rawgon
11-06-2002, 09:40 PM
Hi there, i have a problem with texturing highpoly, i mean i can not
just get a perfect unwrap of a single ID ( set of faces) in a model that are composed of duzens of diferent IDīs, and the biggest problem comes when itry to get blends betwen diferent IDīs ( to make them all look like one single texture), and the bump and specular maps are the dificult ones to blend...
hope someone understand
sorry for the bad english
thanks all feedback
RENDERWHITE:eek:
just get a perfect unwrap of a single ID ( set of faces) in a model that are composed of duzens of diferent IDīs, and the biggest problem comes when itry to get blends betwen diferent IDīs ( to make them all look like one single texture), and the bump and specular maps are the dificult ones to blend...
hope someone understand
sorry for the bad english
thanks all feedback
RENDERWHITE:eek:
