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gardogg
10-26-2005, 07:26 PM
I really like this progress but I think the skin looks like clay. Not sure how you should go about fixing that though... How about giving us you new concept sketch? Looking forward to seeing what you are planning to do now.

nebezial
10-26-2005, 10:57 PM
LOL CLAY EH WELL HERE IS THE EXPLANATION, U SEE I USE SUBSURFACE SCATTERRING FAST SKIN MATERIAL IN MENTAL RAY, ON IT I APPLY ATLEAST 3 MAPS, BUT AT THIS MOMENT UNDER THE SERIOUS MEMORY LIMITAIONS IM UNDER- FOR NOW- I CANT HAVE NO SPECULAR MAP SO IT EMITS THE OVERALL DRYNESS..WHICH PISSES ME OFF, BUUUT PATIENCE IS A VIRTUE..NEXT WEEK AINT FAR.. AND TILL THEN OFF TO ARMOURING

dinodog_Jr thanx mate, i think ill draw the sketch tmorrow...for now its all in my head..arrghh the voiceeessss... hehe

gardogg fixin the clay effect is easy. ill apply the specular map..but till next week im still limited to my poor 256 mbram..and next week...a 1 gb..mmmmthe diffeeeereeenceee

nebezial
10-26-2005, 11:00 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1130364032_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1130364032_large.jpg)

well here is a nutty concept..Odin has a wolflike shoulder armour...and he gets killed by a wolf in the end.....kaaay..so it kinda looks like a rat

nebezial
10-26-2005, 11:05 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1130364350_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1130364350_large.jpg)

well needs a few tweaks but there it is

Lemog
10-27-2005, 05:15 AM
Nothing to crit about the wolf head... really good...

I find just the form little odd with the thin strap (a little too broad) of the stringcourse on the eye which seems to make a turning above the eye, the only point which disturb me...

...for the remaining... IS PERFECT :thumbsup: :scream: :bounce:

AndyH
10-27-2005, 07:21 AM
Jeez....

Thats hella ace! Looks just like formed silver. And not a zbrush in sight!

:applause:

Arc80
10-27-2005, 09:01 AM
Great to see you back in action bro. Hope i didn't miss much since i've been busy with other stuff too. Your modeling is looking nice. I'm loving the detailings and texturing and good choice on changing your story. Am a big fan of Norse Mythology. So you better make this one tight, hehehe or else :twisted:

AWESOME JOB BRO and keep it coming :thumbsup: :thumbsup: :thumbsup:

makaron
10-27-2005, 09:54 AM
Tor and Oden... :bounce: this gonna be fun to watch...
I really like the details, the eyepatch and the wolf...:thumbsup:

authentic
10-27-2005, 10:07 AM
What a modelisation. really impressive and spectacular. Nothing to say more.

jmturbo
10-27-2005, 10:29 AM
Hi, nebezial, great job, I really like it, the modelling is great, but the texturing is just awesome, keep it up, I want to see it finished.

SONIC-X
10-27-2005, 11:48 AM
Cool modelling dude.Looks interesting.

mad_aeon
10-27-2005, 12:51 PM
I love the fantasy scene you posted for the other contest u where working on...
I saw you decided to use a fantasy style for this contest now, the first concept and the modelling of the "bridge scene" where really spectacular, in my opinion of course ;)
Good luck!

AIR
10-27-2005, 11:55 PM
how do you achieve that shiny material together with the one less shiny,,what what do you do,,?
ROKAJ :thumbsup:

nebezial
10-27-2005, 11:59 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1130453951_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1130453951_large.jpg)

well spent most of theday modeling sleipnir and makin sketches for the composition...im workin on the charge of norse gods..anyways lots of modelling left on slaipnir, and this texture is just a placeholder,..im makin him to be a sort of a bull meets horse

nebezial
10-28-2005, 12:01 AM
umm specular map should do the trick..but u need a glossy ness map also..check the prior post..i basically made an universal bump map which i simply reused

AIR
10-28-2005, 12:04 AM
I'l take the simple sphere and rape it with trying material tricks and flicks.
Need to study on this one.Looks cool.
It opens lot of possibilties.
Seeya man.

aliasali
10-28-2005, 09:22 AM
hehey,cool things goin on here! i loved that beast!:thumbsup:

gpepper
10-28-2005, 10:59 AM
excellent modeling ! this horse is incredible ! :thumbsup:

makaron
10-28-2005, 01:35 PM
ohhh slaipnir... :love: I just love that horse... when we read this "stories" in shool, i didn´t care so much about Tor and Oden and the rest of the gang... I just want to read about slaipnir... haha...

like it... the only critc I have is that the ears looks a bit like a pigsear... otherwise he is on his way to looking good... :wip:

nebezial
10-28-2005, 04:40 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1130513997_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1130513997_large.jpg)

well an update on sleipnir..teextures will be reworked..as for now they are mostly placrholders..except the saddle. that stays

nebezial
10-28-2005, 05:00 PM
Andy H lol thanx mate..just gettin the hang of some options..and things are gettin fun
Arc80 yo mate ill htry not to dissapoint u i m makin the ragnarok charge...many gods lotsa work
makaron mwahahaha and the valkyries
authentic more to come
jmturbo thanx man..when i get my memory ill really go wild
SONIC-X thanx man
mad_aeon thanx man, i had some issues..with my early concept..i guess too many bridges in the contest..sooo..back to asgard i go
A I R rokay on
Madlight_1988 thankyee
gpepper, and about to get better
makaron im still workin on textures..im thinkin of using raytrace material with a lil translucency on the ears...but then again, i might drop a self illumination map

nebezial
10-28-2005, 08:09 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1130526587_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1130526587_large.jpg)

well made leg armors..much more to do

calisto-lynn
10-28-2005, 08:20 PM
omg nebz....:drool: :drool: :drool:

Arc80
10-28-2005, 11:20 PM
Hehehe, just playing with you bro. I am an archiology dork. i do know a lot about myths and the ancient world. Anyway, can't wait to see the whole composition and the ragnarok idea. Dude, that horse ROCKS. very nice interpretation and design :thumbsup: :thumbsup: :thumbsup:

be back again bro.
cheers

nebezial
10-29-2005, 01:14 AM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1130544842_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1130544842_large.jpg)

welladded the headpeace...i hava a rather strange way of workin..i gotta texture stuff as i model lol

ace4016
10-29-2005, 03:34 AM
Interesting change of concept. I love norse myth. Not much to critique atm, keep it up:thumbsup: .

