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mutedOracle
09-02-2005, 01:06 AM
Latest Update:

thanks jm, enlarged the head a little. I also added a little more diffuse light from the window itself, to sharped the features on her face.
I started fine-tuning the collar cloth.

http://home.comcast.net/%7Ehenjomey/Melancholia/Pose6.jpg

mutedOracle
09-02-2005, 01:08 AM
First update...

Here's the concept sketch of the main character. She'll be leaning against a doorway in the final composition.

http://home.comcast.net/~henjomey/Melancholia/ConceptSketch1.jpg

mutedOracle
09-02-2005, 01:09 AM
Another Update...

I've started workin on the face. It's still very rough, because I'm afraid that I'l have to change some of the lighting as I work on the scene...

http://home.comcast.net/~henjomey/Melancholia/Update1.jpg

mutedOracle
09-02-2005, 09:41 PM
i've stopped working on the character for now...i think i need to do the scene first so that I can be sure the lighting on the character will be correct.

I need to do the room, but I'm having difficulty getting "texture" into the walls and floor, does anyone if there are ANY 2D tutorials out there on how to paint rooms.

(There are a lot less tutorials out there for 2D artists...do you mean most of you guys just learned to do all that amazing stuff from trial and error)

umbrellasky
09-02-2005, 10:07 PM
Looking at your concept sketch there seems to be a lot wrong with the anatomy. The pose looks very unnatural I think the need have her pelvis less twisted.

I really like the painting you've done of her face great work there!

mutedOracle
09-03-2005, 03:42 PM
Looking at your concept sketch there seems to be a lot wrong with the anatomy.

thanks enialadam, i'm glad you pointed that out before i started painting the character, i wish i had some kind of reference to work from...

anyway i'll try my best to fix her anatomy before i shade. ;)

mutedOracle
09-03-2005, 09:28 PM
Update...the room

https://home.comcast.net/~henjomey/Melancholia/Room1.jpg
i've only started with the very basics of the room. It took me forever to do the floor boards, (and yes, i know there are only four types of boards) but it took me WAY TOO long to paint them. Right now the floor looks really flat, but i'm hoping that once i've finished the walls and i reflect them onto the ground it may give it a little more depth. Also i haven't done any major shadowing yet, so that may help too.

mutedOracle
09-05-2005, 02:06 PM
:banghead: I'm such a n00b,

i reflected the walls into the ground and then used a large eraser to lessen the reflectivity, but i keep getting these concentric arcs!?! is this a gamma thing or is there something wierd about photoshop and large brushes that i should know about?

PLEASE HELP...

kaylon
09-05-2005, 06:53 PM
Sounds like the spacing effect of your brush... default is 25% in the brush settings and this causes large brushes to paint in "circles" etc...check in the brush settings "Brush Tip Shape" and look for "spacing" ...slide it to like 5% and see how you do...

K.

mutedOracle
09-06-2005, 02:05 AM
kool, thanks kaylon i tried it still gave me that effect i think it has something to do with my screen?!?! I'm doing this on my laptop and the screen has some "features"... i noticed that when i opened my color pallete i would have a nice smooth gradient and then it would sort of hit a plateau...so i don't think i can display ALL colors....?

Anyway to test out my theory here's the latest update. On my screen it looks like crap...i have red, blue, and green "bands" all over the place...not to mention the shadows are EXTREMELY dark (even though in photoshop they aren't). I'm curious to know whether it shows up like that on your screens.

oh and the OLD concept sketch of the girl is just there for reference. I have started fixing her anatomy, thanks Madalaine i changed the "twisted pelvis" it looks way better :thumbsup: I'll post an update of it when I can get to a scanner again.
https://home.comcast.net/~henjomey/Melancholia/Room2.jpg

mutedOracle
09-20-2005, 11:13 PM
got a little sidetracked. I know this image is not turning out very well, but i want to finish it, if only for the learning experience.

