projectk
09-06-2005, 01:28 PM
Just a few questions about realflow into cinema
1.Occasionally, i find that bringing liquids .bin sequences in, i can't see them. I realise this is a scale thing, but is there some sort of way to work out how to make them a reasonable size so when i bring it back into cinema i don't have to scale the bin mesh? Often, the size says it is -900000m...which can't be a good thing. Being able to get the scale just right would save me a lot of guesswork. (I have clicked "cinema4D" in the little drop down menu inside realflow just in case anyone recommends that).
2. I downloaded a teardrop and raindrop test file, (can't remember from where exactly) but realflow crashes every time i open them. So i've reproduced the splash as best i can, but so far haven't worked out how i can just have a single drop. I'm sure i'll work it out later-i'm just really tired. All i want to do is have a single drop of liquid hit the ground in slow motion and spray. The problem is: when it "hits", the ground isn't going to look wet.
I had a glance and there's a feature called wet maps-do these import into cinema? Do they work well or am i better off figuring out another way?
1.Occasionally, i find that bringing liquids .bin sequences in, i can't see them. I realise this is a scale thing, but is there some sort of way to work out how to make them a reasonable size so when i bring it back into cinema i don't have to scale the bin mesh? Often, the size says it is -900000m...which can't be a good thing. Being able to get the scale just right would save me a lot of guesswork. (I have clicked "cinema4D" in the little drop down menu inside realflow just in case anyone recommends that).
2. I downloaded a teardrop and raindrop test file, (can't remember from where exactly) but realflow crashes every time i open them. So i've reproduced the splash as best i can, but so far haven't worked out how i can just have a single drop. I'm sure i'll work it out later-i'm just really tired. All i want to do is have a single drop of liquid hit the ground in slow motion and spray. The problem is: when it "hits", the ground isn't going to look wet.
I had a glance and there's a feature called wet maps-do these import into cinema? Do they work well or am i better off figuring out another way?
