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lilgit
11-07-2002, 04:32 AM
in my scene, raytracing looks great except for one object. i would like to use a reflection map for this object instead of having it raytrace the enviroment and surrounding objects. is this possible?

i am using maya 4.5 with mentalray, no lights in the scene as it is image based lighting using final gather and an hdr mapped to an environment sphere.

Goob
11-07-2002, 08:19 AM
you could use two render layer.


goob.

Gentle Fury
11-08-2002, 03:36 AM
if you have an object that you dont want to appear in reflections simply go into its atr editor and turn off "visible in reflections" in the render stats tab :)

Happy Rendering!!!

lilgit
11-08-2002, 04:22 AM
i will try working it out with layers ..gentle it is one object i want to keep from recieving reflections, not keep from being reflected in the others . thanks both of you for your input :)

alexx
11-08-2002, 08:47 AM
emm.. how aboout having a shader for that ONE object that does not have reflection turned on?

lilgit
11-10-2002, 01:57 AM
because it needs a reflection, just not a raytraced one :p

empleh
11-10-2002, 03:03 AM
Is the camera going to move?

ww

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