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View Full Version : "Address: Devil's Alley, 666" - WIP


andreasrocha
09-06-2005, 06:47 AM
My aim here is to create something moody, along the lines of Blade Runner, and rainy english streets. Don't really know where this is going...

http://andreasrocha.no.sapo.pt/CGTalk/11DarkStreet/DarkStreet05.jpg

Feedback appreciated.

Thanks.

UPDATE 1 2005.09.08

http://andreasrocha.no.sapo.pt/CGTalk/11DarkStreet/DarkStreet06.jpg

RO
09-06-2005, 11:38 AM
I like the light color contrast a lot. Looks great so far. Might want to break up the blue areas edge since it is so straight up add some power lines angled etc. Maybe a car of some kind on the right lower foreground for added depth. Keep at it looks very cool so far.

Overchord
09-06-2005, 11:52 AM
wow really this this! I like the mood + colours in it.
I agree with Desp#2/Rog about breaking up the blue, and perhaps also break up the pavement a little by placing a mailbox or something - it could help give some nice shadows on the street.

andreasrocha
09-08-2005, 03:26 PM
Thanks guys...I've been cleaning things up, adjusting the background to give the alley feeling and corrected some of the windows.

http://andreasrocha.no.sapo.pt/CGTalk/11DarkStreet/DarkStreet06.jpg

Khanh703
09-08-2005, 03:51 PM
Wow, I like it a LOT! Definately very moody and you get the feel of something evil dwells there. Very nice concept. I'd like to see other scenes from this world. :)

What programs are you using? Looks like an oil painting.

jmBoekestein
09-08-2005, 04:10 PM
Wow, this really rocks!!! Love the architecture. Keep em coming!

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