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TrexGreg
09-06-2005, 02:16 AM
Hello guys...

This is my latest work; a logo ident for STER Cinemas; a multiplex company. It will play in their cinemas before each film, afaik.
33 seconds in total, rendered in 2K anamorphic, which have a 2.35:1 aspect ratio. The last logo part of the sequence was rendered in 4K and scaled down to 2K.

My friend Anthony Nikolaou helped me model the whole city, either using ready-made buildings we bought from the net, or modeling from scratch. If we hadn't use instances for rendering, we'd end up having trillions of polygons, not to mention the trees. Instances during rendering saved the day...

PPV (http://www.ppv.gr/) was responsible for the sound design and Graal (http://www.graal.gr/)studios for transfering the frames to film. Director was Alex Gramatopoulos and concept idea was Helen's Lazarou.

I really hope you like it, as this was more or less a whole month of work for me...

Here are some screenshots from the movie:

http://www.sub-pixel.com/Ster/Ster-01.jpg
http://www.sub-pixel.com/Ster/Ster-02.jpg
http://www.sub-pixel.com/Ster/Ster-03.jpg
http://www.sub-pixel.com/Ster/Ster-04.jpg
http://www.sub-pixel.com/Ster/Ster-05.jpg
http://www.sub-pixel.com/Ster/Ster-06.jpg
http://www.sub-pixel.com/Ster/Ster-07.jpg
http://www.sub-pixel.com/Ster/Ster-08.jpg
http://www.sub-pixel.com/Ster/Ster-09.jpg
http://www.sub-pixel.com/Ster/Ster-10.jpg

And here is the complete movie; Quicktime 6 format or above with Sorenson 3.

Very High Quality: Standard HD 1280 x 720 (40mb) (http://www.sub-pixel.com/Ster/SterHDTV.mov)

High Quality: 640 x 360 (21mb) (http://www.sub-pixel.com/Ster/SterHigh.mov)

Medium Quality: 480 x 270 (9.5mb) (http://www.sub-pixel.com/Ster/SterMed.mov)

That's all...
Cheers everybody,
___________________
Gregg "T.Rex" Glezakos
3D Artist
Sub-Pixel Studios (http://www.sub-pixel.com)

Auger
09-06-2005, 03:22 AM
Nice work, Gregg!:buttrock:

Insider
09-06-2005, 03:29 AM
Hi Greg -
beautiful work as you always do! Great stuff -
It's nostiomo!

TrexGreg
09-06-2005, 03:34 AM
Thanks, Auger!!!:bounce:

Hey, Dan! Thanks!
And... Skip one "o" in that word! "Nostimo" you mean?:scream:

Thanks, guys....

Panikos
09-06-2005, 05:43 AM
Gregg !
Fantastic ! :bounce:

Congratulations :thumbsup:
Greets to the jets.

veljko-lemonade
09-06-2005, 08:41 AM
excellent work!
well balanced, well made!
:)
nice to see LW used as it should!:)

how much did it take you to create this piece?

serge1971
09-06-2005, 03:19 PM
Great! I really like it! As mentioned before, very well balanced (colours, lighting, animation, sound) which makes it very pleasant to watch. About a month work you say? Even if you didn't have to direct the movie, I think that's a great job. :thumbsup:

TrexGreg
09-06-2005, 03:29 PM
Wow!:bounce:
Thanks, guys!
Thank you all for the nice comments....

andronikos916
09-06-2005, 09:44 PM
Amazing wornk! ...visit your site and really nice clouds over there...especially the Cloud Test 2 (Lightwave)

Are you Greek by the way?

thanx,
Andronikos
:thumbsup:

TrexGreg
09-06-2005, 09:52 PM
Amazing wornk! ...visit your site and really nice clouds over there...especially the Cloud Test 2 (Lightwave)

Are you Greek by the way?


