Amund
09-07-2005, 04:00 PM
Hi!
I'm all new to UVMapping, bought a copy of UVMapper PRO and I like it alot.
However I not absolutely sure about how the UV layout for a basic house should look to make texturing easier.
I know that alot of talented people visit CGTalk.com and I would be really grateful if someone would give me a few pointers.
I'm not happy with how the top of the pipe is Mapped, are there better ways to do this?
All comments are really appreciated.
Thanks in advance,
Amund
This is the UV Map.
http://www.khitai.com/uvmapping/uvmap1.jpg
FRONT
http://www.khitai.com/uvmapping/model_front.jpg
SIDE
http://www.khitai.com/uvmapping/model_side.jpg
BACK
http://www.khitai.com/uvmapping/model_back.jpg
PERSPECTIVE
http://www.khitai.com/uvmapping/model_perspective.jpg
I'm all new to UVMapping, bought a copy of UVMapper PRO and I like it alot.
However I not absolutely sure about how the UV layout for a basic house should look to make texturing easier.
I know that alot of talented people visit CGTalk.com and I would be really grateful if someone would give me a few pointers.
I'm not happy with how the top of the pipe is Mapped, are there better ways to do this?
All comments are really appreciated.
Thanks in advance,
Amund
This is the UV Map.
http://www.khitai.com/uvmapping/uvmap1.jpg
FRONT
http://www.khitai.com/uvmapping/model_front.jpg
SIDE
http://www.khitai.com/uvmapping/model_side.jpg
BACK
http://www.khitai.com/uvmapping/model_back.jpg
PERSPECTIVE
http://www.khitai.com/uvmapping/model_perspective.jpg
