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Kaiser_Sose
11-06-2002, 01:45 AM
Scoll down to Jan 20 2002 and bootom right picture on Jan 11 2020

http://mr2k.3dvf.com/screen_shots.htm

wgreenlee1
11-06-2002, 02:31 AM
I'm not sure what you are refering to...could you explain?:hmm:

Cman
11-06-2002, 03:22 AM
Yep: Great Skin (http://www.worley.com/media/examples/G2/Webpics/G2_akira_pitt.jpg)

Kaiser_Sose
11-06-2002, 04:41 AM
That is really nice too

rock
11-06-2002, 07:03 AM
This month's National Geographic magazine features the main article, Unmasking Skin, about skin and how, in the next few years, the look and movement of computer-generated skin and real skin will be indistinguishable. Inside its pages contains a highly-defined, realistic-looking computer-generated skin.

http://magma.nationalgeographic.com/ngm/0211/feature2/index.html

http://magma.nationalgeographic.com/ngm/0211/feature2/online_extra.html

"If you took off your skin and laid it flat, it would cover an area of about 21 square feet (1.9 square meters), making it by far the body's largest organ. Draped in place over our bodies, skin forms the barrier between what's inside us and what's outside. It protects us from a multitude of external forces. It serves as an avenue to our most intimate physical and psychological selves.

This impervious yet permeable barrier, less than a millimeter thick (0.04 inch) in places, is composed of three layers. The outermost layer is the bloodless epidermis. The dermis includes collagen, elastin, and nerve endings. The innermost layer, subcutaneous fat, contains tissue that acts as an energy source, cushion, and insulator for the body.

From these familiar characteristics of skin emerge the profound mysteries of touch, arguably our most essential source of sensory stimulation. We can live without seeing or hearing—in fact, without any of our other senses. But babies born without effective nerve connections between skin and brain can fail to thrive and may even die."

Eugeny
11-06-2002, 09:56 AM
This (http://www.amazonsoul.com/mika03.html)
is greater then Final Fantasy or any thing else ...

psil
11-06-2002, 10:45 AM
go to http://www.3dcharacters.de/ and look at the 3rd and 6th pictures along (both of guys with ski hats). - skin even better than Amazon Soul

Mattoo
11-06-2002, 11:07 AM
That's because the textures are taken from photos like Ulf Lungdrens' stuff. He's done a fairly good job of removing the shading and then evenly lit the head so to not give away the lack of depth to the skin shader.

I think the illusion would be given away if he tried lighting it with a harsher lighting scenario.

leigh
11-06-2002, 11:11 AM
Wow that stuff IS great :thumbsup:

psil
11-06-2002, 11:26 AM
Originally posted by Mattoo
That's because the textures are taken from photos like Ulf Lungdrens' stuff. He's done a fairly good job of removing the shading and then evenly lit the head so to not give away the lack of depth to the skin shader.

I think the illusion would be given away if he tried lighting it with a harsher lighting scenario.

Yeah, I thought that too - it looks like a photograph because, basically, it is a photograph.

erikals
11-06-2002, 11:27 AM
The best so far... wonder what it would look like animated though... could they pull it off? Doubt it.
Only small minuses are the eyes and to dark shadow between lips. Great stuff, almost scarry.

CG.p
11-06-2002, 06:06 PM
Originally posted by rock
This month's National Geographic magazine features the main article, Unmasking Skin, about skin and how, in the next few years, the look and movement of computer-generated skin and real skin will be indistinguishable.

Where was the part about CG skin?

whattawa
11-06-2002, 07:08 PM
You are right that it is possible to make ultra realistic skin from photographs. As was mentioned above, though, you are stuck with one type of lighting and can't animate. But, with sub surface scattering we will see much more realistic skins that can be used in all kinds of light from any angle.

At www.daz3d.com there are some great skin textures at very high resolutions that work with any good light setup, but they are mostly getting rendered in Poser, a program that doesn't do it justice. In fact, the best looking skin textures in Poser, for instance, are the ones that still have highlights and shadows from the original photo taken. Only problem is that it's a little weird when there are highlights on one side of the face when the light is actually on the other side. You remove all the highlights and flaws from the photos for the texture map and people have to work harder to make it look realistic but if you know what you are doing you get great results.

rock
11-06-2002, 08:44 PM
CG.p

The part about animated skin is the last part. But you have to get or read the magazine at the newstand or store. The website's excerpt does not have it.

Rock.p

Kaiser_Sose
11-06-2002, 10:12 PM
not bad

http://www.critical-depth.com/reviews/daz3d/m2/pics/m2_map1hieclose.jpg

ThirdEye
11-07-2002, 12:53 AM
Originally posted by Eugeny
This (http://www.amazonsoul.com/mika03.html)
is greater then Final Fantasy or any thing else ...

Renč Morel, the author of that pic, was one of the main cg artists in FF

Eugeny
11-07-2002, 07:04 AM
Yes i know but still these characters mach better then FF :)

MrWyatt
11-07-2002, 09:06 AM
Originally posted by psil
Yeah, I thought that too - it looks like a photograph because, basically, it is a photograph.

actually psil it is not a photograph it was done in maya using a shadingtechnique that works only for stills as an array of multiple photos are projected on the geometry. I read that in an online interview with robert kuczera.

Mattoo
11-07-2002, 09:40 AM
Uh.... then it IS a photograph.... lots of 'em!

The guy has no morals! :p

psil
11-07-2002, 11:40 AM
heh heh, well I'm sure it still took a lot of hard work and talent to do.

Do you have a link for that interview, MrWyatt (I can't find it)?

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