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Gunilla
10-29-2005, 09:41 PM
Ah - so many great threads around... sorry I haven't seen this before!
Really some thrilling action going on here - and the scene and atmosphere is looking real good too. :thumbsup:
I will follow your work with the clothes - are you going to use Reactor for this?

thebest
10-30-2005, 03:33 PM
cool work mate :thumbsup:

madshooter
10-30-2005, 06:48 PM
Zapan: Thats okay dude, welcome to my thread:beer: Thanx for kind reply my friend:)

Gunilla: Yeah I have already started working on reactor dynamics, but no good results:sad: yet.
Thanx for kind reply and visiting my thread:)

the best: :beer: Dude

pseudonympending
10-30-2005, 06:55 PM
Cool! You have more patients at helicopter modelling than me for sure! :)

I find myself turing my head to see what the guy looks like the other way up, have you considered having him falling the other way up, ie still head first but belly down...?

SONIC-X
10-31-2005, 07:43 AM
Hey dude,there is a dude falling on my screen here!

Nice going Madshooter.I agree ,play abit with some different orientations for the unlucky dude and see what effect they have.

daWinky
10-31-2005, 07:44 AM
Hi Roshan, your composition is coming along very nice:thumbsup: ...I'm curious to see what you are doing with the clothes!:bounce:

-sabrina

madshooter
10-31-2005, 08:15 AM
http://features.cgsociety.org/challenge/entries/11/7796/7796_1130746552_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7796/7796_1130746552_large.jpg)

As suggested by Swamps and earlier mentioned by lemog, I have changed he character's pose and rotation. All c&c's and suggestions are welcome. Please let me know which one looks better the current pose or the earlier one.

makaron
10-31-2005, 08:19 AM
ohhh noooooo... he jumps right at me... :eek: haha
the first feeling is that this one is better tho... :thumbsup:

madshooter
10-31-2005, 08:22 AM
Swamps: Yeah I think you are right I have alredy changed the character's pose Now I'm just waiting for suggestions, Thanx dude for kind reply and suggestion:)

SONIC-X: Thanx dude for suggestion and kind reply:) Yeah I'm still playing with different character poses.

daWinky: The movement of clothes depends on the final pose of the character:) If the current pose looks cool then I dont have to worry about doing all reactor dynamics and stuff;)
Thanx for kind reply Sabrina:)

madshooter
10-31-2005, 08:27 AM
makaron: Hey Mona I'm glad that you like this pose:) Thanx for kind reply and support:)
And actually more than jumping he is gonna fall on you hehehe;)

SONIC-X
10-31-2005, 08:51 AM
I like this last one more.

ThierryS
10-31-2005, 08:55 AM
Hi Roshan, good posing on that last one, yeah just one thing cloths are a bit stiff, get some wind blowing in them with a MAX fan under the character hehe!:scream: :thumbsup:

Lemog
10-31-2005, 08:57 AM
Well... I like a lot this one... but maybe with a more dramatical pose... more "fly"... the body a little more turned to the ground... and legs more folded... a little as a flight in free fall, when we jumps of a plane...
...and the hands which seek to catch something... to save his life...

just some thoughts Roshan... :shrug:

Zapan
10-31-2005, 09:12 AM
Yes Roshan , think that pose fits better. Maybe even more falling look would be great , like the head in the first plan looking at the camera , legs more up ... besides with the jacket in the wind , it would be nice and very dynamic... Well just one more idea...

Great work friend , waiting to see more :bounce: :wip: :bounce:

Lemog
10-31-2005, 09:16 AM
Yes Roshan , think that pose fits better. Maybe even more falling look would be great , like the head in the first plan looking at the camera , legs more up ... besides with the jacket in the wind , it would be nice and very dynamic... Well just one more idea...

Great work friend , waiting to see more :bounce: :wip: :bounce:
Exactly that... with a better english than me... :thumbsup: hahaha... now I understand what I think...

madshooter
10-31-2005, 01:04 PM
SONIC-X: I'm glad you liked the last option dude, but I guess the first pose is more dynamic and more like falling down and less like a jump.:)

thierry2005::scream: Hahahahaha... yeah I won't forget to put a Max fan behind his clothes, Thanx for replying and visiting my thread dude:)

Lemog: Okay dude I will go with the previous option, I mean the first one, Thanx for support and suggestion dude:)


Zapan: Yeah sure The first option for me too, Thanx for suggestion and support dude:)

pseudonympending
10-31-2005, 01:18 PM
I think I like that pose better but what I was suggesting was that he still be falling head first but on his front, maybe with an arm outstretched toward the cameras - could look really dynamic...

alancamara
10-31-2005, 02:26 PM
Hi Roshan, good work mate. I liked this pose. I think that your scene will be great:bounce:. Don't forget of the motion blur :thumbsup: Congrats friend. :thumbsup:

sergioKomic
10-31-2005, 03:49 PM
Yep, the last pose is better... nice overall work!:thumbsup:

Gunilla
10-31-2005, 04:59 PM
Someone has to be thinking different, right? :) I actually preferred the one with him falling head first. For me this looks as he could be jumping upwards - I also feel like the head down where a bit more unusual and unexpected ... I'm sure this one will look great too if you decide to stay with it :thumbsup:
Oh, I see Swamps have some great suggestions for how he could be falling head first - I agree with hime!

darkjedi1929
10-31-2005, 05:05 PM
Dude...Great looking pose. Only, you kinda need to pose your clothes now, if you know what I mean. For eg., the jacket should be puffed up and the t-shirt sticking closer to his body. Also the pose per se is looking a little "mirrored". Try to raise one of his hands way above his head, like he's trying to catch onto something. Aslo, show some splintering wood and wood pieces in the scene (You know, for the bridge). Plus, just for a bit of sadisticness, the helipcopter gunner is firing away at this guy....a couple of tracer bullets here and there.

