View Full Version : PA Challenge-Character - stefanoTabacco
stefanoTabacco 02-23-2002, 02:12 PM i saw this challenge only 3 days ago
that's what i did ,i hope i can work on it this week end
:) Stefano
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Cédric
02-23-2002, 02:46 PM
I like it ! :)
I love the mask very much... But I have a suggestion : Why the bullets are so "white"? Your mask and your head have lots of green postapocalyptic particles :p (i know it s texturing, lol), why not your bullets?
Good job man
See my Thread (http://www.cgtalk.com/showthread.php?s=&threadid=1703)
Very nice render!! 3dsmax? lightwave? or what?
more more!
stefanoTabacco
02-27-2002, 12:10 PM
here's another render.:)
adjusted some textures.
:)
Stefano
Hmura
02-27-2002, 01:20 PM
Nice looking model, love the texturing ...
still a while to go, come on hurry with the modelling, wanna see the rest :)
pabbloz
02-27-2002, 02:02 PM
uau! excelent textures!! very very good!! I love it!
Only I think the skin is very similar to the mask... very green.. not very real.
Anyway. Great start!
more more more!
p.ss: good deph of field render!
oozeballz
02-27-2002, 02:03 PM
looking good... the textures are really nice..
a bit too green for me.. it would be nice to see a shade of skin color on the face.. not all over just here and there.. to add some contrast
what are you planning on doing for the rest of the body?
stefanoTabacco
02-28-2002, 06:53 PM
here is a rough modeling of the body
wait for your comments!
:)
Stefano
looks really nice, but what function has this mask? it can't work this way!
goodlag
02-28-2002, 10:32 PM
i like it
excelent textures!
so real.
stefanoTabacco
03-02-2002, 07:56 PM
a new render
and some smiles
:) :) :)
Stefano
is your belly button intruded? fix it please :)
and give his gasmask a sense! he currently doesn't need it with all these holes...
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