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ArtisticVisions
09-05-2005, 02:46 PM
Jason Nieuwendorp is entered in the "Spectacular Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/spectacular/view_entries.php?challenger=7968)

Latest Update: Modeling: modeling: girl's body (near finished)
http://features.cgsociety.org/challenge/entries/11/7968/7968_1132857384_medium.jpg (http://forums.cgsociety.org/showthread.php?p=2851444#post2851444)

ArtisticVisions
09-05-2005, 03:11 PM
So... yeah. :rolleyes:

It didn't turn out well for me last Challenge, but thankfully my schedule appears to by much better this semester. I'm still debating on entering the 2D Challenge as well, but I know I want to enter and finish a 3D entry.

Let the brainstorming begin. :twisted:

Smooth-Criminal
09-05-2005, 03:23 PM
I wish you luck!!! :thumbsup:

SoniaNotRed
09-05-2005, 03:51 PM
Hi!
I hope everything goes well for you this time.

Good luck! :thumbsup:

mmoir
09-05-2005, 04:04 PM
Hey Jason,

Good to see you here and good luck.

Lemog
09-05-2005, 04:10 PM
Best wishes for you finishing your 3d entry... and for sure; good luck Jason :thumbsup:

ArtisticVisions
09-05-2005, 04:14 PM
Okay, so here's an idea I've been tossing back and forth for the last hour:
http://www.geocities.com/studioartisticvisions/Spectacular/fighter.txt
I've always thought that those first individuals who flew the skies into a new type of warfare must've felt a strange sense of awe and wonder admidst the fear and terror of fighting in the air.
I think I'd like to capture those feelings into an image.

TheFirstAngel
09-05-2005, 04:39 PM
ah grrrrreat to see you're in as well! excited droppin by to wish you best luck and loadsa fun Jason! Enjoy the ride! :wip: :bounce: :beer:

ace4016
09-05-2005, 08:13 PM
Good luck:thumbsup:

ArtisticVisions
09-05-2005, 11:03 PM
http://features.cgsociety.org/challenge/entries/11/7968/7968_1125961383_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7968/7968_1125961383_large.jpg)

A quick concept of the scene (if you consider 2 hours work "quick")

EDIT: Lost most of my comments on the concept when I submitted (for some reason, I can't upload an entry if there's too much text... ) :shrug:

I want to mostly playing around with the viewer's perspective and whatnot, just trying to get an idea of how the scene might look like. The plane was a quick model I did in LW, with the man being a former model I had created (I only used it in the sketch to get an idea on how the main pilot would appear to the viewer).

I can already tell that the most difficult part of this entry won't be the modeling or texturing, but the enviroment and lighting of the scene.
Still, this'll be an interesting challenge for me. :)

ace4016
09-05-2005, 11:15 PM
hehe, the biggest challenge is making the image spectacular. I think you'll need a bit more action in the scene, maybe bullets wizzing by the pilots head, a different perespective......just keep at it. Waiting for more updates.

ArtisticVisions
09-06-2005, 02:54 AM
ace: Yeah, right now the scene isn't too dynamic. I didn't bother with adding in flying bullets or damage because frankly, I don't know how that would look in a real dogfight (looks like I'll be watching the History Channel more than I already do :rolleyes: ).
Perhaps the perspective would also be better if it was closer to the main pilot's perspective?

ace4016
09-06-2005, 03:43 AM
Perhaps the perspective would also be better if it was closer to the main pilot's perspective?

I imagined that in my above description, don't know why i didn't write it. There's so many different things you can do with this scene to make it spectacular.

Claireabella
09-06-2005, 07:03 AM
Hey Jason. Good luck with this challenge.

ihamid
09-07-2005, 03:10 PM
hi jason .. thats a stomach flipping concept...but bullets fying around and fragments of planes will be a nice addition ..:)!

ArtisticVisions
09-07-2005, 07:34 PM
yunisirees: As I said in a previous post, the reason why I didn't include the bullets, etc. is cause I really didn't know how that would look in an aerial battle.

I have been studying up on the subject since yesterday and will try to include those elements (or reasonable facsimiles of them :rolleyes: ) in the next scene concept, which I'll work on when I get home tonight.

nemirc
09-08-2005, 02:20 PM
The hell angels :D

I have to watch this. *subscribe*

Good luck! :thumbsup:

AlyFell
09-08-2005, 05:13 PM
Hey Jason! Bi-planes and shooty stuff.... hoorah!

artjunkie
09-08-2005, 08:21 PM
I can already tell that the most difficult part of this entry won't be the modeling or texturing, but the enviroment and lighting of the scene.
Still, this'll be an interesting challenge for me. :)

Dude, that's what I love about these challenges... they push us to, er... 'challenge' ourselves. I love trying stuff I've never done before, and these contests are a great way for fellow artists to help and encourage one another. I'm feelin' dat, yo!:D

Keep going with your concpet... I think it's great (maybe play around with some composition variations to try and maximize the visual impact?). Good luck!