daWinky
10-31-2005, 05:10 PM
Great update:thumbsup: , but if you want to know what looks more spectacular: I think the version with the head down would make it! Swamps and Gunilla already mentioned a little work on the posing could be nice...I agree with this and vote for the first version:bounce: :bounce: ! (I said already that I don't like the lensflare??:twisted: )


-sabrina

thebest
10-31-2005, 05:48 PM
i think you need to change his facial expression to more scared :rolleyes:

madshooter
11-01-2005, 05:41 AM
Swamps: Hey dude I got your point, I gonna post an update soon today, lets see if it works
Thanx for suggestion dude:beer:


denverbz: I'm gad that you like the current pose, But still wondering which one I must use finally, Yeah there will be lot of motion blurr for sure Dude:beer:


sergioKomic: One more vote for the Last pose:) I'm glad dude you like the last one, Thanx for Kind reply and support Dude:)


Gunilla: Yeah Even I feel Swamp's suggestion might work, I gonna post an update soon today, and then we will see if it works:) Hey Gunilla Thanx for kind reply and -
support :beer:


dark_jedi_1929: Hey dude are you talking about the last one, yeah there will be some some dynamics on his clothes and Yep I remember Lot of bullets in air:beer: Dude.


daWinky: Hey Sabrina I understand that you really hate that lens flare, As soon as I find time i will adjust that in vue5 you see the software is quiet new for me, also If I remove it compeletely The Env. wont remain colourfull like the way it looks now:) Thanx for Kind reply and support Sabrina:)


the best: Actually more than fear he is Kind of frustuated, but I will change the expression a bit to little more fear Thanx dude for your suggestion and Kind reply:)

madshooter
11-01-2005, 05:48 AM
http://features.cgsociety.org/challenge/entries/11/7796/7796_1130824127_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7796/7796_1130824127_large.jpg)

Okay Dudes and Dudettes, I just want a final vote now for which one I must use as the final pose:) . This one is the last pose All C&c's, suggestions welcome and Special note for Sabrina I will fix the lensflare problem in Vue5 for sure if it is possible hehehe...:D

madshooter
11-01-2005, 06:12 AM
http://features.cgsociety.org/challenge/entries/11/7796/7796_1130825521_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7796/7796_1130825521_large.jpg)

Well this one more image to make it easier for eveyone to vote:) .

gardogg
11-01-2005, 07:05 AM
Pose 2 is FREAKING AWESOME. Does that count for two votes since I used capitol letters? Great job and I think it is really cool how you are letting us vote like this. You are doing a good job here :thumbsup:

YasushAzush
11-01-2005, 07:26 AM
i prefer No 2 for sure:thumbsup: welldone roshan

Zapan
11-01-2005, 08:42 AM
Sorry you guys for not agree with you :banghead: But I think I prefer the 3rd one...but more bend over
with the head more close from the camera and legs more up, so sorry Roshan for voting to an invisible choice...
Now I'll try to explain why : first of all , to me I think the composition will look better with a perspective like that, more action plan besides you can play with a dof and motion blur it could be something really nice. Second of all , the 2nd plan gives the feeling he 's going to lay down on the floor on his legs , well too easy action in fact a bit like James Bond, so in the 3rd one I guess we feel better the danger and the spectacular touch of the scene.

But this is just my feeling about it , that's only my opinion Roshan, now the choice is yours.
In any case I'm sure It will be a great picture, Go mate :wip: :)

pseudonympending
11-01-2005, 11:47 AM
I'm with Zapan all the way :thumbsup:

Effectively a cross between numbers one and three with the head lower and nearer the camera with more perspective...

madshooter
11-01-2005, 02:59 PM
gardogg & visualact.com: Thanx for voting Dudes , Actually I have decided to go with option
No.3 Thanx again for kind replies:beer:


Zapan & Swamps: Thanx for voting and Kind replies Yeah I have already decided to go with option No.3:)

madshooter
11-01-2005, 03:02 PM
http://features.cgsociety.org/challenge/entries/11/7796/7796_1130857364_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7796/7796_1130857364_large.jpg)

I have compeleted modeling the bullets, nothing great about it just a small update.

thebest
11-01-2005, 03:06 PM
wow cool bullets & cool choice also I like no 3 also :thumbsup:

madshooter
11-01-2005, 03:16 PM
http://features.cgsociety.org/challenge/entries/11/7796/7796_1130858180_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7796/7796_1130858180_large.jpg)

Well I was just playing around with the pose and camera angle, I have achieved something real cool I guess it looks cool hehehehehe...:)

makaron
11-01-2005, 03:35 PM
got the feeling Iīm standing in his way... :eek: looks good tho... :bounce:

sirBS
11-01-2005, 04:03 PM
Very good idea !

sergioKomic
11-01-2005, 04:26 PM
1. like the pose

2. the bullets are wrong....


http://img142.imageshack.us/img142/4145/bullet3er.jpg

(what you see in the movies is sometimes wrong):bounce:

madshooter
11-01-2005, 04:27 PM
the best: Thanx dude for greatsupport:) I'm glad you liked the bullets:beer:


makaron: Hahahahaha:scream: also be aware of the bullets Mona coming towards you, Thanx for Kind reply and support:)


Sergey Banityuk: :beer: Dude.

Maxter
11-01-2005, 04:32 PM
A very dynamic scene... i like it:thumbsup:

madshooter
11-01-2005, 05:50 PM
sergioKomic: Thanx dude for that point You are right I just now downloaded some images from google, Once again thanx for suggestion and kind reply:)


Maxter: :beer: Dude and Thanx for visiting my thread:)

Inxa
11-01-2005, 06:03 PM
Hi,

nicee going roshan :)

i have seen you work and work the way you work its really nice to seee such ideas popping out of your head. :beer:

i kind of agree on that bullet cause now you a high rated modeling eh :D am sure when you detail the whole scene so much why become lazy for the bullets dude get it right :)

am sure you willl.

one thing it might be silly :blush: but i really feeel if this shot is the final look the the angle of the bullets is not the right one they should face to the right if they comming from that heli on the right else you have place one behind the guy, once again i feel its silly but :)

sergioKomic
11-01-2005, 06:09 PM
No prob!:beer:

madshooter
11-01-2005, 06:18 PM
Inxa: well bullets, no problem dude I have modeled it in such a way that I can very easily remove the front portion of the bullet as mentioned by sergioKomic:) Also you know me better dude I do have a lazy Ass heheheeh...:D Actually just imagine it this way the chopper is travelling from right to left side while shooting and that is why the bullets are whizzing -everywhere:) May be I'm wrong, thanx for replying and great support dude:beer:



sergioKomic: :beer: my friend.

gpepper
11-01-2005, 06:39 PM
Great Roshan ! This view is cool !
Yeah make this change with the bullet and it should be perfect !

Zapan
11-01-2005, 07:44 PM
ouh yeah the pose is awesome now , very great work Roshan :bounce:
Keep up the great work my friend :wip: :applause:

madshooter
11-01-2005, 07:46 PM
gpepper: I'm really glad you like the current view, Yep I will surely be fixing the bullet problem, Thanx dude for kind reply and support:)

Now its time for me to sleep bye everybody:wavey: and cya all tommorow:)

madshooter
11-01-2005, 07:51 PM
Zapan: Hey dude I'm sorry I was just going for a sleep, I'm really glad that you like the current pose, well now this is the final pose, Thanx a lot for great support dude:)

JamesMK
11-01-2005, 07:57 PM
Pose works fine (maybe he could turn his head around a bit though, sort of to see what's chasing him... or maybe not) Good that the bullet issue was spotted and will be dealt with :D




.

rattlesnake
11-01-2005, 08:14 PM
the final pose of this guy is very nice...this is a real action scene friend, i like it a lot:applause:, and remember to add lots of motion blur to that bullets..or are u planning some bullettime effect? ok waiting updates here:bounce:

Pooyag
11-01-2005, 08:21 PM
that's awsome roshan, pretty much Fun, Keep em Comin:buttrock:

Lemog
11-02-2005, 05:21 AM
I'm a bit late (not here yesterday...)... but I prefer something between 2 and 3... the pose of the guy is very good on the #2... but the body turned and the head more close is really good in the #3... and maybe more close... or with a different focal lentgh... to increase the falling effect...

SONIC-X
11-02-2005, 05:30 AM
Hey dude that last composition looks cool,fix the bullets and let us have a look.

daWinky
11-02-2005, 06:03 AM
Hi Roshan,

I'm a little late too, but I see you already found a cool pose:thumbsup: ! I also saw your special comment for me:argh: ...so I won't say something about lensflare evermore...:D !
Your scene is coming together very good now!:bounce:

-sabrina

madshooter
11-02-2005, 07:46 AM
http://features.cgsociety.org/challenge/entries/11/7796/7796_1130917575_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7796/7796_1130917575_large.jpg)

Just playing around with some bullet fx. Not a usual bullettime fx but little different, All c&c's welcome

ThierryS
11-02-2005, 07:59 AM
Hey very cool and new trail effect on these bullets man, this works really well IMO. :cool:

madshooter
11-02-2005, 08:05 AM
James Mk: I'm glad you liked the final pose, you have got a good point turning his head a bit might look cool, not sure about it I will try that and see how it looks, thanx dude for suggestion and support:)

rattlesnake: Hey dude thanx for Kind reply and I'm glad you like the scene I have already added motion blurr to the bullets and yeah also created some fx, just waiting for suggestions
dude:)


3rd user: :beer: dude.


Lemog: No problem dude, I have already chosen pose no 3. also made some modifications, some how I feel adding little motionblurr to the character might give it a more falling effect
Thanx for kind reply and support dude:beer:


SONIC-X: :beer: dude Already updated


daWinky: HAhahahaha..:scream: Well I will try to fix the lensflare if possible Sabrina I'm glad that you like the final pose, thanx for kind reply and support:)

RocketBoy
11-02-2005, 08:08 AM
I really like the bullet effect you have so far. My only suggestions would be to add a little more motion blur to the bullets, and try making the tails slightly more subtle just see to how looks to you. Right now, to me, the tail effect is resembling something like a water drop rather than an air/heat effect. There appears to be some reflectivity on the tails, which may be what is giving me the water impression.

Can't wait to see more.

madshooter
11-02-2005, 08:30 AM
thierry2005: Thax dude I'm glad that you like the bullet fx well still need to work little bit more on the bullet fx, maybe little more motion blurr, thanx for kind reply dude:)

RocketBoy: Yeah you have got a good point some more motion blurr will definetely make it look more cool, also your are right about the trail effect I will surely fix that. Thanx for visiting my thread and for cool suggestion dude:beer:

Lemog
11-02-2005, 08:54 AM
Very good bullets effect... I like that... terribly matrix... terribly fashion...:scream: :beer: and I'm okay for more blur... :thumbsup:

thebest
11-02-2005, 09:07 AM
cool efects :thumbsup:

sergioKomic
11-02-2005, 09:33 AM
Nice change Roshan! :beer: :arteest:

ilusiondigital
11-02-2005, 11:51 AM
Coooool update, dude.

