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BlissDD
11-07-2002, 10:59 AM
hi all,

quickie....

how do i delete an image plane?

cheers

webster
11-07-2002, 11:04 AM
Hi,
open its attrEditor, click on th select button and hit "del"

BlissDD
11-07-2002, 11:14 AM
nah...doesnt work :(

im going into any viewport...except perspective....

View > ImagePlane > ImagePlane Attributes...which gives me the AttribEd.....i hit the select button OR give it Focus and hit 'del' nothing happens :thumbsdow

why so i wonder...?

Cheers for your help dude!!!

stunndman
11-07-2002, 11:18 AM
an alternative - delete it in the Outliner - first deselect Display -> DAG Objects Only - look it up and delete it

stunndman
11-07-2002, 11:20 AM
oh, and if you have too many objects in the outliner to look thru then restrict your view by using the search field in the outliner - search for "imagePlane*"

BlissDD
11-07-2002, 11:23 AM
Originally posted by stunndman
an alternative - delete it in the Outliner - first deselect Display -> DAG Objects Only - look it up and delete it

Yep, nice one!! :) Thats got it!...what does DAG stand for??

thanks:bounce:

webster
11-07-2002, 11:27 AM
Originally posted by webster
Hi,
open its attrEditor, click on th select button and hit "del"


Ok, youŽll need a right click in a view-port and then hit "del"

stunndman
11-07-2002, 11:34 AM
"A scene hierarchy is sometimes referred to as a DAG (for Directed Acyclic Graph)." - quoted from the doc - maybe someone can give us a more in depth explanation

BlissDD
11-07-2002, 11:34 AM
sweet!!

I have another image plane Q...

I have imported a jpeg pic that i want to use (in the 'top' viewport)...by default...it places the image on the X axis....How do i force Maya to place it on the Z axis??? OR....can i rotate an image plane around the Z axis??

do you know what i mean???

Cheers for your help (again)

stunndman
11-07-2002, 11:38 AM
Originally posted by BlissDD
sweet!!

I have another image plane Q...

I have imported a jpeg pic that i want to use (in the 'top' viewport)...by default...it places the image on the X axis....How do i force Maya to place it on the Z axis??? OR....can i rotate an image plane around the Z axis??

do you know what i mean???

Cheers for your help (again) ,

import the image in the viewport you want it to be in - as simple as that - go to your top viewport and then import the image (View->Image Plane->Import Image...)

BlissDD
11-07-2002, 11:42 AM
yeah thats whay i have done...except that it imports it so that it straddles the X axis....where i need it to import/position it over the Z axis...

How do i do this??? Other than edit my source image???

Cheers

webster
11-07-2002, 11:47 AM
Would it help to rotate your camera, where you look throu?

Thought the imPlane is some kind of children of your camera, so rotating your camera would also rotate your plane.

Am i right ?

BlissDD
11-07-2002, 11:55 AM
nah...the cameras give a flase rep of the image planes....i have the image planes set up as fixed...so viewing from different cams does nothing...i have fixed by re-orientating the original image that i was using externally....would've been nice to be able to do it inside Maya though...

not to worry!!!

Cheers for all your help dude!!! appreciate it...now back to the start of the big mumma WRX tutorial!! :)

graphiouz
11-07-2002, 02:10 PM
Multilister or hypershade. i always delete them in multilister.

CONDE3D
11-07-2002, 03:25 PM
Hi! here is a little tip that may be usefull for you
Enjoy it!
Conde3d
------------------------

When I use an image plane with a sequence to rotoscope, it becomes a bit slow to work (because it reads every picture when you move the timeslider), so I made a shelf button to activate and another to deactivate it.
HereŽs the mel script to turn OFF the image plane:

disconnectCallback hyperShadePanel1HyperShadeEd imagePlane1.message |camera1_group|camera1|cameraShape1.imagePlane[0];

..and this to turn it ON:

defaultNavigation -ce -s imagePlane1 -d |camera1_group|camera1|cameraShape1;

Remember one thing: change in the script the name of the camera and the image plane in order to recognize yours.

Good luck

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