PDA

View Full Version : Weapon Colt m4a1


Schuey
09-13-2005, 08:35 AM
Hi guys,
First post here, i think i can finaly post something that is cgtalk worthy ;)

This is a colt m4a1 with kac ris,colt m203a1 grenadelauncher, and a aimpoint comp ml2. In the end i will add an insight an/peq2 and a knights qd m203 leaf sight. After, im going to use all this in my attempt to learn how to texture a model properly.

still wip
http://img369.imageshack.us/img369/2821/wip4xq.jpg

critiques are welcome ;)
and please note, this is not a game model, therefore its in the 3dstills section.

Chems
09-13-2005, 10:12 AM
Looks great one of the most accurate of its kinda Ive seen, the barrel end, should be thinner and the flash splitter should then look better. Its either the end of the barrel needs to drop down thinner, or the flash splitter is to small.

http://world.guns.ru/assault/m4m203.jpg

Dont forget to add an 203 Sight!

Schuey
09-13-2005, 11:05 AM
thx man :D
youre dead on about the flashhider, it should be thicker indead!
I also noticed something i missed earlier, you'll notice that soon enough.

its funny, i just finished a m203 leaf sight, and rendering as we speak :P

Schuey
09-13-2005, 07:31 PM
as i said in a previous reply, which still has to be reviewed by the mods (second post :P )
you were dead on with the flashhider, and i promised a render, here it is! Now featuring knights m203 leaf sight.
http://img222.imageshack.us/img222/1867/wip0iv.thjpg (http://img222.imageshack.us/img222/1867/wip0iv.jpg)http://img118.imageshack.us/img118/1179/wip6dr.th.jpg (http://img118.imageshack.us/img118/1179/wip6dr.jpg)

and i began with the right side of the receiver tonight. Still left to do is more detail on the receiver itself,mag release button, and the forward assist. Only thing left to do then is make the insight an/peq2.
http://img39.imageshack.us/img39/7792/wip8dp.th.jpg (http://img39.imageshack.us/img39/7792/wip8dp.jpg)
http://img39.imageshack.us/img39/7792/wip8dp.thjpg (http://img39.imageshack.us/img39/7792/wip8dp.jpg)

Chems
09-13-2005, 09:41 PM
Looks great, the leaf site, you will find the pop up bit is more of a very tall pyriamid shape rather than an L, hard to explain. Also the dust cover of the chamber, the axel that goes through the bottom, much to large and nothing on the ends keeping it in.

Roshiman
09-13-2005, 10:21 PM
looks very nice i was working on one with less detail cuz im a newbie still but what program u using for that nice model mate?

Schuey
09-14-2005, 11:40 AM
Looks great, the leaf site, you will find the pop up bit is more of a very tall pyriamid shape rather than an L, hard to explain. Also the dust cover of the chamber, the axel that goes through the bottom, much to large and nothing on the ends keeping it in.
thx, i dont think i understand which part are you talking about, can you be more specific or point it out on a reference image or wip?

looks very nice i was working on one with less detail cuz im a newbie still but what program u using for that nice model mate?
thx, im using 3dsmax7 for this :)

Roshiman
09-14-2005, 07:25 PM
ahh k man would love to see finished piece

Chems
09-14-2005, 10:18 PM
Ok I couldnt find a good picture so I rendered a model I have. I think you should be able to see, on one its open and the other not. Thats the dust cover over the ejection port.

http://img.photobucket.com/albums/v621/Chems-/m4dustcover.jpg

As for the 203 Leaf site, when I got round to looking at it yours is correct, I thought the one they put on the AG36 was the same, but they arent. So its just that one thing with the dust cover.

Looking foward to updates!

used2bgordy
09-14-2005, 10:42 PM
looks good, although there are some mistakes on the real model side.
The rail on the upper receiver is a monolite. The deflector is of a different shape and it should start from ejection port. The dust cover should be more shaped as EP.
The forward assist should be more extended. The hand grip should be different. The one you have is known from an XM177 models.
Improve the shape of the front sight and add the magazine catch.
That's more or less it. There are other things but almost unnoticable.
Keep up the good work.

used2bgordy
09-14-2005, 10:50 PM
some references for you:

http://img293.imageshack.us/img293/8923/038ox.jpg (http://imageshack.us)
http://img283.imageshack.us/img283/3738/6452qx.jpg (http://imageshack.us)

http://img362.imageshack.us/img362/3953/243rq.jpg (http://imageshack.us)

You can ask for more. :deal:

Schuey
09-15-2005, 04:42 PM
thanks for the comments guys! Ill address those one by one :)

Ok I couldnt find a good picture so I rendered a model I have. I think you should be able to see, on one its open and the other not. Thats the dust cover over the ejection port.

