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View Full Version : Loop/Out of range - partial?


XLerator
09-09-2005, 06:23 PM
Hi!

I want to loop my animation, but not all my keyframes. Out-of-range types make all keyframes looped. But i want:
frame 0 to 20 is starting.
Frame 20 to 60 is the part that have to loop forever, from frame 20 to invinity :)

Anyone knows how this can be done in 3ds max 7?
Thanks in advance!

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09-09-2005, 06:23 PM
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