I want to give you a personal suggestion, i think the halo of the bullets are too visible (i will try to put more translucy)

Greetings

madshooter
11-02-2005, 12:42 PM
Lemog: :beer: dude, glad you like the Fx, yep more motion blurr I will surely be adding it:)


the best: :beer: dude.



sergioKomic: Thanx for kind reply dude:) , I'm glad that you like the changes I have done, thanx again for giving me those valuable suggestions:)


ilusiondigital: I'm glad that you like the update, By halo do you mean to say trails, yeah I'm gonna make it more subtle, thanx again for suggestion and support:)

alancamara
11-02-2005, 02:40 PM
Woa, great work with the bullets mate, i liked. keep it up my friend :applause:

madshooter
11-02-2005, 02:41 PM
http://features.cgsociety.org/challenge/entries/11/7796/7796_1130942470_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7796/7796_1130942470_large.jpg)

Trying some expolsion fx, to make the scene more dynamic, like some missile went down and got blasted.
All C&c's welcome.

madshooter
11-02-2005, 02:47 PM
denverbz: I'm glad you like the bullet Fx dude:) More updates comin soon, Thanx for kind reply and support dude:beer:

Lemog
11-02-2005, 02:50 PM
Nice start for fireFX Roshan... maybe too round... and too much short color range... too much red... center (low-left) white/yellow toward red will be certainly better... it's already very good starting point... not need much to be perfect...

thebest
11-02-2005, 03:49 PM
I agree with Lemog you need to adjust the colors but cool beginning ;)

jddog
11-02-2005, 03:50 PM
Nice start for fireFX Roshan... maybe too round... and too much short color range... too much red... center (low-left) white/yellow toward red will be certainly better...

I quote lemog, I think the same thigng
:wip:
jdd

Zapan
11-02-2005, 09:01 PM
yep , agree too

Great work, keep on rocking Roshan :bounce: :wip:

makaron
11-02-2005, 09:29 PM
falling guy, bullets and now fire :eek:
donīt now if I dare to visit your thread anymore... :scream: keep up the action.... :thumbsup:

melkao
11-02-2005, 10:38 PM
thats a great effect, much like bullet time form matrix, and sunlight is amazin, the escenary too.....i can't say more....espectacular:cry:

Climax
11-03-2005, 03:32 AM
• Wow! looking good , now i know why you call yourself "madshooter" :D, due to the explotions i asume this is a very dangerous man they are looking for! :scream: some kind of Hulk lol, great stuff in here Roshan, keep it comming! :beer:

Pooyag
11-03-2005, 09:36 AM
that's coming off great pal, specially i love the bullets in your scene:thumbsup:Keep it up

TomerEp
11-03-2005, 09:48 AM
Looking good, looking good :)

daWinky
11-03-2005, 03:05 PM
Very nice bullet-effects, I really like it:thumbsup: . This explosion is also a good idea:) ! Perhaps needs a little tweaking - it seems to be a little too dark in your bright environment...

-sabrina

CryingHorn
11-04-2005, 03:03 PM
Hey madshooter, nice progress, poor guy, so much "bad" things are happening to him in one time :scream: , oh well at least for us his dieing looks outstanding... http://forums.cgsociety.org/images/icons/icon10.gif.

madshooter
11-04-2005, 05:33 PM
Sorry friends for late reply, I again got busy with some job, Damn:banghead: But I will be back within 3 or 4 days, Also I'm working on the hdri lighting and stuff for my image, will be back with updates for sure



Lemog: Yeah you are right dude I need to work on the explosion, especially colours. Thanx for colour tips and suggestions I will surely fix that :)



the best: Yep, I will adjust the colours for sure cheers dude.



jddog: One more vote for colours, I will fix the colours dude :)



Zapan: Yeah I will try to keep rocking dude:D and yeah colours for sure .


makaron: Hahahaha :scream: you are always welcome in my thread full of action Mona .


melkao: I'm glad you like the effect, cheers dude.



Climax: dude you guessed it right, I am a action lover guy. I like action movies, action games and everything related to action hehehehe... :D Yeah he is hell of a guy, imagine a millitary chopper just for a single guy, thanx for kind words dude, updates are comin soon .



3rd user: dude thanx for great support :)



TomerEp: cheers dude, cheers dude :beer:



daWinky: Hey sabrina thanx for kind reply, yeah I need to work on the colours of explosion, Thanx for great support :)



Crying Horn: Don't feel so bad for him, he deserves that, cause its my action scene hehehe... :D thanx dude for kind reply and support

aliasali
11-07-2005, 01:26 PM
maan,great i loved that,keep it up!:thumbsup:

theuni
11-08-2005, 07:56 PM
Hi Pal,

been a long time... but here I am with some C&C... great work so far, I like the idea behind your image, dramatic camera view and all these things to happen in the next seconds. :applause: But of course here some critics: Your fire looks not very realistic... maybe it`s the shape or the grey smoke around the fireball. Maybe you try to give it more transparency and for the fireball maybe you`ll want to try some more shapes? But so far I got to say it again... very good work! Go with the flow! :buttrock:

Gunilla
11-08-2005, 09:27 PM
Bullet effect is really cool, a bit surreal - I like it! Perhaps you could crank up the explosion a bit? I think it could be less realistic and more in style with what you did with the bullets... perhaps a bit wavey trails or something... go on, this is going great now :thumbsup:

madshooter
11-11-2005, 03:36 PM
http://features.cgsociety.org/challenge/entries/11/7796/7796_1131723384_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7796/7796_1131723384_large.jpg)

Compeleted lighting on the ladder-path and chopper. I have used hdri image for lighting and also I have used lightracer with default scanline render. Added some motion blurr and little fog on the chopper and ladder.

madshooter
11-11-2005, 03:43 PM
Madlight_1988: :beer: dude.


theuni: Hey dude glad to see you in my thread:) Yeah you are right I have done some colour corrections on the explosion, and I'm trying to make it look more better. Thanx for great support and suggestions:beer: my friend.


Gunilla: Yeah I'm trying to make the explosion look better also the fx for bullets I uderstand your point, Actually I 'm trying to make it look little different fromt bullet time which was in matrix, lets see if it looks good in the final image not sure:) thanx for support and suggestion gunilla:) .

Zapan
11-11-2005, 04:03 PM
Really great lights Roshan , love the action ambience :bounce: :bounce:

Maybe too much blur , especially on the helicopter, losing details a bit I think.
Can't wait to see the crazy falling guy up here :bounce: :buttrock:

jddog
11-11-2005, 04:09 PM
Maybe too much blur , especially on the helicopter, losing details a bit I think.