Thank you, Andronike!:)
Yeap! I'm Greek, living in Athens, at the beautifull Pagkrativille....:scream:
Cheers,

andronikos916
09-06-2005, 10:05 PM
Since it is International forum I would use En but u know greek to greek to speak in english is kind of weird...

Anyway, nice clouds there and hope to see your website complete soon. I am sure you have more kick ass stuff to show to us...

cy,
Andronikos

digital verve
09-06-2005, 10:39 PM
That is excellent work. I have a Ster cinema not far from me. Hope to see it there in cinematic size in the near future.

webhead
09-07-2005, 02:23 AM
Nice piece! looked like a great deal of work went into it. Was Lightwave the only software used in it's creation or was After Effects or even another 3D software used as well? Was the concept your own? How much input did the client have in the concept?

Jaycee77
09-07-2005, 02:28 AM
Excellent work there. I am envious, good job!

rickycox
09-07-2005, 03:11 AM
wow excellent work. Image quality on the HD version looks great and the file size is very reasonable. Was there much diference in quality between the original renderred frames and the final compressed versions?

Also one other question if you don't mind, what level of AA did you use? It looks fairly crisp bit no artifcats.

5 stars from me :)

DimitrisLiatsos
09-07-2005, 12:59 PM
Nice stuff guys. :thumbsup:

andronikos916
09-07-2005, 02:52 PM
Nice stuff guys. :thumbsup:

ooppss... another Greek! :thumbsup:

cy,
Andronikos

TrexGreg
09-07-2005, 03:48 PM
Nice piece! looked like a great deal of work went into it. Was Lightwave the only software used in it's creation or was After Effects or even another 3D software used as well? Was the concept your own? How much input did the client have in the concept?

Except Lightwave, we also used Modo for modeling some of the high-rez buildings of the city. Other than that, no; these are the only 3d apps we used. For textures of course there is Photoshop and for final compositing (buffers, layers and grading) we used Digital Fusion. The story idea and basic concept of what we wanted to see in this roller coaster-like fly through was Helen's Lazarou and Alex Gramatopoulos, the director. We added the trees district to the city for variation. After the basic guidline, which was something like "coaster-ride, city-planet, skyscrapers, film-road, stars, night environment" and a rough storyboard, we had a lot of creative freedom on how to visualize those into images, as the director entrusted us completely.

Was there much diference in quality between the original renderred frames and the final compressed versions?
Also one other question if you don't mind, what level of AA did you use? It looks fairly crisp bit no artifcats.

Yes, there is quite a difference between those. Not only on frame size, but mostly on color richness and contrast, not to mention the compression artifacts that the QT HD version introduced.
We used mostly Enhanced High settings and for some layers Enhanced Extreme. Also, Dithered Motion Blur with values, depending on the shot. Our primary rendering saving format was RPF, mostly for the 128bit color, the ZBuffer, Coverage and Motion Vector buffers, which we used extensively. The logo was rendered in 4K anamorphic rez and scaled down in compositing, because it has those thin and crisp lines which in 2K rez even the Enh. Exrteme settings couldn't handle properly.

Thanks everybody.....:bounce:

mikepolizos
09-08-2005, 09:17 AM
Now that's some serious sh*t my friend. I really like it, gonfratulations!

:applause: :buttrock: :buttrock: :applause: :bounce: :bounce:

andy_maxman
09-13-2005, 04:46 AM
pretty cool.....i dig cool logo animations....

Panikos
11-03-2005, 10:57 PM
ooppss... another Greek! :thumbsup:

Dont forget me
Μην με ξεχνάτε :)

andronikos916
11-03-2005, 11:26 PM
Panikos - do you have a website? ...just curious see Greek 3d artists. I ma not writting greek so all ppl can understand here...

thanx,
Andronikos

Panikos
11-04-2005, 07:04 AM
Hi Andronikos

I have a very old one, with crap content.
Never found time to update it :(
So many things, so little time

I am sending here two picys :)

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