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View Full Version : character anim, some cririque would be very nice


psandenor
09-05-2005, 10:10 PM
Hi!
I'm working on a little character test animation in my spare time, and i love to have some critique on this. It would be very helpful for me.

http://hem.bredband.net/psan3/figtestanim01.wmv

Thanks/
p

Zergxes2
09-07-2005, 05:53 PM
Good poses, I think most of what you need is to tweak the timing.

When he ducks back down speed the bit up with his hands dismounting the wall.

Maybe have him hold a tad longer before loosing his balance forward, the old "one-two-three-fall!" bit.

It ends kind of abrupt for the ammount of tension you have wound up in his back- either have him wobble forward and backwards a few more times or put that windup after he has stood up completely as your follow-through before he straightens.

Also, why does he look to the sky behind him twice and then disregard anything behind him afterwards? Unless you have more happening before this, I would just have him scan his surroundings in front of him- since that is where he is going.

Looking pretty cool so far. Good luck!

KBCamino
09-08-2005, 12:58 AM
The first thing i would say is, if you keep the frightned looking around at the beginnig, is have some follow through on his movement there, he kind of looks and abruptly stops, have his head and shoulders bob alittle and see what that looks like. The fall is great, might look better if he looses the footing of his right leg sooner, right now it stays there while the rest of him rotates around it and colapses on top of it. This is a raw play blast but the position of the 3rd camera is too similar to that of the 2nd, insted of a cut there have the camera pan out, you may not have gotten that far yet so disregaurd this if you were going to change all that later anyway. When he stands up the movements are great but it seems alittle fast and rigid, try giving more of a weighty feel to the sword and shield, it does look like he is using the wieght of he shiled to throw himself on his feet, but the sword is just kind of there in his other hand, try going to a gym or something and stan up from that posistion with a 5lb barbell in each hand and see what your body does to counteract the movement and weight. Maybe have him kick a foot out to keep his balance.
All in all an excellent start, keep up the good work!

psandenor
09-08-2005, 10:13 AM
Thanks for the comments Zergxes2 and KBCamino. I really appreciate it, a lot of what's said make sense, so i have some stuff to make better now :) I think i do a new start scene.
I will keep your comment in mind while animating.

/p

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