ArtisticVisions
10-29-2005, 04:09 AM
I was kinda suprised that you changed concepts, but I really like this new theme that you're developing (maybe because I love Norse mythology :D ). So far, I think you've nailed the look of Sleipnir (could give the Final Fantasy versions a run for their money).
All the best, nebezial. :)

killerlord257
10-29-2005, 04:13 AM
men spectacular good job!:thumbsup: luck with thy rest dude!

monsitj
10-29-2005, 05:47 AM
wow ! fast update dude! it' seem you come back at full speed!
good job so far , some point i notice is horse fur is too thick ? so it make horse look small , try to lower down scale of each fur , good job !

gardogg
10-29-2005, 07:15 AM
I noticed that the back leg is too large compared to the front two leg sets. Nice work overall and I agree... that is weird to texture as you model! But at least you then don't have to worry about finding time to texture at the very end (like me!) Oh well... Keep on pumping out the great work. You are like a machine!

Lemog
10-29-2005, 08:43 AM
It's already marvellous mate... as Monsit... I find fur a little bit too thick... but it's very minor compared to this work... I like that Stjepan... great imagination for great skills... good melting pot :thumbsup:

tuck
10-29-2005, 11:20 AM
Wow! Great design!
Keep up the fantastic work... I think it is going to be wonderful when you are complete.:thumbsup:

nebezial
10-29-2005, 06:57 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1130608627_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1130608627_large.jpg)

maaan..tried to render odin and sleipnir togther..looks cool..but not enough memory..waaah..ah weell next week..cant wait til then a rough out armor..texture is still stretchy

makaron
10-29-2005, 07:05 PM
he have the expression that he will win an easy victory :thumbsup:

ilusiondigital
10-29-2005, 07:14 PM
Stjepan hey cool progress and congratulations for your d&d prize.

Greetings friend and keep it the good work

Pooyag
10-30-2005, 10:55 AM
that's awsome:thumbsup:

DrFx
10-30-2005, 12:10 PM
Wow, nebezial! Great and fast modeling! And what a brave move, to change concept in the middle of the challenge! But I did not see a concept for this theme, are you going to post one? I agree the "apocalyptic bridge disaster" theme was getting a bit "crowded".

eddieellis
10-30-2005, 02:19 PM
that is cool man... keep it up :thumbsup:

detached
10-30-2005, 04:08 PM
This is really cool. Great Modeling on the armor.:thumbsup:

BN

morphar
10-30-2005, 05:04 PM
Very nice!

Only thing that jumped to my eye is the head armor piece for the warhorse. It looks massive, makes the horse's head too big in porpotion i think. Theres too much "air" between the horse head itself and the edge of armor, if that makes any sense. Comparing from the picture without any armor and the next one with. Or maybe its just me =)

Anyways, very nice modelling and texturing!!

Absolutely class work!

Maxter
10-30-2005, 05:28 PM
Hey nebezial, your work is absolutely outstanding...:eek: i like the horse a lot and much more the armor:thumbsup:

SONIC-X
10-31-2005, 07:53 AM
That is realy cool modelling your doing - it looks great.

nebezial
10-31-2005, 10:58 AM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1130756325_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1130756325_large.jpg)

well finaly drew the concept sketch..a raid of gods

sergioKomic
10-31-2005, 11:31 AM
Great! But I think that you are running out of time!


FAST FAST GO!:thumbsup:

Lemog
10-31-2005, 11:36 AM
you win mate... I'm on the floor... that will be fantastic... sure :thumbsup:

nebezial
10-31-2005, 03:02 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1130770947_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1130770947_large.jpg)

well last night and today i ve mostly been turnin thet girl model i made for this contest into a valkyrie..and slappin on some textures..i cant resist that..ever since i figured out unwrapping..i became like a kid on a christmas morning...just gorra unwrap sumthin else hahaha

nebezial
10-31-2005, 03:12 PM
tuck thanx mate
makaron lol booy is he wrong..fenrir willl see to that
ilusiondigital..umm i never won a dnd prize..i was picked third by the jury and thet itself was a huge honor to me
3rd user tx
DrFx lol well concept is posetd
eddieellis thanx mate
detached i used the same way i model faces,,,its really fast
morphar i know what u mean..but i want to acchieve a behemoth like massiveness..anywayss ill tweak things once all is modelled
Maxter hehehe thanx
SONIC-X lol well once i figure out a way to make a proper video tut ill post a proper workflow tut
sergioKomic no worries mate..i was in an even greater squeeze at deathfall..but now im faster
Lemog oy stop exagerating..lol im honoured

alexichabane
10-31-2005, 03:13 PM
Dude! Awesome design and modeling on your characters. The armour looks fantastic, both the modeling and the shader, great colour and detail. How did you do the wing on the valkyrie's helmate? Is it a texture on a card or did you actually model the feathers? Either way, it looks cool. Keep up the good work. Alexi

madshooter
10-31-2005, 03:45 PM
I'm too late in your thread dude, JUst one word AWESOME:thumbsup: :thumbsup: :thumbsup: :thumbsup: Promising concept and you have got very nice modeling and texturing skills, I respect your style Man:bowdown:

Waiting to see more:bounce: :bounce: and All the best Dude:thumbsup:

nebezial
10-31-2005, 05:58 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1130781507_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1130781507_large.jpg)

just sliced up the girls body and boxed out an armor..still sketchy..but i love how it makes a contrast with her..well anyways..i just realised i really shoulds post some grids...so ill make a lil compendium of wippin laters

calisto-lynn
10-31-2005, 09:45 PM
waaa its great!! i really like the wings!:thumbsup:

nebezial
11-01-2005, 01:24 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1130851466_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1130851466_large.jpg)

well im pretty happy with the upper arm..but the lower just didnt fit..so its baack to the rigging phase...woooeee

alancamara
11-01-2005, 02:04 PM
Hi Stjepan, great stuff here mate. I liked everything, model, anatomy, texture. Good work mate. keep going :thumbsup:

AIR
11-01-2005, 02:40 PM
stivo,,what up.