:buttrock:

ArtisticVisions
09-09-2005, 02:00 AM
http://features.cgsociety.org/challenge/entries/11/7968/7968_1126231227_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7968/7968_1126231227_large.jpg)

A second attempt at a concept sketch, I tried using a different perspective (one which is closer to the pilots POV) and some crappy, crappy sketching on my part. ;)

As I said previously, the most difficult aspect of the final image will be it's enviroment: the clouds, terrain (if any), and the lighting. Don't quite know how I'll accomplish those areas yet, but it'll definately be be an interest "challenge" for sure.

EDIT: Forgot to mention, but I'm not sure how much time I'll have to work on this during the weekend:
for my Intermediate Design class, I have to have about 300 logo concepts (100 logos minimum for 3 companies that I've choosen for my main Design projects) done by Monday. :argh:

vampeta
09-14-2005, 08:59 PM
Hi Jason,

i just found your thread! :thumbsup: :bounce::applause:

Nice to see the whole family together again.

Great conzept friend, looks very interesting!
I whish you the best, nice to challenge with you again ;)

Cheers :beer: Alex

ArtisticVisions
09-14-2005, 11:51 PM
Nice to see you found me, Alex. :D

So far, this week was kinda hecktic (what with my logo assignments, which is thankfully over... for now), but now my freetime is returning and I'll start with the modeling soon.
Also, while I like the perspective from my new concept sketch, I'm not too keen on the "box" shape of the scene - I may redo the scene with a landscape format.

Cheers. :)

mmoir
09-15-2005, 12:38 AM
Hey Jason,

I like the layout of the 2 main planes much better in this last concept than the first concept, it is more dramatic. Good job and look forward to your updates.

nemirc
09-18-2005, 05:56 AM
How about you make the blue one's wheel collide with the red one's wing (the nearest one) :beer:

You can tell this image really reminds me of The Aviator :)

SoniaNotRed
09-22-2005, 07:51 PM
That plane shooting "at me" just gave me an idea - you could have one of the bullets punch a hole on the "camera lens" and crack a bit of glass or something...
Or maybe change the image orientation. I think it would reinforce the impression that the atacking plane is diving, coming in fast and furious. (Gee, I'm inspired today!)

ArtisticVisions
10-04-2005, 02:06 AM
God, it's been damn long since I've had an update... unfortunately, it's looks like it'll still be a while before I have any updates. :sad:

It's been busy, busy, busy for the last couple of weeks: college is in full swing (joy :rolleyes: ), while smaller projects that I had started before the Challenge have taken a life of their own and in the process, taken over my life (like my guide to unReal's ToonTracer (http://forums.cgsociety.org/showthread.php?t=280131&page=1&pp=15) plugin for Lightwave).

On the plus side (if you want to call it that), I found quite a number of references for WWI fighter planes (I'll start modeling the full versions of the planes when I finally get the chance).
Also, I've been debating the subject on rendering the clouds for a while and I think I may have found the answer: Last Exile (http://www.lastexiledvd.com/). (yeah, it's an anime, but it's visualization of clouds and atmospheres is some of the best I've seen in a long time)

Till the next time. :)

nemirc
10-04-2005, 03:51 AM
Good luck with college and everything else :)

Claireabella
10-28-2005, 03:44 PM
Hi Jason. HOpe you get to complete this 3D challenge. Good luck! :thumbsup:

ArtisticVisions
10-29-2005, 01:30 AM
Hi Jason. HOpe you get to complete this 3D challenge. Good luck! :thumbsup:
... you and me both, Claire. :shrug:

ace4016
10-29-2005, 03:48 AM
Good luck on finishing. I'm not sure I will, might just let this challenge end and make a promise to finish the next challenge.

nemirc
10-29-2005, 04:39 AM
Good luck on finishing. I'm not sure I will, might just let this challenge end and make a promise to finish the next challenge.

WHAAAAAAAA????? :eek:

ArtisticVisions
10-30-2005, 02:34 AM
I haven't really been doing much work on this entry and honestly, I haven't been really determined to finishing it. Yes, I've been busy with schoolwork here and there, but more than that... I've realized that I hate this concept.

Ok, so it's airplanes engaged in war. So what?
Is war spectacular? Should it be?

What does it mean to be truly "spectacular"?

