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eco
11-06-2002, 01:39 PM
Hi!

I have a problem UV mapping a sub-D object. I am trying to map a single surface with 2 UV color map overlapping each others.
The map is correct before sub-d but after I get some artifacts.

Any ideas?

Here's an example!

alaklij
11-06-2002, 06:22 PM
Eco,
I recently went through the same trouble. YOu should read Ren's turorial about setting the values of edge points of the overlay map. Quite simple really.

Fixing jaggies on stacked UV's (http://www.hpo.net/users/ren/lightwave/tutorials/LW_layereduvmaps.htm)

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