View Full Version : R8 & 50Grey
knight42 11-07-2002, 02:09 PM I can't get the 50%Grey plugin to work in R8. If I load a Version 7 scene with a 50G tag it loads correctly, but I'm doing a new scene and I can't find the 50G tag in the New Tag menu.
Am I doing something wrong? I've copied the 50Grey folder to Plugins. And pleeease don't tell me it doesn't work with R8....
[editid fore speling erruhs]
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AdamT
11-07-2002, 02:45 PM
If it does work you may find it under the new expression menu--not the new tag menu.
knight42
11-07-2002, 05:22 PM
Nope, looked there. I've since found out it doesn't appear in a V7 scene after all, so I have a bad feeling it's incompatible. I can see "Loading plugin 50Grey" on the splash screen though, so something's going on.
AdamT
11-07-2002, 05:44 PM
Can you remind me what this plugin does? Maybe there's an alternative that works in R8....
knight42
11-07-2002, 07:38 PM
It takes a polygon object with a luminance channel and creates lights at each vertex, coloured according to the luminance channel. It's for faking GI lights and it's pretty cool. I hope there is an alternatice - my COFFEE programming isn't up to looking in the source to see whats wrong :)
Per-Anders
11-07-2002, 08:01 PM
try ditools, dicloner. you can clone lights accross a surface and they will take on the colour of the surface underneath...
www.remonition.com
AdamT
11-07-2002, 08:31 PM
That's http://www.remotion.com
Per-Anders
11-07-2002, 08:47 PM
sowwy
knight42
11-08-2002, 12:10 PM
Great! Thanks. I have DITools, but I didn't know you could use it for that...
J
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