Agree for the helicopter blur (exept for the rotor)... for the rest I'm curous to see the final compo before to place a comment
:buttrock: ... heya the action is here finally !
jdd

darkjedi1929
11-11-2005, 04:17 PM
hey maddy the work is progressing nicely...keep it up.

A few points here:

> For the tracer bullets effect, don't go in for the Matrix look. Its been done to death in movies all around the world, specially hindi movies :rolleyes: . Instead pick up a more "real" look, like in Saving Private Ryan or Band of Brothers. In my opinion it would lend a kind of brutal realisty to the scene.

>Also, since you are trying out HDRI skies anyway, why don't you try out a night scene? I mean, with the moon in the BG, providing key light and the tracer bullets and explosion providing the light near the character, it could look cool. Plus, it kinda helps the story, because, as a fugitive, I would like to run around at night....and if someone caught me, I would surprised as hell, as no doubt your character is..

>Remove the blur on the chopper, but keep it on its blades. Kinda like a chopper hovering in mid air effect.

Cheers dude

thebest
11-11-2005, 04:54 PM
cool updates mate :beer:

SuperXCM
11-11-2005, 05:01 PM
Nice update here Roshan, :bounce:

like the bullet FX, also if i think it can be more translucent.
You're doing a good work.
Like the render of the ladder-path, look really cool, but i think that the chopper is too blurred. :shrug:
Just my 2cent.. :)

Keep it up!! :beer:

madshooter
11-12-2005, 04:16 PM
http://features.cgsociety.org/challenge/entries/11/7796/7796_1131812188_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7796/7796_1131812188_large.jpg)

I did the lighting for the character, not final yet and added some motion blurr to the character.

madshooter
11-12-2005, 04:32 PM
Zapan: Yeah you are right I have removed motion blurr from the chopper, actually I wanted to achieve a movement like the chopper is travelling from right to left while firing, because the bullets are whizzing everywhere in the scene, so rightnow I have added one more chopper not sure how it looks. Thanx dude for kind reply, motivation, suggestion and support:)



jddog:one more vote for motion blurr, I have removed it:) . Yeah the action has started and someone is gonna fall down:D. Thanx for support and kind reply dude:)



dark_jedi_1929: Hey dude thanx for suggestions for bullets I will think about it. About the night scene actually rightnow I pretty much satisfied with the env and lighting. For bullets I'm trying to make it more translucent. Thanx for kind reply and support dude:beer:


the best: :beer: Dude.


SuperXCM: For the bullet Fx I agree wtih you, I'm trying to make the fx more translucent, I have already removed blurr from the chopper. Thanx for kind reply and suggestion dude:)

nandlaskar
11-12-2005, 05:16 PM
hi roshan,

my personal view:the scene has come out good but u have 2 play with the shadows a bit.the scene looks equally lit from all sides try to get some shadows which would add some drama .:thumbsup:

thebest
11-12-2005, 05:25 PM
hi roshan,

my personal view:the scene has come out good but u have 2 play with the shadows a bit.the scene looks equally lit from all sides try to get some shadows which would add some drama .:thumbsup:
I totally agree with him

ilusiondigital
11-12-2005, 09:08 PM
Great action scene, cool human, reminder me the spirit of the die hard trilogy.

Waiting more

daWinky
11-12-2005, 09:23 PM
Hey Roshan, some nice updates:) ! I like the idea with the second chopper, and the motion blur only on the rotors looks fine now:thumbsup: . With a little more work on the lighting this will be a great action scene. Let us see more soon!:bounce:

-sabrina

aliasali
11-13-2005, 09:39 AM
Hey cool! this is getting better and better by the day!:D great job on this!:thumbsup:

JamesMK
11-13-2005, 10:00 AM
Shaping up! I agree with the points about the lighting - some more directionality and less uniformity there would spice it up a lot.





.

Zapan
11-13-2005, 10:48 AM
Yeah some crazy action's going on here, love the pose... :bounce:

Maybe to much blur on the guy... well again haha... but I really think that you're losing details with that blur ,... what about removing it on just the front hand,arm, and head ... ?

makaron
11-13-2005, 03:46 PM
*sneaks* in... looks around... Help!!! the attacing guy is back... :eek:

me like the pose too... but when I look at that guy, I get the urge to go and get my glasses... :cool: a bit less blur would be nice on him...

*run* like mad out again...

madshooter
11-13-2005, 04:21 PM
http://features.cgsociety.org/challenge/entries/11/7796/7796_1131898910_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7796/7796_1131898910_large.jpg)

Another lighting test. I have reduced the blurr a bit but actually the character details will be definetely visible at higher resolution that is final print size.

madshooter
11-13-2005, 04:42 PM
CUBISIS: Thanx a lot dude you have a good point I have changed the lighting, lets see how it looks. Thanx for the suggestion it has helped me a lot dude :)





the best: Yeah I have changed the lighting thanx for kind reply and suggestion dude:) .





ilusiondigital: Hey thanx dude:) thanx for kind words :beer:





daWinky: Thanx sabrina for kind reply yeah I chaged the lighting now waiting for c&c's :)





Madlight_1988::beer: dude.





JamesMK: Yep in case of lighting I agree, did some changes hope it looks good, thanx for kind words dude :)





Zapan: I have reduced the blurr a bit, actually I have tested it in a print size resoluton with 300 dpi and the details are pretty much visible. Thanx for kind reply and suggestion dude. :)







makaron: okay now I have reduced the blurr a bit, so I guess you don't need to wear any glasses:D thanx for kind reply, suggestion and great support Mona :)

angel
11-13-2005, 05:17 PM
this image reminds me of "First Blood" when Rambo throws himself down the cliff!

IMO the blur on the guy is not working quite well, it is killing the perspective, maybe if you apply a bit of perspective to the blur it would help.

å

Pooyag
11-13-2005, 05:49 PM
it's very good...really great...although i'm not sure about the hair...you can do a lot better.:thumbsup:

daWinky
11-13-2005, 06:00 PM
Lighting is more convincing now, you are going in the right direction:thumbsup: ...but the shadows are a little too dark in my opinion, many details are lost...perhaps you can play a little with the adjustments...on the other hand: there will be light from your explosion, right? Maybe you can use some highlights from the explosion on the lower part of your guy, especially for the jacket... I really like the motion blur now on the character, just the right amount:) !