Hey,I like the armour,bit to kičeraja,,bit,,but it is ok,
but the girls hands are kinda not good.u are lecturing me about mesh continuity and
how to keep it clean,this hand has lot of weird wrinkles,soo,and its to strong,,,well,I hope you will spend some more time on it.

You missed the death fall D&D by the hair line.Next time,man,next time.
Atleest some of us here are not quiters(like me)

Ok,enough,I seeya arround you enthusiastic maniac.:)

Micro26
11-01-2005, 03:03 PM
Wow, nice modelling and texturing work.Lots od details and superb posing.
I cant wait to see more from ya.:thumbsup:

nebezial
11-01-2005, 03:06 PM
alexichabane lol thanx mate, the feathers are just a simple planar map, but the trick is in applying a self illumination map
madshooter thanx man..im gettin real maxfriendly now..so im off to try out some new tricks
calisto thankyeeeee:love:
denverbz thanx man..still requires alot of tweaks
A I R hahhaa u got it man..trust me im tweakin more..these are just quick tests..and wrinkles are just a result of sketch modelling. now im into model and texture now tweak later philosophy, and i for one know u were busy...those beers couldnt drink themselves hahahaha, oh and trust me these arms have a real sweet mesh flow..ull see ps saw allosaur..this is gonna be sweet

warpy
11-01-2005, 07:29 PM
is she playing a violin ? :P

JamesMK
11-01-2005, 08:00 PM
Very impressive surface work here! Some stretching here and there, but otherwise pretty much perfect. Will be looking forward to see all the new stuff arranged and so forth.






.

nebezial
11-01-2005, 08:45 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1130877942_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1130877942_large.jpg)

well just a quick hair test for odin

shemosus
11-01-2005, 10:30 PM
Excellent modelling/texturing...the pose is hunting..good luck.

YasushAzush
11-01-2005, 10:38 PM
wo wo wo very impresive men ....welldone .....the only crit is the metals texture is some how stretching badly ....keep it up the good work:bounce: :bounce:

Julez4001
11-01-2005, 10:42 PM
U r so fast, its scary...

ihamid
11-01-2005, 10:59 PM
hiya nebezial
very impressive and fast work here! full of vigor!:thumbsup: :thumbsup:
cheers man and keep the good work coming!

Deankovitch
11-01-2005, 11:11 PM
Amazing work, very detailed and expressive !!!
Nebezial you are a very fast worker !!! Congratulations.
Keep going.

SONIC-X
11-02-2005, 06:47 AM
Great work and progress.Waiting to see it all comming together.

THECLYKE
11-02-2005, 08:05 AM
wow looking awsome man......you've come a long way from MASTER AND SERVANTGOOD LUCK AND DON'T GIVE UP

CHEERS:buttrock:

AI-FOUR
11-02-2005, 09:07 AM
it nice model i like it
good luck

authentic
11-02-2005, 09:41 AM
You make so great character design; It's interessant to see how your 3d work is so near of your 2d one (discover it with m&s).
Congratulations and good luck to assemble the final picture.

Lemog
11-02-2005, 09:50 AM
I'm always speechless front of your hairs Stjepan... but the rest is also very good... :scream: :thumbsup:

sergioKomic
11-02-2005, 10:07 AM
Man oh man! Great!

May the Allfather be with you Stjepan!

nebezial
11-02-2005, 10:42 AM
shemosus thanx mate, still i have pleny more details in plan, and i must fix the stretching
visualact.com i know mate, i just applied it to occupy the space, im goin to tweak uvs as soon as the modelling is complete
Julez4001 the secret to my speed is my workflow, i box out the basic in max make a low level subdivision in zbrush and through the use of move command i work the mesh, and once im sattisfied i take it out to max for unwrapping, since i keep the mesh under 2500 polys it is easy to unwrap, then i subdivide once more and off to zbrush for some tweaks and its done
yunisirees thanx.. still have lots of details in mind
Deankovitch thanx i intend to make a proper workflow tutorial soon..the speed is allways in the workflow
SONIC-X me too my friend, im waiting till next week to get me a full gb ofm ram..cause 256 that i have have been tortured quite enough
THE CLYKE tell me about it..but the difference in my motivation lies in the fact that i learned to unwrap a month ago, and learned to use mental ray renderer
AI-FOUR thanx same to u
authentic hehehe yeah u cant take away comic style from me haaha
Lemog the secret is in something i just realised a few days ago, apply a self ilumination map, so it appears as the hair has a translucency on the strands thet sorta drink the light
sergioKomic sergioo my main maaan..thanx :D

Agamemnwn
11-02-2005, 11:21 AM
Great concept Stjepan, your skills in 2d as well as 3d are amazing :D i remember watching your M&S challenge in 2d and i think it will as good and better in the spectacular :D Grear modelling and texturing. I ll be sure to follow this thread.

Lemog
11-02-2005, 11:26 AM
Lemog the secret is in something i just realised a few days ago, apply a self ilumination map, so it appears as the hair has a translucency on the strands thet sorta drink the light

it's very adapted to your style... congrats Stjepan :buttrock:

DimitrisLiatsos
11-02-2005, 11:26 AM
That's one really nice looking visualization of Oddin. I like the pose too. :)

sirBS
11-02-2005, 12:39 PM
The good character! Excellent modelling

AIR
11-02-2005, 06:44 PM
You are pervert.

this bearded guy looks amazing stivo,honest,
the crown,,his hands,beard,man,,only,i'd change the armour,,that one is like one level or two under the whole thing.