As for the 203 Leaf site, when I got round to looking at it yours is correct, I thought the one they put on the AG36 was the same, but they arent. So its just that one thing with the dust cover.

Looking foward to updates!
Okay i see now, my dustcover it just totally wrong, ill remake it :)

Okay, yeah the sight on the ag36 differs a bit from this one ;)

looks good, although there are some mistakes on the real model side.
The rail on the upper receiver is a monolite. The deflector is of a different shape and it should start from ejection port. The dust cover should be more shaped as EP.
The forward assist should be more extended. The hand grip should be different. The one you have is known from an XM177 models.
Improve the shape of the front sight and add the magazine catch.
That's more or less it. There are other things but almost unnoticable.
Keep up the good work.
Im not sure who's renders you are talking about? Cause mine dont have a forward assist :P

Thanks for the reference images! Have a large bunch of them myself, but didnt care to take a look at the dustcover, shame on me, ill just redo that part since the only thing that is correct about it is the general shape...

well i think by tomorrow ill have a new render from the left side, with the neccesary parts and remakes/fixes, thx guys :)

Schuey
09-16-2005, 08:43 PM
well as promised, updates!
if remade the dustcover, added the bolt, forward assist, mag release, those bumpy bits, and spotted some errors while looking at my renders.. Spring on the dustcover, top 'arm' is to long, and suddenly i saw a flaw in the side ris rail on the grip, that i never saw before lol :P Im also getting the idea the mag release button is to squarish. But enough chitchat, pics!11111

well heres the right side
http://img37.imageshack.us/img37/899/wip0ff.th.jpg (http://img37.imageshack.us/img37/899/wip0ff.jpg)

and both sides
http://img266.imageshack.us/img266/5540/wip1mp.th.jpg (http://img266.imageshack.us/img266/5540/wip1mp.jpg)
http://img266.imageshack.us/img266/5540/wip1mp.thjpg (http://img266.imageshack.us/img266/5540/wip1mp.jpg)

Chems
09-17-2005, 12:24 AM
Glad I took the time to hunt this thread down again. Splendid stuff. Just 1 or 2 things, the front sight is a little to wide still, the 203 trigger guard could do with being wider. The knobs that tighten the Aimpoint on are slightly larger eg:

http://hpbimg.i-e-a.de/Aimpoint%20Comp%20M2%20400.jpg

And less far out, whilst your at it get the ridge details on the knobs as well. Maybe also look at the part of the mount where the top and bottom parts screw together.

Also some Aimpoints have this rubber cover on you mite want to add doesnt really matter not all do:

http://www.specwargear.com/images/opticslens-Aimpoint-comp%20II-1.jpg


One other thing, if you look at used2bgordy ref shots, there is no hold on the bottom of the pistol grip on an M4.

And to really push the boat out, Id like to see the Colt logo and Wording on the receiver like Safe and Fire and 5.56 modelled in. Then you can apply a texture with out worrying about mapping to much. I hope you do texture this up. If you dont I will!

This is a great piece of work, see a lot of these in the forums but none as good as this, sorry for all my crits but its nearly perfect just a few more things!

Schuey
09-17-2005, 08:47 AM
Glad I took the time to hunt this thread down again. Splendid stuff. Just 1 or 2 things, the front sight is a little to wide still, the 203 trigger guard could do with being wider. The knobs that tighten the Aimpoint on are slightly larger eg:

http://hpbimg.i-e-a.de/Aimpoint%20Comp%20M2%20400.jpg

And less far out, whilst your at it get the ridge details on the knobs as well. Maybe also look at the part of the mount where the top and bottom parts screw together.

Also some Aimpoints have this rubber cover on you mite want to add doesnt really matter not all do:

http://www.specwargear.com/images/opticslens-Aimpoint-comp%20II-1.jpg


One other thing, if you look at used2bgordy ref shots, there is no hold on the bottom of the pistol grip on an M4.

And to really push the boat out, Id like to see the Colt logo and Wording on the receiver like Safe and Fire and 5.56 modelled in. Then you can apply a texture with out worrying about mapping to much. I hope you do texture this up. If you dont I will!

