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View Full Version : Spectacular 3D Entry: Lie Andrew Hakim


southparx
09-12-2005, 06:14 AM
Lie Andrew Hakim is entered in the "Spectacular Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/spectacular/view_entries.php?challenger=8746)

Latest Update: Modeling: pillars - wip
http://features.cgsociety.org/challenge/entries/11/8746/8746_1126674025_medium.jpg (http://forums.cgsociety.org/showthread.php?p=2639155#post2639155)

southparx
09-12-2005, 07:07 AM
Hello, guys, first timer in a CGTalk Challenge here,

inspired by Luciano Neves (http://www.infinitecg.com/) since a couple of years ago, i decided to create a similar Renaissance style building situated in my own home town.
but upon recent events that's been happening in my life, i will make this piece GORY themed :twisted:


will share with you guys what's the story is all about with sketches,
but anyways here's the building..

http://img365.imageshack.us/img365/6322/dscn31799ch.jpg

southparx
09-12-2005, 07:13 AM
here's an early modeling stage, with no textures.. just a quick ambient occlusion shader to make it pretty :p

http://img390.imageshack.us/img390/5307/wip019yc.jpg

southparx
09-14-2005, 05:54 AM
http://features.cgsociety.org/challenge/entries/11/8746/8746_1126673684_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8746/8746_1126673684_large.jpg)

Hello, guys, first timer in a CGTalk Challenge here,

inspired by Luciano Neves since a couple of years ago, i decided to create a similar Renaissance style building situated in my own home town.
but upon recent events that's been happening in my life, i will make this piece GORY themed


will share with you guys what's the story is all about with sketches,
but anyways here's the building..


and i'm really sorry i can't draw well, i normally shoot my reference pics with my digicam then model them straight in the computer.. so i hope it's alright :)

southparx
09-14-2005, 06:00 AM
http://features.cgsociety.org/challenge/entries/11/8746/8746_1126674025_medium.jpg (http://features.cgsociety.org/challenge/entries/11/8746/8746_1126674025_large.jpg)

here's an early modeling stage, with no textures.. just a quick ambient occlusion shader to make it pretty

btw, pardon me double posting here... first timer, i didnt have any idea with the whole milestone posting thing ^_^

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09-14-2005, 06:00 AM
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