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View Full Version : Spectacular 3D Entry: Mark Serdtse


Sleng
09-13-2005, 09:13 AM
Mark Serdtse is entered in the "Spectacular Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/spectacular/view_entries.php?challenger=8775)

Latest Update: Modeling: body2
http://features.cgsociety.org/challenge/entries/11/8775/8775_1129047961_medium.jpg (http://forums.cgsociety.org/showthread.php?p=2728461#post2728461)

Sleng
09-14-2005, 09:04 PM
The year: 3023 (in earth years)


Place: Spanish colony on Mars
The only place in the solar system where the “space corrida” is legal


The event: the latest developments in genetic science now lets the capability to bring to life anew spicy of mammals.

Sleng
09-14-2005, 09:13 PM
http://features.cgsociety.org/challenge/entries/11/8775/8775_1126728802_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8775/8775_1126728802_large.jpg)

Pterabull:
The result of bull, bird, tiger, and human gen crossing. A threatening animal that move by land and threw the air in Marses gravity conditions.
The “Pterabull” was created by special order of the “space corrida planetary association”

Sleng
09-14-2005, 09:16 PM
Space corrida:
modified specially to meet Marses conditions for the corrida.
In the show take place: the toreador and the pterabull.

The toreadors equipment and the excellent combination of gens of the pterabull gave the space corrida a spectacular look and capability to sustain the original elements of fighting.

Sleng
09-14-2005, 09:21 PM
http://features.cgsociety.org/challenge/entries/11/8775/8775_1126729319_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8775/8775_1126729319_large.jpg)

The toreador: specially trained for the space corrida, citizen of Marses colony armed by a harpoon.

Sleng
09-14-2005, 09:24 PM
Rules of fighting:

The toreador and the pterabull are being realised in to the arena. Sensors in the toreadors suite irritate the pterabull, rises the petrabull will to attack the toreador.

In the same time the toreador cannot throw the harpoon straight at the pterabull, because the pterabull has good reaction and intelligence, it can evade or even catch the harpoon and leave the toreador weapon less. The only way to win the pterabull is to wait until it gets raged (by the sensors) and attacks the toreador, in this moment the fighter has to evade the attack spin backwords and stake the harpoon in the defense less pterabull. (when it will try to fly after a useless attack).

The fight is over when one of the participators has no strength to continue to fight. (as a result of injury or tiredness)

Sleng
09-14-2005, 09:27 PM
Iam still working on the consept.

To be continued…

(o)ne
09-15-2005, 10:50 AM
space corrida can be very spectacular, good luck :thumbsup:

Ultemate
09-15-2005, 07:52 PM
Hey! good luck dude, and have fun! :thumbsup:

BobbEr
09-16-2005, 05:01 PM
Original & cool idea! Keep going:thumbsup:

Sleng
09-16-2005, 05:22 PM
2 BobbEr, Ultemate, (o)ne.
thanks guys for the good response.:thumbsup:
iam think about the composition and working on the shooes of the toreaor:rolleyes:

Sagroth
09-16-2005, 10:23 PM
Ok, I see this thread is russian to the core already :) So, I've decided to leave my signature as well :D Good luck, Mark. If I freak up my work possibility, I'll join this russian invasion into spectacularity :D

(o)ne
09-17-2005, 08:00 AM
Sagroth - will be waiting :) for some death-dark specularity

Anton Valiev
09-17-2005, 11:47 AM
Camon Sleng, where your updeit?

Sleng
09-19-2005, 07:13 PM
http://features.cgsociety.org/challenge/entries/11/8775/8775_1127153602_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8775/8775_1127153602_large.jpg)

Istarted to model
until now u can look at this boot (LOL)
ididnt finish the building of the comosition and concept ijust dont want to waste time

BobbEr
09-19-2005, 07:39 PM
Cool and clear modeling!!! Great job:thumbsup:!!!

Sleng
09-24-2005, 06:07 PM
http://features.cgsociety.org/challenge/entries/11/8775/8775_1127581660_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8775/8775_1127581660_large.jpg)

well this is aminor update iknow that it has some minor falts but ill fix them in the process.
ithink that all the other details ill do using bump and displacement map

Zapan
09-24-2005, 06:35 PM
Wow amazing modeling and style here :eek:
Can't wait to see the full body

Keep it up :thumbsup: :bounce:

mmoir
09-24-2005, 07:07 PM
Hey Mark ,

Nice start to the modeling , interesting concept idea . Good luck.

(o)ne
09-25-2005, 07:20 AM
agree with previous comments, waiting for updates

frenzymedia
09-26-2005, 06:27 AM
Got to get me some of those boots!!
Great modeling! Very clean technique, awaiting the final results....

cheers::bc :buttrock:

Ultemate
09-26-2005, 07:53 AM
Looks great!:thumbsup: Keep going.:)

Micro26
09-26-2005, 08:14 AM
Cool , cant wait to see this model textured:thumbsup:

ali-rahimi-shahmirzadi
09-26-2005, 08:17 AM
Nice model
comment: i think its better to make it little more robust, if you want it become more --Spectacular-- .
good luck..... :thumbsup:

aliasali
09-26-2005, 12:40 PM
yeah,great modelling! i loved it! cool,keepit up,mate!:thumbsup:

gu
09-26-2005, 12:42 PM
wonderful modeling!!:bounce:

BobbEr
09-27-2005, 04:50 PM
really cool!!!:thumbsup: Your modeling technic is GREAT!

_HaVok_
10-02-2005, 02:09 PM
Sleng,
незнаю как по англ. сказать :)
вобщем наколенники должны быть немного выпуклыми, и их помоему надо немного вперёд (от коленок) выдвинуть... а то смотриться так, как будто наколенниками так ногу перетянули, что она не может согнуться...да и для коленок места там мало...
вобщем good luck! :thumbsup:

Atris
10-06-2005, 12:01 PM
Hi! Sketches, your desing and modeling are very good! Good luck! :)

MadnesS
10-06-2005, 12:54 PM
Nice sketches, I wanna see the action scene...

MadnesS
10-06-2005, 12:55 PM
Nice sketches, I wanna see the action scene... :thumbsup:

Steampunk
10-06-2005, 02:33 PM
very nice model ~keep it ! good luck !

Sleng
10-10-2005, 09:21 PM
http://features.cgsociety.org/challenge/entries/11/8775/8775_1128975712_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8775/8775_1128975712_large.jpg)

iknow that iwork prity slowly but on the other hand there is something to show this week

Sleng
10-10-2005, 09:28 PM
2 ali rahimi 3d (http://forums.cgsociety.org/member.php?u=4365)
good idea iwill take that in mind, thanks:thumbsup:

2_HaVok_
Äà òóò âîîáùå ìîðå êîñÿêîâ:) ÷àñòè÷íî ÿ èõ â áðàøå íàìåðåâàþñü ïîïðàâèòü
÷àñòè÷íî.. íåçíàþ âîîáùåì:) Ïîïðàâèì êàêíèòü:)

Sleng
10-11-2005, 05:26 PM
http://features.cgsociety.org/challenge/entries/11/8775/8775_1129047961_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8775/8775_1129047961_large.jpg)

One additional small update:)

BobbEr
10-12-2005, 09:27 PM
Great character!!! Waiting for updates!

Shinobi.
10-20-2005, 01:36 AM
Very good modeling !!!:thumbsup:

YasushAzush
10-20-2005, 07:16 AM
nice pice of modeling keep it up :scream:

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