Keep it edgy and wedgy hahaha.

nebezial
11-03-2005, 09:40 AM
Agamemnwn thanx mate, allthough tmost of the textures are just placeholders, my philosophy here is..make it all and then tweak it all
Lemog hahha u noticed eh..yeah i ye became a hge light freak
DimitrisLiatsos thanx man, im tryin not to go too far with it
Sergey Banityuk thanx mate

A I R not just the armor the hair texture is stretching too, but ill model everything first and the with the time i have left ill be tweaking it all

Pooyag
11-03-2005, 09:57 AM
wow....Very Cool, Outstanding....Keep em up pal:thumbsup:

gpepper
11-03-2005, 12:17 PM
Excellent stuff ! great !:thumbsup:

Momentum
11-03-2005, 12:21 PM
lookin sweet! love the style :D

jddog
11-03-2005, 04:48 PM
:eek: hoho ! amazing !
jdd

Arc80
11-03-2005, 09:11 PM
Bro, just want to drop by and say the Odin design ROCKS :thumbsup: :thumbsup: :thumbsup: :buttrock:

me want to see the full composition mate. Post it....POST IT :bounce:

melkao
11-03-2005, 09:17 PM
wow man . Thew hair is spectacular like the model.....how you made that hair?

johnny3d
11-03-2005, 09:20 PM
Man You Work Is Very Interesting And Impact Good

THECLYKE
11-04-2005, 06:48 AM
THE CLYKE tell me about it..but the difference in my motivation lies in the fact that i learned to unwrap a month ago, and learned to use mental ray renderer



i find mental ray cool...but you have more control and less render time if you plan lighting and texturing and make a software render...mentle ray can give you some weird images if you don't know how to ues it which you clearly know what the hell your doing dude.

and texturing..woe steller......keep going man

good luck

daWinky
11-04-2005, 07:28 AM
:eek: Your Odin is just amazing...and this hair is stunning:thumbsup: . Congrats!

-sabrina

tuck
11-04-2005, 09:39 AM
Waouw, man i really like your style!!:D Good job.

alfy
11-05-2005, 01:43 PM
Wow man... you are really getting the hang of this 3D thing way too quick for my liking! Awesome work... can really see your style coming out now!

Julez4001
11-05-2005, 02:44 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1130877942_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1130877942_large.jpg)

well just a quick hair test for odin

Can you explain how you did the hair?
Texture maps on Polys, if so can you show te texture (with a sample label on top of course.)

(o)ne
11-05-2005, 05:43 PM
Very good hair and overall textures:thumbsup:

beelow
11-05-2005, 06:19 PM
Cool nebz, nice looking model, good luck with your new idea!:thumbsup:

nebezial
11-06-2005, 08:44 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1131309860_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1131309860_large.jpg)

mwahahah dont u people think im gettin lazy or sumthin heh, here is my work on thor, ill post a ton of updates on making and lil tips that i find to work nice, anyways no time now, ill reply tmorrow

adel3d
11-06-2005, 10:33 PM
Excellent work man...:thumbsup:

Lemog
11-07-2005, 05:58 AM
Each steps are always very impressive, and also, very interesting... :applause: more clap clap clap for you dude...

SONIC-X
11-07-2005, 06:02 AM
Great modelling dude.

nebezial
11-07-2005, 10:56 AM
3rd user thanx mate
gpepper, hehe glad u like it
momentum :D
SONIC-X tx
Lemog..clap clap...hahaha awesome man
adel3d thanx man
jddog thanx mate
Arc80 yo archie..i allready posted
melkao well herre it is
johnny3d thanx
THE CLYKE i know what u mean..at first i never even touched mental ray..but then again then i didnt know how to unwrap..but now that i do i decided to figure it out, mental ray is great but it requires a getting used to time with it, after that u re good
daWinky lol and to think i just slapped the texture on a cylinder
tuck thanx man u too
alfy hahha well once i figured out the logics of it all it is easy
Julez4001 well i made a short explanation
(o)ne thamnx man
beelow hehe thanx


well anyways as promised, here is the trick to hair..its simple..i use the same brushes i described in my fur tut, and the trick here is in applying the bump map as specular and glossyness andplaying with output, oh and there is a cool effect that happens when u apply self illumination map and activate final gather..did it also on thors antlers

http://img223.imageshack.us/img223/590/untitled16sx.jpg

maurodelia
11-07-2005, 11:49 AM
nice anatomy !
Keepup the great work !

Lemog
11-07-2005, 11:50 AM
Thanks Stjepan... I must try that very soon... that appear very easy and efficient... good tips :thumbsup:

aliasali
11-07-2005, 01:32 PM
hey nebeziel,everything s cool to me,except the veins on the torso and the body,i dont think that ther are like that,a bit weird,by the way,excellent job on this!:thumbsup:

Goul
11-07-2005, 01:57 PM
Great work and cool concept, yours models are really awsome, some of the better human anatomy i've seen for a while :-

keep it up hehe

and thx for the tips about the hair :thumbsup:

arturro
11-07-2005, 03:52 PM
wow! Now that is amazingly spectacular so far... my congrats!

I can only say now that you could try to give more red to the skin colors... that would make them more live... but still, I love you work!
waiting for more:applause:

angel
11-07-2005, 04:53 PM
very nice anatomy, my only comment is that the chest vains look more like wrinkles than blood vessels.


Maxter
11-07-2005, 05:25 PM
Great expressions, great texturing, great techniques:thumbsup:

AIR
11-07-2005, 06:22 PM
What now,,where are the updates dude.

Was going on.