-sabrina

ThierryS
11-13-2005, 06:29 PM
Yeah man it's starting to get there, cool result! :thumbsup: I just think your motion blur on the guy could be done differently, but I'm sure you're already working on it, so keep it up mate, it looks very convincing and great!:bounce:

rattlesnake
11-14-2005, 06:13 AM
hey my friend, i like the character a lot, i think i agree about the shadows, maybe u need to and an extra environmental light, maybe it doesnt need to cast shadows , a very delicate light can do the trick, just to add the environmental realistic look,

about the compo i think this is very good, shows some great action and the expression of the guy fits very well, u can see the fear in his expression, but u can also see that he have something planned to save his life from this hard situation, he looks like the movie hero.

good job so far Roshan:thumbsup:

SONIC-X
11-14-2005, 06:46 AM
Looks cool dude.Keep going,whant to see the final.

Lemog
11-14-2005, 07:42 AM
Marvellous work and pose... but same thing about his shadows... to hard and dark for him... environment and him seem to have a very different lighting... keep you hand on mate... you're near... continue like that :thumbsup:

dimi16
11-14-2005, 11:07 PM
i would kill the blurr on the guy or tone it done alot.. try to make him the focal point rather than havong it hurt ur eyes from all the blur when you look at it...

you've got a great image coming here cant wait to see the final

-Dimitri Brand

madshooter
11-15-2005, 04:02 PM
http://features.cgsociety.org/challenge/entries/11/7796/7796_1132070556_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7796/7796_1132070556_large.jpg)

I have tried my best to make the exlposion look better Couldn't do much in max, so intially started the explosion fx in max with particles and then did some paint job in photoshop.
Fot the bullet Fx I overdid the fx a bit so that it stands out, to make it look more prominent in the env, cause it is a staic image. In case of lighting I'm trying my best tweaking it everytime to make it look better.
Also I'm trying to compelete the final image as soon as possible, cause I'm still busy with some other job, I am only able to give two hours everday and still have to do the final render.

madshooter
11-15-2005, 04:35 PM
SNoWs: 'First Blood' is my favourite movie. Thanx a lot for kind reply:beer: Dude.



3rd user: Thanx dude for kind reply and support:) Actually for the hair I purposely made it that way, He looks more frustuated and also I don't want his hair to look like nice combed but it must be dirty and more shabby, after all that bad things happening to him, I guess I'm right:) .


daWinky: Thanx for kind reply sabrina. Well I 'm trying my best to give a decent lighting to the scene, tweaking it everytime, Lets see how it looks in the end. Thanx for great support and suggestions:)




thierry2005: Yeah you are right I have again done some changes to the motion blurr, now waiting for c&c's. Thanx for kind reply and suggestions:beer: dude.



rattlesnake: Thanx a lot dude thanx for great support and kind reply:) Okay one more vote for light and shadows, I have done some changes on the lighting. Hope it looks good also I'm tweaking it to make it look more better everytime.



SONIC-X: :beer: Dude.



Lemog: Hey friend I'm glad to see you back. Thanx for king reply dude. I'm trying my best to make the lighting look better everytime. Also I need to compelete the image in time, I'm still busy with some other jobs and Still I have to do the final render. Thanx for support :beer: dude .




dimi16: I have done some changes to the blurr, hope it looks good, the other option is to remove the blurr compeletely. Just waiting for suggestions. Thanx dude for kind reply and suggestions:beer: dude.

melkao
11-15-2005, 04:40 PM
:twisted::cry::banghead::bowdown:great work. and i hate you

jddog
11-15-2005, 04:44 PM
:eek: wooow, yesss... what a ... action here ! Very nice up-date :thumbsup:

... just the colour of light on the bullet didn't match the color on you figure, I think you can easely fix it in postwork in case... same for the fire explosion if you need. ust noticed now that the helicopters looks very light... aren't to much light into the scene ? :wip:

In any case thet is a very great scene... :applause:
jdd

Gunilla
11-15-2005, 05:13 PM
Wow! Great action in the last updates here - you're getting close now, well done :thumbsup:

Zapan
11-15-2005, 05:41 PM
Yep , I quote everyone here, ACTION :bounce:

Maybe add some fire effects on the choppers guns , to go with bullets...

Great work , close to the end friend :thumbsup: :bounce:

alancamara
11-15-2005, 07:54 PM
Hi Roshan, This really spectacular, i liked so much. Perhaps you could decrease a bit the blur on the his face, no? I think that will be better on my opinion.Congrats friend :beer:

dimi16
11-15-2005, 08:37 PM
blurr looks alot better digging this image in the top eight i bet

-Dimitri

rattlesnake
11-16-2005, 03:56 AM
Hey Roshan, the scene is getting cool, i must say that your compositing job is very good, u improoved your light setup a lot, and efx are cool too, let me just suggest a bit more ilumination on the dark parts, the part of the face that is on the dark needs a bit more light, thats my only suggestion, of course this is a personal point of view, anyway i think the scene looks great the way it is now, congrats friend!:arteest:

daWinky
11-16-2005, 06:36 AM
I see, it's getting better with every update:bounce: ! Really like it now, some little tweaks here and there and than you've made it...Great work, Roshan!:thumbsup:

-sabrina

thebest
11-16-2005, 07:23 AM
cool work man keep it up :cool:

SONIC-X
11-16-2005, 07:49 AM
Looks very cool now with the bullets added.