This is a great piece of work, see a lot of these in the forums but none as good as this, sorry for all my crits but its nearly perfect just a few more things!

thx for the crits man :)

yeah i see the your point about the 'screw'.
I will take a look at the mount, i see i forgot some detail there :P
That rubber thingie, tried modelling it, didn't work out very well, so i left it off, plus i think this looks cooler :P About those ridges, i made all of those, but you cant see them very well due to the skylight i use for lighting, love them skylight renders :D

I now see too theres no hole on the bottom of the pistol grip, will remove that one :)

I dont know about making those engravings, Isnt that totally going to ruin your mesh and all?

Dont be sorry man, if i didn't want/need crits, i didn't post here! Cause on the rest of forums its just oohs and aahs, thats a good sign offcourse, one can always usde good critics :)

Schuey
09-18-2005, 01:24 PM
after a few hours of figuring out how to do this properly, the result sofar.
http://img309.imageshack.us/img309/1484/wip6io.th.jpg (http://img309.imageshack.us/img309/1484/wip6io.jpg)

still have to do the engravings on the barrel, and some words on the receiver itself.

used2bgordy
09-18-2005, 03:18 PM
after a few hours of figuring out how to do this properly, the result sofar.


still have to do the engravings on the barrel, and some words on the receiver itself.

So, How did you do that? Share it please

Schuey
09-18-2005, 03:59 PM
Okay, well i have my mesh. I detach the polygons that are going to contain the engravings.
You go to border, and select the outer border, then click create shape from selection.
Now you attach this shape with the already imported and properly scaled engravings, and convert to editable polygon. Now delete al the polygons you dont need, and fix a few errors, that will be there unfortunately.. Fix that up, and last but not least make sure the mesh you got will fit back into the mesh you started from.

good luck :)

marc001
09-18-2005, 07:21 PM
Okay, well i have my mesh. I detach the polygons that are going to contain the engravings.
You go to border, and select the outer border, then click create shape from selection.
Now you attach this shape with the already imported and properly scaled engravings, and convert to editable polygon. Now delete al the polygons you dont need, and fix a few errors, that will be there unfortunately.. Fix that up, and last but not least make sure the mesh you got will fit back into the mesh you started from.
Is there a way to make an engraving like this on a curved surface?

Sakester
09-18-2005, 08:16 PM
looking Good

Schuey
09-18-2005, 08:18 PM
i guess you can use the same method there :)

looking Good
thx :D
let me take a look at your baby :eek:

wow thats nice, i have to do add alot of detail to catch up on you:twisted:
keep it up man!

Chems
09-18-2005, 08:37 PM
Wow thats awesome, great work. Cant wait to see this thing in all its glory. You are going to texture it arent you?

Sakester
09-18-2005, 08:43 PM
wow thats nice, i have to do add alot of detail to catch up on you

lol thx :thumbsup: i think your beeting me cos ur has a reciver... and well.. mine... well... doesnt:D

Schuey
09-19-2005, 04:17 PM
Wow thats awesome, great work. Cant wait to see this thing in all its glory. You are going to texture it arent you?
thx, yeah im going to texture it :)

lol thx :thumbsup: i think your beeting me cos ur has a reciver... and well.. mine... well... doesnt:D
lol :P well i assume you are going to make that ;)

Stillwell
10-03-2005, 03:16 AM
Hey Schuey! Great model so far, I can't wait to see it textured.

I have a question for you though.

I have been unsuccessful in engraving text and logos the way you did by following the step by steps you posted:

"Okay, well i have my mesh. I detach the polygons that are going to contain the engravings.
You go to border, and select the outer border, then click create shape from selection.
Now you attach this shape with the already imported and properly scaled engravings, and convert to editable polygon. Now delete al the polygons you dont need, and fix a few errors, that will be there unfortunately.. Fix that up, and last but not least make sure the mesh you got will fit back into the mesh you started from.
"

I would like to know if you have any tricks or videos to show how you managed to do it? Even though I follow exactly what you've written, my mesh ends up all messed up when I apply a smooth on it.

Thanks again!

vader_dk
01-28-2006, 06:33 PM
the safety switch is not that thin - its thicker looks very breakable right now :)

Keep It Up - looking good :)



/cheers

CGTalk Moderation
01-28-2006, 06:33 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.