Dont stall.

nebezial
11-07-2005, 11:23 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1131405777_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1131405777_large.jpg)

well here is an update on thor, just puttin it all together for now tomoprrow ill finish the shader for the skin and the bump map is basically just a sketch for now, so ill edit the weird veins

gardogg
11-08-2005, 03:30 AM
That looks really cool. I would suggest that the muscle that is very defined above the knee be made less defined because his pants would not reveal that much definition underneath.

SONIC-X
11-08-2005, 07:20 AM
This is creat modelling ,nice update.

nebezial
11-08-2005, 08:58 AM
maurodelia thanx still needs tweaks, like the lovehandles and stuff lol
Lemog no prob, i just realised how useful the self illumination maps are..they are in a way the tool to design the light on a greater level
Madlight_1988 tell me about it, but the bump map is mostly a sketch for now, it will be tweaked
Goul thanx man, allthough thee are still many issues that i might fix today
arturro i know what u mean, but also he is illuminated with a bluish light for now...why?..beats me lol but u r right
SNoWs they do indeed hahaha
Maxter thanx man
A I R stall...me?...bwahahaha im painting the central choir inside a church..and wokin on spectacular..but ill make it..and maybe even 2d
gardogg thanx man u r right ill fix it
SONIC-X thanx

melkao
11-08-2005, 04:44 PM
great skin and hair....you are a great modeler. and i try and try with the hair in max 8 but i can't, i hate you for that, how you do that?:banghead::cry::sad:

AIR
11-08-2005, 06:02 PM
Hey stiv'n,Your Thor guy looks little green man.try to remove this wax effect a bit.
Keep clean and sharp above all.
Seeya man.

nebezial
11-08-2005, 09:10 PM
melkao..umm i make a hair texture and stick it on a plane
A I R i know that..but i wont be doin those tweaks untill i get home..im still at lindas here...and this is 256 mbram..so the trial renders just take too long..and next week im gwttin me a gb ram..so then i can really get whoopin:beer:

nebezial
11-08-2005, 09:14 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1131484477_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1131484477_large.jpg)

myollnir is made..now im off to make the last few accessories and boots..then gungnir and a ton of weapons, and repositioning hte base mesh..and make an army..maaaan i love makin armies

Agamemnwn
11-08-2005, 10:32 PM
boy you work fast and the texturing looks amazing. Great job nebezial . keep up the good work :D

nebezial
11-09-2005, 07:52 AM
thanx..im thinkin of makin some texturin tricks tuts...just some stuff that i personally like to use

AIR
11-09-2005, 10:14 AM
Now,this is stylish drawing of Odin dude.

Check it.

http://features.cgsociety.org/gallerycrits/196992/196992_1131421072.jpg

sergioKomic
11-09-2005, 11:06 AM
Mjolnir AT LAST!:buttrock:

(needs some post fx and Im buying it!)

nebezial
11-09-2005, 03:19 PM
A I R hahah u read my mind..saw it lol
sergioKomic lol thanx man..im gonna try somethin tonight:D

samer-salameh
11-09-2005, 10:28 PM
love the detail man .. really Great work on the modelling and texturing... but i think the color of the skin make it like died one ... anyway
all my best wishes for u :thumbsup:

nebezial
11-10-2005, 09:26 AM
i know what u mean..but i had no time to deal with it for now..basically i ll just make the control layer reddish, and that will fix it

Rebeccak
11-10-2005, 10:19 AM
Wow, Nebs, awesome!!! Hey, you're only supposed to be kick a** in 2D! :scream: Great stuff, dude...looking forward to that beautiful final image! :thumbsup:

Cheers, :)

~Rebeccak

medunecer
11-10-2005, 12:20 PM
Great character modeling and anatomy! I'll use your hair tut! Thanks!

nebezial
11-10-2005, 04:21 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1131639660_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1131639660_large.jpg)

just wanted to see some sizes...soo not happy..buuut ill fix

MadnesS
11-10-2005, 04:31 PM
Very good work.. :thumbsup:

authentic
11-10-2005, 04:58 PM
One word for me : wow ! Really spectacular. :thumbsup:

melkao
11-10-2005, 05:08 PM
:banghead:you are so good:cry:, the composition is great, and the camera perspective is very nice.:applause:

nebezial
11-11-2005, 01:22 PM
MadnesS thanx alot man:D
authentic lol well for now..its a bidg sketch
melkao thanx

JamesMK
11-11-2005, 01:31 PM
Good sense of directional motion there. The characters feel a little out of place - cut'n'paste sort of - right now, but I'm pretty sure that's just a temporary thing. The only real crit would be that the overall colour palette feels a bit too cold at the moment, but otherwise it's looking spankin' good.



.

nebezial
11-12-2005, 10:20 PM
hehe i know what u mean..this is jus a bundle of separate renders pasted together in photoshop im takin a break now till i get me ram at thursday..and then..im goin nuts

nebezial
11-13-2005, 03:03 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1131894188_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1131894188_large.jpg)

well ignore the face here..im waiting thursday to get my memory boosted, and till then im testin out some hair texture solutions for the valkyrie

Rebeccak
11-13-2005, 03:18 PM
Wow, nebz, this is an amazing thread! I love that your style is so unique ~ I can always tell your work! The one tiny crit is that the skin seems so cold! I don't know if this is part of the theme of the piece, but in some cases the skin seems a bit gray. But holy mackerel, your modeling / concept rocks! :eek: :thumbsup: Awesome work!!! :buttrock:

Cheers, :)

~Rebeccak

makaron
11-13-2005, 03:33 PM
but, but, scary... :eek: that´s look like me... more golden hair soo, it´s me... haha

he hairflow is great... :bounce: that how my hairdo look when it´s windy outside :blush:

madshooter
11-13-2005, 04:53 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1131894188_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1131894188_large.jpg)

well ignore the face here..im waiting thursday to get my memory boosted, and till then im testin out some hair texture solutions for the valkyrie