Good work dude.

metalspring
11-16-2005, 10:21 AM
good work...but i think that there is lotof motion blur...

madshooter
11-16-2005, 05:24 PM
http://features.cgsociety.org/challenge/entries/11/7796/7796_1132161866_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7796/7796_1132161866_large.jpg)

I have tweaked the lighting on the character and have made the shadows little brighter. Also added some gun firing to the choppers, Actually I'm not sure about keeping it or not I need votes for that. Tommorow with some more tweaks I will be posting the final image, cause then I won't be having much time to devote to this challenge, I have some other jobs to be compeleted. Still trying to make the explosion look better. Also I have removed the motion blurr from the character.

madshooter
11-16-2005, 05:53 PM
melkao: :beer: Dude.



jddog: Thanx for kind reply dude . Yeah I will try my best to do a decent lighting and post the final image tommorow. Actually the choppers are in the background and much in the sky so it is because of that and little fog it looks a bit more bright, I have again adjusted the lights on the choppers hope it looks better. Thanx again for great support and suggestion :)



Gunilla: Yeah its almost done, just have to render the high resoloution images now and fix some problems in photoshop. I think tommorow I will be posting the final image. Thax for kind words and great support gunilla :) .



Zapan: Yeah I have already added some firing fx on the chopper guns hope it looks good. Just not sure should I keep it or not. Thanx for great support, suggestions and kind reply dude:)




denverbz: Actually I have totally removed blurr form the character I feel it looks better now. Thanx for kind reply and support dude:)




dimi16: I guess it looks more cool without blurr. Thanx for support and kind words dude:) .



rattlesnake: Actually I have tweaked the lighting on the character, I guess it looks much better now. Thanx for kind words and great support my friend:)



daWinky: Yeah its almost done some postprocess tweaks and then I will be posting the final image tommorow. Hey I guess you might have noticed it, there is no lense-flare in my scene now:D Thanx for great support and kind words Sabrina:) .



the best: Thanx for great support and kind words Dude .



SONIC-X: Thanx for kind words and support Dude .



metalspring: Now there is no motion blurr on the character, I guess it looks better this way.
Thanx for kind reply dude:)

monsitj
11-16-2005, 06:24 PM
very cool action scene man!:bowdown: you done good job to give movement to the scene , some point you can add is , now missle trail is short( for me) you can add long trail so audince can see it come from helicopter , and man's hair is a bit look like fur , overall good job!:bowdown::beer:

madshooter
11-17-2005, 01:42 PM
http://features.cgsociety.org/challenge/entries/11/7796/7796_1132234939_medium.jpg (http://features.cgsociety.org/challenge/entries/11/7796/7796_1132234939_large.jpg)

A mid-summer afternoon, a small town suddenly booms with noise and commotion. The Biggest fugtivie is on the Run. A long chase is at hand. Cars, Choppers every vehicle that can be used, every cop available is called for this action.

For 2 years this person has been running around from Worlds best guarded prisons, armies and police. After he was caught in a raging battle for Truth and conspiracy he fought back and ran till he could fight back. Now, after the Final climax his vengance has been completed.

After running and loosing on his captivators badly hurt he arrives on mountain reefs. All he could see is the other side a Free Life. A Hope to Escape.

With barks of hounds, guns shots filling the ears he breaks all his limits and runs the rope bridge that joins the two sides. Though the rope bridge was very weak and narrow it didnt break down his heart cause he had only two choices either the rope and freedom or the bullets and death.

As all courageous men would do he strove ahead above a never ending valley of trees and rocks. One missed step will cause his death. After the half way, he could hear a high sound of death - The Choppers. The Trees swayed and he started to feel the death song sung.

With the furry emerging as bullets the choppers started to him. With the speed of the bullets cutting the air even one shot could kill his courage and splash his blood on the rocks and the trees sliencing the raging atmosphere into a desert cold night. Suddenly the bullets hit the rope and the bridges breaks apart. He knows if he lands on the trees he will survive and the Run shall continue. So, with a confidence of Life and Valor he jumps believing he would be lucky to survive but with a small fear he might persih.

He takes this Jump as the Choppers keep firing, it would take 1 bulltet to kill him and a courage of a man to survive....

madshooter
11-17-2005, 01:51 PM
monsitj: Thanx for kind reply dude :) . For the bullets I have purposely created the trails little short as the choppers are not moving right now as this is a static image and the bullets are whizzing everwhere in the air. So it it is very difficult to show the trails coming directly from choppers. Thanx a lot for great support and suggestion :beer:

thebest
11-17-2005, 03:48 PM
cool image mate :banghead:

daWinky
11-17-2005, 04:11 PM
Hey Roshan,

congrats:applause: , a cool action scene and really good work:thumbsup: !!!
Of course I noticed that the lensflare is gone (thank's!!:bowdown: ), but I promised to say nothing more about it!:D And I have to be a good girl til the end of the year, because (o)ne than will send his chrismas-present-distributor-machine to me...

-sabrina

Zapan
11-17-2005, 04:33 PM
Huge congratulations for having finish you picture.

This is truely a spectacular action scene.
You removed the character blur , which is cool for me to appreciate all the great work on that character.

Really awesome work Roshan, and I think you can allow yourself some rest now....

Gunilla
11-17-2005, 04:39 PM
Hey! You've finished - congrats! :thumbsup:

A real action filled piece, very well executed!

Lemog
11-17-2005, 05:12 PM
Congratulations Roshan... you can be proud of you mate... very good action scene... really...


:bowdown: :bowdown: :bowdown:

velascodearmas
11-17-2005, 07:32 PM
I like the image, and the idea! A couple of suggestions... Whatīs striking me the most about this image is that the bullets donīt seem to be coming from either helicopter, even if theyīre coming in an "X". Meaning, not that Iīd need to see the trail all the way down to the nozzle of the gun, but at least have a tilt to the helicopters that would make it look like they shot him, at least. The background is really nice. The face is a bit "tight", but thatīs just my opinion. Good work!

detached
11-17-2005, 10:05 PM
dvelasco, Those types of choppers have rotatable gatling guns. Therefore the choppers dont necessarily have to be pointed at the target. I'm not sure, but it may be the case in the hi-res version.