That is the question I've been asking myself and frankly... I don't the answer. :shrug:

nemirc
10-30-2005, 02:41 AM
yOU CAN ALWAYS change concept :shrug:

ArtisticVisions
10-30-2005, 02:03 PM
yOU CAN ALWAYS change concept :shrug:
True, but is it too late in the game to be changing concepts? (there is only a month left, after all)

I don't know, but I'll try doing some brainstorming exercises later to see if I can come up with anything better. :wip:

SoniaNotRed
10-30-2005, 10:06 PM
Er... May lightnings light your way?... :p (http://forums.cgsociety.org/misc.php?do=getsmilies&wysiwyg=1&forumid=0#)

Heh!
Good luck with the brainstorming! :)

nemirc
10-31-2005, 03:00 AM
True, but is it too late in the game to be changing concepts? (there is only a month left, after all)

I don't know, but I'll try doing some brainstorming exercises later to see if I can come up with anything better. :wip:

I made my GSO from sketch to final render in one month ;)

ArtisticVisions
11-04-2005, 02:44 PM
Creating a concept for a Challenge has one important element that is the same as concepting for a Design project - there are always guidelines to it. For me, the one rule of Challenge that was causing me some headaches was this:
The key theme of this challenge is the portrayal of something that is truly a spectacle - something both extraordinary, but within the realm of possibility. A once in a lifetime event.
For me, that phrase "within the realm of possibility" meant that my concept needs to be based in reality: no fantasy. I tried that before with my WWI fighter planes concept, but I didn't like the idea of using War as being spectaular.
I had been concepting and brainstorming for several days since my last post, but while I came up with a few interesting concepts (including one wicked idea based of a classic fairy tale), none of them conveyed the themes of the "Spectacular". Up until yesterday, I had been convinced that the Challenge was over for me. :sad:

Then, a thought popped into my head while I was watching a tv show: "What would it be like to float in Space?"

The tv show in question that I was watching the science-fiction anime, Planetes. The characters in that story are the average "ordinary" people of society (no whiny teenage Gundam pilots here, thank God :D ) and have lived in space for so long that it is ordinary and mundane for them. Is the average person able to travel in space right now? No (and from the looks of things at NASA, it'll still be a long wait :rolleyes: ).
But if they could, what would it be like for them? How would a person, who has never had astronaut training and is an ordinary citizen, feel the first time he or she leaves the boundries of gravity and feels the freedom of space?

Time to restart this entry. ;)

SoniaNotRed
11-04-2005, 11:00 PM
*quietly sits down and waits for the show to begin*

ace4016
11-05-2005, 01:04 AM
Good lukc on the restart. Hope you can complete it within the rest of the time.

ArtisticVisions
11-05-2005, 11:13 PM
http://features.cgsociety.org/challenge/entries/11/7968/7968_1131236031_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7968/7968_1131236031_large.jpg)

A quick mock-up of the new concept for my entry (which I'll hopefully be able to finish in a month). Not an incrediblely complex scene, just an idea of how I want to take this concept (which is basically of a young woman discovering the freedoms that Space offers).
The model I used for the mockup was one of my previous template models (which I seriously need to update at some point); I have no intention of using this model in the final, BTW.

I'll be starting on modeling the girl very soon :)

gardogg
11-06-2005, 03:32 AM
There is already an entry with falling people: http://forums.cgsociety.org/showthread.php?t=280620&highlight=andreja

However, I don't neccessarily think of this as stealing his concept. Do what you have to do! Just wanted to point this out to you in case you wanted to go for something that is more "original" to this contest... Good luck and :thumbsup:

ArtisticVisions
11-06-2005, 02:50 PM
There is already an entry with falling people: http://forums.cgsociety.org/showthread.php?t=280620&highlight=andreja

However, I don't neccessarily think of this as stealing his concept. Do what you have to do! Just wanted to point this out to you in case you wanted to go for something that is more "original" to this contest... Good luck and :thumbsup:
Aside for the fact that both his entry and my entry features a person in air, the two entries have absolutely nothing in common: be it theme, concept, or even composition-wise, they're just too different (also, if you had read my concept you would know that see that she is not falling, she's floating in zero-gravity or Space).
How anyone could see my entry as "stealing" or "less original" is beyond me. :curious:

mmoir
11-06-2005, 03:49 PM
Hey Jason,
The feeling of floating in space would be a spectacular feeling , I think you could also empasize the planet more if possible. Look forward to this and good luck.

nemirc
11-07-2005, 04:11 AM
one month.. good luck :eek:

arturro
11-07-2005, 03:00 PM
wow! crazy idea my freind:) I hope you'll manage to do it!

good luck! I'm waiting how it will develop

ArtisticVisions
11-10-2005, 08:37 PM
http://features.cgsociety.org/challenge/entries/11/7968/7968_1131658636_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7968/7968_1131658636_large.jpg)

A few months ago, I became aware of the illustrator Range Murata from his character designs for the anime Last Exile and his manga anthology series ROBOT. I really love his illustrative style; I also loved his female designs, which don't exactly look the same as the "typical" anime heroine. (the above image is one of his Last Exile illustrations)

For my entry, I really don't want to create a photorealistic image: there are already a lot of those types of images anyways, plus one of my interests in 3D has always been in using it to create 2D illustrations.

