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View Full Version : "errÁns Alba" [cg Animated Movie Project]


mjdowswell
09-02-2005, 07:18 AM
http://www.ensys.info/EAbanner.jpg



Welcome to the CGTalk Thread for all information regarding Michael J Dowswells new animation short.
Erráns Alba is a non-commercial project, the 2 man team is making it just for the fun of creating
something which looks great and to gain experience from working in a team.


The animation is created in Cinema 4d.




Director: Michael J Dowswell michael_dowswell@hotmail.com
Music and Sound: Digitalsurgery markgriff8@yahoo.com

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Join

We are still looking for experienced and motivated people to join our team.
We currently need people on the following positions:



Technical Director (urgent)


As the technical director for this project you'll have the task to problem solve and create most
of the special effects in the animation, mainly physics effects, cloth and particle effects.
As Technical Director you'll work very closely with Director/Concept Artist.
You'll also need to have strong communicative skills and the ability to work within a team.


Character Modeller (urgent)
As the Character modeller for this project you will have to model a detailed Crow that is all
ready to be rigged up, As a modeller you'll work closely with Director/Concept Artist.
So communicative skills and the ability to work in a team are a must.



Character Animator/Rigger (urgent)
As the Character Animator/Rigger for this project you'll have the task to rig and animate
a crow. We want 6 to 10 crows walking,jumping about and taking off. Close ups of the crows head, so detail in the eyes
is a must. You will also do all of the main character animation for the robot, Walk cycle/interaction with scenery.
You'll also need to have strong communicative skills and the ability to work within a team.



Researcher
As a researcher you will research into 1930s archaeological excavation sites by
gathering as many photos as you can of archaeological digs and archaeological props used on 1930s digs.
You will also research 1930s mines, by finding exterior and interior photos, industrial derelict buildings photos
are also much needed, As a Researcher you'll work very closely with Director.
You'll also need to have strong communicative skills and the ability to work within a team.


If you want to join our team, please contact the director michael_dowswell@hotmail.com (michael_dowswell@hotmail.com)
Make sure that you include a link to your portfolio/resume.

Renders


http://www.ensys.info/P01.jpg
http://www.ensys.info/P03.jpg

mjdowswell
09-02-2005, 04:03 PM
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Work in Progress Demo
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http://www.ensys.info/EAclip03.mov 5.4MB Download

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mjdowswell
09-03-2005, 10:23 AM
http://www.ensys.info/P02.jpg

non of these are 100% complete, but more 95% complete.

blz
09-03-2005, 12:10 PM
looking good so far.
great atmosphere.
keep up the good work :)

mjdowswell
09-03-2005, 03:56 PM
Ello

Thanks there,

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Really nice music you’ve got there, i love the layering you've got going on. It also sounds like you have real instruments on top of your electronic stuff which I feel is working very well.

mjdowswell
09-04-2005, 09:34 PM
Ideas Sheet

http://www.ensys.info/ideas.jpg

mjdowswell
09-10-2005, 05:32 PM
Behind the Scenes

http://www.ensys.info/01.jpg
http://www.ensys.info/02.jpg

mjdowswell
09-16-2005, 12:39 PM
Ruins next to the great wall (untextured)

http://www.ensys.info/03.jpg

BOY1DA
09-16-2005, 01:31 PM
:wavey:

Good to see your post here, I wish you lots of luck with your project.

I think you should really plan out what you want to do for your next shot or 2.
And then post what you plan to do and what you need for the next few shots. Not for the entire movie.
Attack it one shot at a time. That way it keeps the project in small chunks and things will move bit by bit.

So what are the next shots, what will you need in the next shots to get them done.
If you can say exactly what you need just for those shots , then you may be able to find
help. As well that will help to target the people you really need for the job.
You should also say what program you need the work to be done in.
Of course once you start moving in a direction people well see what you are trying to do
and some will follow along.

Just trying to give you a few tips, I don’t know if that helps.

mjdowswell
09-18-2005, 08:50 AM
Ello dude

Thanks man, I welcome any advice, comments and crits, its all good.

I think your 100% right, though it is explained in the job description at the top what I’d like them to do. But your right, I should posts some drawings of the complicated bits in the storyboard that are going to be very technical - to show the people who might be interested what’s needed.

mjdowswell
09-19-2005, 03:42 PM
mouth test

http://www.ensys.info/MT001.jpg

mjdowswell
12-01-2005, 12:40 PM
http://www.ensys.info/P04.jpg

mjdowswell
12-12-2005, 04:39 PM
Two more promotional shots.

http://www.ensys.info/P06.jpg
http://www.ensys.info/P07.jpg

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