i was loose:
a.-How to scale from ZBrush mesh(too large): setup>scale0.05 , Y rotation 90o
b.-Basic scene setting
c.-Displacement Setup level 1 subd 2-4
d.-Bump level starting from 0.035-0.045 (in my example i rich 0.15)
e.-No need to use MinMax map because Texture Map have the remap option (Meats Meier)
http://img34.imageshack.us/img34/9818/messiahdemo0009dm.jpg (http://imageshack.us/)

Actually i saw some artifact that were not in the mesh without displacement, but anyway here is my first success.
Welcome c/c for improve!
Andreseloy

ps:i remove some vertices that were occult!

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