:thumbsup: :thumbsup: :thumbsup: Awesome, I'm speechless looks real cool:)

beelow
11-13-2005, 05:59 PM
Glad to see you back in action good stuff so far, keep it up, and good luck nebz!:thumbsup:

nebezial
11-13-2005, 07:00 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1131908455_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1131908455_large.jpg)

again..model is of no i mportance..just tweaking the shader for the valkyrie

Agamemnwn
11-14-2005, 01:14 AM
wow . fantastic textures and the hair is great. are u using SSS for the skin shader nebezial

nebezial
11-14-2005, 07:16 AM
Rebeccak lol thanx rebecca, the skin tomnes are just a sketch..i have waaytoo little memory space to play with it just now, im waiting thursdayto feel the sweet power of 1.25 gb humming inside my computer...till then..im mostly fiddling around with textures
makaron hahaha..oy u know..i have exactly the same guinea pig as ur spectacular work:D
madshooter thanx mate, for now im just testin stuff
beelow thanx man
Agamemnwn yes, but im considering some alternatives...well ill see when i get my memory

Lemog
11-14-2005, 07:31 AM
Just started and already lot of personality... yet a real valkyrie... I love that... more... more... more :bounce:

just take care to her mouth please :scream:

nebezial
11-14-2005, 07:33 AM
hahaha i actually have her face done, this is a spare .. i just use it to fiddle with textures..and then i couldnt resist not making her bite her lip..so this wont be the valkyries expression:D

agou
11-14-2005, 07:34 AM
Great work on hair, it looks well. And the face is really nice, maybe lighting is not the best one for it, but it's a good work !

nebezial
11-14-2005, 07:46 AM
thanx, though neither the lightnind nor the face will remain..this is justa test for shader

ArtisticVisions
11-14-2005, 08:48 PM
Lovely-looking Valkyrie you have there (terrific job with the skin texture); only elements that could be improved are the eyebrows (they look kinda "patched" in some areas) and the irises of the eyes (but you might've not gotten that far yet).

Really looking spectacular, nebezial. :thumbsup:

MichaelZHsee
11-15-2005, 03:39 AM
its been awhile neb~looks great buddy!was her left eyebrow been purposely made that way?would it be better if her lips color is alil softer/lighter?just a suggestion:)i'm looking forward to se the final product!

rattlesnake
11-15-2005, 03:52 AM
hey man, wow your thread is a nice art showcase, the modeling and texturing of your characters is very impressive:thumbsup:, ill be following this great thread:bounce:

nebezial
11-15-2005, 09:34 AM
ArtisticVisions yeah everything u see here is patched..this is not the expression ill be usin, just tryin the shader to see how it behaves the real face will be done in a few days
sh@ke oy michael haha yeah..but this is just a playface..and i was tryin stuff out i agree bout the lips
rattlesnake hahaha thanx..loved ur work mate

AIR
11-15-2005, 11:19 AM
OK.
Stop explaining yourself,,in way "this is just playface,it isn't final,it will be better"
and simmilar,stop it,you are anoying me,just sit down and make it happen.

I had some issues with my 2 gb memory,so I had to return one to the seller,now I have
1 gb mem,and big chieftech tower and new PS.:)

Ok,Im waiting for the real face now.
If it does not look atleest twice better then this one here,I'l stop believe in you.

rokaj stivo.

melkao
11-15-2005, 02:40 PM
hey ...you are excellent...you have learn pretty fast to work with the hair in max 8......congratilations:twisted:

nebezial
11-15-2005, 02:42 PM
A I R sir yessir..oh btw..i started texturin some stuff in zbrush..although i have some ideas i wanna try out,,i like the possibilities alot..im finaly gettin my gb this thursday
melkao this is not max hair..this is just plain old texture slapped onto a plane

nebezial
11-15-2005, 10:16 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1132092980_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1132092980_large.jpg)

well my ram is on thursday...so till then..some bg works

ihamid
11-15-2005, 10:31 PM
hiya nebezial

cool work on the characters man! and interesting bg so far! :thumbsup::thumbsup:
cheers man!

melkao
11-15-2005, 11:07 PM
nice castle:hmm:

authentic
11-16-2005, 08:49 AM
Nice background (not a surprise) but I don't really see how it will be seens in te final image. Maybe I've not see the info..

Lemog
11-16-2005, 09:08 AM
What can I say ? maye...

...more ? textures... ? :beer: cool modeling for the environment mate... go !

ilusiondigital
11-16-2005, 10:20 AM
Great modeller and love overall your fusion between 2d and 3d.

Go go go nebezial, and good luck mate.

PS: Congrats for your D&D prize :arteest:

xric7
11-24-2005, 06:12 PM
stunning work!!cool concept.love all your characters and comp.the bg lokk great too.keep going.cheers.:buttrock: :thumbsup: :applause: :bounce:

rawwad
11-26-2005, 08:59 PM
Hey Stjepan, excellent 3d working! I like your models very much, especially six legs horse, very cool. I look foward to see it finished! Keep on rocking! :thumbsup:

Wytze
11-28-2005, 11:16 AM
Hi, you are my big inspiration sins i saw your work, but when are we going to see the next update from you.

the boxin looks good but i can't wait to see some more(^_^)



my challenge entry (http://forums.cgsociety.org/showthread.php?t=283168)

OmeN2501
11-28-2005, 11:29 AM
One day you just have to do tutorial how do you making those models so fast... theay really loking amazing! Waiting for the finale image - I know its gonna be blast :]

nebezial
11-28-2005, 03:35 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1133192155_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1133192155_large.jpg)

well this is just a test

nebezial
11-28-2005, 03:38 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1133192304_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1133192304_large.jpg)

well a little matte bg..still need to add those little houses

melkao
11-28-2005, 04:05 PM
well....you let me without words!:thumbsup::eek:

nebezial
11-28-2005, 06:17 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1133201827_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1133201827_large.jpg)

here are laso those 2 ravens

calisto-lynn
11-28-2005, 06:34 PM
beaqutifull, nebz!i love the atmosfhere, but are they going to stand in lines like that or there is more yet to come? cheers!:thumbsup: :thumbsup: :thumbsup:
yind yoya!!:love:

3dmiao
11-28-2005, 06:43 PM
:thumbsup: really nice job nebezial, cann't wait to see more!

