PDA

View Full Version : How do I create realistic cloud effects in Max?


Terminus Est
11-06-2002, 01:59 AM
Like I mean clouds with depth and volume in them, not cloud materials that are applied to flat surfaces. Well yes I am just intermediate as mentioned in other threads of mine but I'm getting to know more stuff.

So, got anything I can be enlightened with?

Grayson
11-07-2002, 04:08 AM
You could use atmospherics or you could do a pcloud emitting spheres with a smokey texture; or maybe try a combination of the two.

CGTalk Moderation
01-13-2006, 10:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.