MadShooter, Fantastic job man. The action in this scene is undenyable. Well executed and pretty spectacular in my opinion.:thumbsup:

Brian

alancamara
11-18-2005, 11:05 PM
Hi Roshan, congrats. :bounce:I'm happy that you had finish your scene. You did a great work mate. Congrats and good luck my friend. :applause:

daWinky
11-19-2005, 07:44 AM
Hi Roshan, how does it feel like to look relaxed in here and see your finished work?:) Have a nice weekend with a lot of time for nice things:wavey:


-sabrina

madshooter
11-19-2005, 01:36 PM
the best: :beer: dude.



daWinky: Thanx a lot for kind words and all the great support and motivation for my work sabrina:) . Yeah I feel great now and relaxed, Hmmm... not compeletely relaxed because now I'm busy with some studio works but then also I feel proud for myself that this time I have compeleted my final image. Now I can give all the motivation and support to you and all other challengers. Thanx again for support and kind words sabrina. So you have to be a good girl only till the end of the year, for the distributormachine and what after that you won't be a good girl:D .



Zapan: I'm really glad to know that you liked my final image thanx for kind words my friend.
I removed the blurr as suggested by you and other people previously also I felt that the character was loosing all the details because of motion blurr. Thanx for the suggestion and all the great support Dude :beer:




Gunilla: :beer: Gunilla and now I'm waiting to see your Awesome final image. Thanx a lot for kind words and great support .




Lemog: Thanx my friend thanx for all the great support and suggestions which you gave during this challenge . Yeah I feel proud for myself that atleast I have compeleted final image this time. Thanx again for kind words dude:beer:



dvelasco: Actually those guns rotate while firing so it is little difficult to show the trails coming from those guns, also this is a static image. But somehow I feel this image gives a clear idea that the choppers are firing on this guy, I guess. Thax for kind reply and suggestions dude:)




detached: :beer: Dude and thanx for kind words .



denverbz: Yeah finally the final image is compeleted. Thanx for kind words and great support my friend:)

JamesMK
11-19-2005, 01:42 PM
Aha! Final image I see!

Congrats Roshan, you've done a great job.



.

makaron
11-19-2005, 02:02 PM
you final looks great... :bounce: the action is really spectacular... :wip:

(o)ne
11-19-2005, 03:44 PM
your image rocks! :cry: ;)

congratulations with final :beer:

madshooter
11-20-2005, 06:02 AM
JamesMK: Thanx for kind words dude and thanx a lot for all the great support and suggestions which you gave me during the challenge:) .



makaron: Hey Mona thanx for kind words:beer: and now you don't need to have any fear from this guy its done and now he's got stuck in air:D He's static.




(o)ne: :beer: Dude thanx for kind words:) .

Atris
11-20-2005, 07:47 AM
Hi! The very interesting story! The very good job! I like it! Congratulations! :)

madshooter
11-20-2005, 02:52 PM
Atris: :beer: Dude thanx , Thanx for kind words:)

rattlesnake
11-22-2005, 05:06 AM
Oh man...i lost the premiere on your final image, i been really busy, but now i can finally see it...man u did a great work from the begining, and it ended really really good, congrats for this result u must be very proud about it, this image has great modeling, great effects and texturing, good job here, and wish u luck on the voting..cya friend!

madshooter
11-22-2005, 12:51 PM
rattlesnake: Hey dude thanx for kind reply and all the great support in my work throughout the challenge:beer: Thanx for kind words:)

SuperXCM
11-23-2005, 08:15 AM
Hi Roshan!! Great work on final image, really cool :cool: ... you've done an amazing work!! Good luck for judgement!! :beer:

madshooter
11-23-2005, 10:00 AM
SuperXCM: Thanx for kind words my friend:) , thanx for great support and :beer: .

sergioKomic
11-23-2005, 04:37 PM
Good luck here on mate!:cool:

madshooter
11-28-2005, 06:35 PM
sergioKomic: Sorry for late reply, thanx dude for kind words and great support:beer:

CryingHorn
12-05-2005, 03:35 PM
Hey madshooter, congrats on final, like you said, he really deserved that :twisted: . Good luck man, and see ya next time I hope...Cheers :beer:

madshooter
12-05-2005, 05:00 PM
Crying Horn: Hahaha... you still remember that:scream: Yeah he surely does. Thanx for kind words and support dude:) And for sure we will meet again in the next challenge:beer:

nandlaskar
12-05-2005, 05:26 PM
hey madshooter how r u man .after 3months we have finally finished our ndividual work.best of luck.:thumbsup:

ihamid
12-05-2005, 05:36 PM
hi madshooter ... cool image ! :bounce: congratulations man :bounce: !

ThierryS
12-06-2005, 09:31 AM
:applause: Well done madshooter! Great and spectacular picture, you've done very well! You can really feel the bullets passing next to the guy. Cool story too! :thumbsup:
I wish you luck for the end result mate. See you another time and thanks for your support! :bounce:

SONIC-X
12-06-2005, 01:52 PM
Congrats on finnishing dude.I like the story.Great action pic dude hope you do well and good luck.

madshooter
12-06-2005, 04:40 PM
CUBISIS: Yep my friend finally after 3-months its done:) . Thanx for kind words and support dude. All the best to you for final judging and see ya in the next challenge:beer:





yunisirees: Thanx Dude for kind reply:beer: . All the best to you too and really waiting to see your final image:bounce:




thierry2005: Hey dude thanx for kind words and support. All the best to you too and :beer:



SONIC-X: Thanx Sonic-x thanx for being a great support throughout the challenge:)
All the best to you too dude and see ya in the next challenge:beer:

dannyfalch
12-06-2005, 05:14 PM
HEY man, cool image:thumbsup: :scream:

Sorry i did'nt find you thread before:blush: !

Lots of nice action going on!
Good story and very nice process.

Congrats on the final image, good luck with the judges.
I'll see you next time around.

madshooter
12-07-2005, 06:18 PM
3d-empire: Thanx dude for Kind words:) All the best to you too and :beer:

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