3dRaven
11-28-2005, 07:42 PM
Looking great and it's got ravens :D
Waiting for the final touches.

Dodgeas3d
11-28-2005, 07:51 PM
Wow! I love the sky! so nice... and why that sward is so blue? it could be more like sky color + grey metal.... this would balance colors.

Anyway great job!

nebezial
11-29-2005, 06:51 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1133290275_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1133290275_large.jpg)

well...allmost there

nebezial
11-29-2005, 07:03 PM
Lemog thanx mate
ilusiondigital thanx man allthough i didnt win anything on deathfall jury decided only on the 1st prize but they voted me third so i was really proud
xric7 thanx mate
rawwad well allmost done
Wytze heya i seee ur close to finishing also:D
OmeN2501 i actually madfe a short video..but the quality was crap..model was nice though lol
melkao hahah well im a bit surprised i made it
calisto yiiindiiić:bounce:
3dmiao thanx man
3dRaven lol..5 000 polys of ravens lol
Dodgeas3d thanx for the advice. the sky is a photocomp matte and the bg also..my first matte atempt

Climax
11-29-2005, 10:36 PM
• Looking very very good Stiepan! Fantastic work here! everything is fantastic :thumbsup:

rattlesnake
11-30-2005, 12:05 AM
wow very impressive job man!!i agree with climax!

Lemog
11-30-2005, 04:45 AM
Incredible amount of work... just need to refine the mood for a complete integration... and all will be fantastic and spectacular... good way for the top 3... :thumbsup:

Agamemnwn
11-30-2005, 07:07 AM
nebezial it looks amazing :D and the background matte painting blends seamlessly with the renders :D

gardogg
11-30-2005, 08:01 AM
This picture is very cool looking. I congratulate you. I would imagine that you will be able to do a lot of cool things to enhance your 3d scenes in photohsop because of your strong 2d foundation. Good luck!

gardogg
11-30-2005, 08:05 AM
One day you just have to do tutorial how do you making those models so fast... theay really loking amazing! Waiting for the finale image - I know its gonna be blast :]

By the way, if you read through the thread, you will find that he did post a tutorial which I now have saved on my hard drive. You should definitely check it out. There is a link to download it on this thread something (page 4 or 5 maybe?)

nebezial
11-30-2005, 08:20 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1133382020_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1133382020_large.jpg)

well here we go the final touches..time to wrap things up

rdxace
11-30-2005, 08:25 PM
this is extremely good!!
:thumbsup:
love the BG!!

nebezial
11-30-2005, 08:53 PM
Climax thanx man i cant balieve i made it
rattlesnake thanx
Lemog oy i guess well both make it in time eh:thumbsup:
Agamemnwn thanx the bg is a composite of 6 photos with alot of repaint
gardogg u know i was thinkin about that and im gonna make a tut about pimping a 3d work in ps some neat tricks to make it shine
rdxace thanx man..well im allnost done with this one and then off to finish the 2 d good luck to everyone

patina
12-01-2005, 10:31 AM
Hi nebezial

your modeling is superb, but there are a few things that would enhance the picture.
I would tighten the reins to be more rubber like on the horse so the grip looks stronger,
I would fade the birds more and blur their wing tips, creates movement. I feel the Thor
character with the hammer has a better facial expresion so I would bring him to the foreground, the woman I would put in the middle and tighten her grip on the sword,
fingers look weak. I would use a slightly brighter gloabl illumination on all 3 characters, Its only my opinion, overall you have done a great job and put in a huge amount of work Im sure, it shows.................

good luck in the final!
Patina
Master ^ Servant
http://features.cgsociety.org/challenge/masterandservant/view_entries.php?challenger=7495

gpepper
12-01-2005, 10:36 AM
Excellent ! Nice job ! :thumbsup:

funkyboss
12-01-2005, 10:39 AM
great work and composition!:thumbsup: love your work
Good luck till the end mate;)

SONIC-X
12-01-2005, 11:44 AM
Truely awesome work dude.

sergioKomic
12-01-2005, 11:53 AM
congrats, man and good luck!

Dbeyond
12-01-2005, 01:03 PM
Good job! I like it!
Expect for your final image.

nebezial
12-01-2005, 03:39 PM
patina thanx those are good advices ill follow some of them :thumbsup:
gpepper thanx man
funkyboss:D thankyee
SONIC-X thanx
sergioKomic heheh thanx
Dbeyond i should have it completed these days

Jaba153
12-01-2005, 04:08 PM
very cool work neb' specially that background rocks! i'm agree with patina 4 the fadin of the birds.. there's a horse under thor? it looks like he was ridin'... maybe open more the left hand...and it could be cool a fadin' from the front to the back between the 3 characters but in any case theres a very good and dynamic job! congrats ..and waitin for the final one!
jaba

Vedrica
12-01-2005, 08:04 PM
Jucer sam se prijavio, danas sam vec skoro gotov... :) Dao si si truda oko modeliranja. Nadam se da cemo osvojiti nesto. Gdje je Air? Njegov rad sam prije vidio, tvoj tek jucer. Pratio sam tvoj M&S 2d natjecaj.
Sretno i tebi.

melkao
12-01-2005, 08:15 PM
Jucer sam se prijavio, danas sam vec skoro gotov... :) Dao si si truda oko modeliranja. Nadam se da cemo osvojiti nesto. Gdje je Air? Njegov rad sam prije vidio, tvoj tek jucer. Pratio sam tvoj M&S 2d natjecaj.
Sretno i tebi.

yeah i'm agree?:shrug:.