For my entry, it is my wish to take the illustrative style of Range Murata and express it in the third dimension. :)

ArtisticVisions
11-10-2005, 08:46 PM
http://features.cgsociety.org/challenge/entries/11/7968/7968_1131659188_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7968/7968_1131659188_large.jpg)

Started modeling the anatomy of the girl; it's based of a female anatomy refence that was in the 1st "How to Draw Manga" book series.
The clothing, which I'm researching at the moment, will be a mixture of the "casual" cloths that astronauts wear in the space station and modern fashion.

danielkenobi
11-10-2005, 09:07 PM
Great I hope you manage to finish it. I havent hear about Range Murata, but it is a great pic the one that you have there, Good luck

ArtisticVisions
11-24-2005, 05:35 PM
Last couple of weeks, I've been strugling with a creative funk: nothing I did seemed to go right, be it modeling or anything else related to CG. Don't know if it was burnout from what I felt to be bland design assignments for class or what, but I just couldn't get motivated to create anything; I'd take time to model every now and then, but it'd didn't seem to go anywhere. As such, I'm nowhere near finished in this entry as I wanted to be by this point in time - frankly, I doubt I'll finish by deadline. :sad:

However... that was then and this is now. I will still work on this to the end, even if I miss the Challenge deadline.
I want to finish this. :wip:

ArtisticVisions
11-24-2005, 05:36 PM
http://features.cgsociety.org/challenge/entries/11/7968/7968_1132857384_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7968/7968_1132857384_large.jpg)

Even if I don't finish this Challenge, at least I'll have finished a good "body template" model of an anime girl for future projects (something I've been missing for some time now).

mmoir
11-24-2005, 06:35 PM
Jason,

Glad to see you started some modeling and look forward to some updates. Good luck with the time thing too , I know what you mean about being in a creative block , for almost a month I found it very difficult to work on my entry , it was like pulling teeth , I just didn't feel motivated to do it.

ArtisticVisions
11-24-2005, 07:12 PM
BTW, if anyone's interested in seeing more of Range Murata's work, here's a few links (warning, a few of the illustrations contain nudity):

Range Murata's website gallery (http://www.pseweb.com/database.htm)
Blue Submarine #6 and Misc. illustrations (http://www.mirageknights.org/verythrax/bs6/gd_gallery.htm)
Illustration from "robot" anthology manga (http://longrangebullet.namakoteam.com/murata/images/contrib/pub/robot/robot-rm-gd01.jpg)
"robot" cover illustration (http://longrangebullet.namakoteam.com/murata/images/contrib/pub/robot/robot-cover.jpg)
Various charcter designs (http://click-stick.com/other/wallpaper/rangemurata.htm)
More character designs (http://www.geocities.com/cicero_pop/WPcoolpic.gif)

angel
11-24-2005, 09:49 PM
hey man, Murata's works is beautiful. You are right even if you don't finish in time you always have stuff to work from or maybe even finish it later. Keep at it!

-

SoniaNotRed
11-29-2005, 12:28 AM
That's the spirit!!
Keep it up! :thumbsup:

nemirc
12-01-2005, 01:57 AM
Holy crap! 4 days and you have a lot of work ahead of you. That's bravery :D

ArtisticVisions
12-01-2005, 02:25 AM
Holy crap! 4 days and you have a lot of work ahead of you. That's bravery :D
Nah, just stupidity. :D

Anyways... in going though all my reference of Murata's work (as well as 3D anime characters, like the ones seen in video games and whatnot), I've realized that I have made a big mistake in how I modeled the arms and legs:
because I modeled them using box primitives as a base, they're much thicker and "bulkier" than what I wanted. After reviewingmy references, I've come to the conclusion that I should use cylinder-type primitives instead (which I'm working on now, along with the start of the face).

Will I finish my entry in time? No, I highly doubt it... but that doesn't mean I'm giving up on finishing this image. :)

ArtisticVisions
12-04-2005, 09:34 PM
Well, the girl's body has turned out very well, but the head, clothing, and the enviroments aren't finished. Since I'll be gone from my computer all day tommorow, I will not have any time to work on my entry before tommorow's deadline.

So for me, the Challenge has come to an end. Even though I was unable to finish my entry on time, I have been able to learn smarter modeling techniques from this experience and have a new project to work till competion. :wip:

For those of you who stopped by to reply in my little thread, I truly thank you and wish you best of luck for your entries. Till we meet again at the next Challenge. :)

SoniaNotRed
12-04-2005, 10:42 PM
Aaaarrrgggghhhh!
:sad: (http://forums.cgsociety.org/misc.php?do=getsmilies&wysiwyg=1&forumid=0#)

How do you say it english? 3rd time is a charm?

Next Challenge is gonna be a great one! :D
See you! :)

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