well........:rolleyes:

immortalx
12-01-2005, 09:14 PM
job well done buddy brilliant work i vote for you

Vedrica
12-01-2005, 10:02 PM
yeah i'm agree?:shrug:.

well........:rolleyes:

Just saying hallo, asking for AIR, guy who is also from Croatia, and wishing good luck to both of us.. :) Good luck to you allso. Sorry on missing text on english.

hhssuu
12-02-2005, 02:58 AM
WOW I LOVE IT, love the colour composition and the detail, just alsome, best of luck

jddog
12-02-2005, 11:28 AM
wow that's totally crazy, like it ! Waiting for the final !
jdd

claudiojordao
12-02-2005, 12:14 PM
What an amazing work Stjepan, congratulations and good luck.

nebezial
12-04-2005, 08:28 PM
http://features.cgsociety.org/challenge/entries/11/7923/7923_1133728125_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7923/7923_1133728125_large.jpg)

and finally it is done.this image depicths the last raid of the norse gods on the dawn of Ragnarok..ps they all die. i find their mythology to be epic and truly spectaculer..and this image was made with one thing in mind...man id like to see how that looked like and well i made my version hope yall like it it was a fun challenge and i wish the best of luck to everyone

vampeta
12-04-2005, 09:35 PM
Awesome work!

Dam:banghead: how is it possible that i missed this thread the whole time.:banghead::banghead:

Congratulations.. your image is realy a great piece of art!
realy spectacular!

:thumbsup::thumbsup::thumbsup::thumbsup::thumbsup:

maurodelia
12-05-2005, 01:02 AM
Hehehe coll theme. I love nordic mythlogy.
And your work leaves only happines and pride to vanhalla . hehehe


Exelent work !!

mmoir
12-05-2005, 02:15 AM
Hey Stjepan,

Great final image, the characters look excellent:thumbsup: :thumbsup: . I was looking forward to your bridge in the scene , I guess your plans changed. Anyways great job and good luck.

monsitj
12-05-2005, 02:37 AM
Hi! congratulation for finished it on time! you done very great image! good luck!

Lemog
12-05-2005, 10:03 AM
SPECTACULAR result for your final image Stjepan... incredible of work... incredible of art... incredible of skills... respect mate...

Your picture will be certainly at the top of the podium... CONGRATULATIONS and best wishes for the latest step of voting :thumbsup:

Zapan
12-05-2005, 10:11 AM
Congratulations.. :bounce:

The picture is gorgeous , and I just love your style and I say it again , you're hella fast :eek: :thumbsup:

Best of luck ...

makaron
12-05-2005, 10:16 AM
this one turned out just spectacular... :bounce:

daWinky
12-05-2005, 03:36 PM
Hey Stjepan,

:bounce: Congratulations!!

This scene is spectacular for sure, and full of fantasy! An amazing piece of art, my best wishes and good luck for the final voting!

-sabrina

ThierryS
12-06-2005, 08:54 AM
nebezial really great picture you've done :thumbsup: . Congratulations and very good luck for the judging :applause:

nebezial
12-06-2005, 12:03 PM
immortalx thanx man
Vedrica thanx man..air was buried with work so he didnt finish in time
jddog haha thanx man
claudio_jordao thanx luck to u too
vampeta thankyee:D
maurodelia heheim a huge nordinutcase
mmoir i know i was gonna place shattered bifrost..but when i tried it it crowded the composition..and i didnt want my work to be carried by models alone
monsitj thanx man
Lemog yo nut..we made it..and now..its time to get drunk lol
Zapan thanx man
makaron yaay i hit the titlee
daWinky thanx best luck to u too
thierry2005 thanx man best of luck to u too

jddog
12-06-2005, 12:30 PM
wooow Stjepan :thumbsup: congratulations !!! :applause: a very impressive figure work... excellent !
jdd

alexichabane
12-06-2005, 02:03 PM
Amazing final image Stjepan! Everything looks great, from the character poses to the lighting and the backgound painting. I especially like the hair effect on the horse and the human characters, it looks perfect. Best of luck in the next stage of the contest! Alexi.

madshooter
12-06-2005, 02:22 PM
Spectacular Dude, really:thumbsup: Congratulations for final image:applause: :applause: great job:bowdown: . All the best for final judging and see ya in the next challenge:beer:

melkao
12-06-2005, 04:05 PM
Just saying hallo, asking for AIR, guy who is also from Croatia, and wishing good luck to both of us.. :) Good luck to you allso. Sorry on missing text on english.

ok man thats good to know...:thumbsup:

Stjepan Šejić (showthread.php?p=2872173#post2872173)........wow! is one of the most spectacular image on this challenge congratulations and thanks to let me se you!:eek:

ustuminki
12-07-2005, 09:26 PM
good work :bounce: :bounce: :bounce:

TheFirstAngel
12-09-2005, 01:37 AM
congrats on your 2 bombastic entries :) best of luck mate, your 3d rox bad ass :D

MoonVisionStudio
12-16-2005, 05:25 AM
I did not know you did 3d, is there anything you dont do? :thumbsup: Looks Great! Good Luck in the judging!

beelow
12-16-2005, 05:57 AM
Job well done dude, best of luck to you!:thumbsup: :thumbsup:

Vedrica
12-16-2005, 09:52 PM
In wich programs do you work? I did'nt ask you that. Details are top notch on your image. Are the trees modeled in the background? Did you use displacement alot on the image?
Vedran

vampeta
12-25-2005, 10:36 AM
Mary Christmas Stjepan

:beer: Alex

MechaHateChimp
01-13-2006, 08:18 PM
Neb! Congrats on racking up IMAGE OF THE MONTH in the latest 3D World! I was stoked to see your work in there... you had me laughing when they quoted you as having 256 MB of RAM on your system :)

Maybe now would be a good time to invest in some more RAM cause youre probably going to be asked for more work with that much exposure. You rock!:buttrock:

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