I added a few more things to the room.

The images are still extremely dark when i export them out of photoshop. So i did a very sloppy exposure fix. I'll have to fix the shadow color values before i go on.

https://home.comcast.net/%7Ehenjomey/Melancholia/Room3.jpg

mutedOracle
10-12-2005, 09:02 PM
Another quick update...i'm having a lot of problems exporting from photoshop, my images keep coming out considerably darker...

https://home.comcast.net/%7Ehenjomey/Melancholia/Room4.jpg

Dynasty
10-13-2005, 12:22 AM
Hey man im loving this piece, and if you say its your first 2d piece its impressive. The floors look cool and the hole image looks 3d, i like that. Keep on.

mutedOracle
10-19-2005, 03:54 AM
I've been trying to get the pose right. I did a nudish (if that's a word) pose to try and figure out the underlying anatomy, and why this is looking so unatural. I'm trying my best to keep her back against the doorway, and yet have her legs coming forward (because I want a tiny slither of light from the window to fall on them). This is the reason for the awkward "twist". I think it can be done in a way to make it look natural, just don't know how. I also can't really decide what to do with the hands either.

http://home.comcast.net/%7Ehenjomey/Melancholia/Pose1.jpg

mutedOracle
10-20-2005, 11:05 PM
Still trying to get the anatomy right.
I changed the hands, i think i like them better now. I still don't know if the "thorax/abdomen twist" looks right.

By the way that black box in her right hand is going to be a phone in case it looks weird.

Any suggestions on fixing the anatomy would be greatly appreciated.

http://home.comcast.net/%7Ehenjomey/Melancholia/Pose2.jpg

mutedOracle
10-23-2005, 08:41 PM
Finished the concept pose. I don't think I'll detail any further until I've started to color. PLEASE COMMENT ON ANY FAULTY ANATOMY! Even if I have to redo the entire sketch, I'd rather do that than realize that it's skrewed up at the end.

SO I RECANT MY PREVIOUS STATEMENT, BE BRUTAL! ANY SUGGESTIONS ON FIXING HER ANATOMY WOULD BE GREATLY APPRECIATED.

http://home.comcast.net/%7Ehenjomey/Melancholia/Pose3.jpg

umbrellasky
10-23-2005, 09:04 PM
The pose looks much better now :D Is there any particular reason for the pose? I mean in relation to the scene. I'm not sure whether she is supposed to be relaxed or distressed?

Nice work on the room, the floor boards look fantastic and the lighting from the window is very well done. nice work so far! :)

mutedOracle
10-23-2005, 11:32 PM
thanks madalaine,
Now that you mention it, giving the story behind the scene might help with the critique wouldn't it? *he says as he slams his head against the desk*

Well the image is remotely inspired by an engraving by Albrecht Durer entitled melancholia (which depicts a female angel somberly contemplating some mathmatical concept).
In my image I just wanted to capture that same feeling of dismay. The main character should appear to be a successful, powerful entrepeneur (i'll add the appropriate clothes soon), who for all her prestige, cannot help but fall on the ground in shock because of a phonecall she had just recieved - viewer can fill in the rest of the story. My main goal is simply to create an atmosphere of dismay...

So going back to your comment I take it I have some more work to do on the concept sketch to make it a little more obvious that she's in dismay...? Perhaps add some more expression to the face...

Thanks for the feedback!

malignant.beauty
10-24-2005, 01:01 AM
She's beautiful <3
Although I must say, the pose is a little bit weird, looks very uncomfortable. Hah...It's much better than I can do anyway.

mutedOracle
10-24-2005, 01:17 PM
malignant.beauty thanks, your right about the pose. I just can't get it to work. She looks like a mannequin, and I need her pose to look tranquil, depressed. :argh:

I kind of feel like just flopping down in my doorway - just to see how one would sit naturally. Of course my roomate already thinks i'm weird! :surprised

Anyway, I think I'll try a few different hand positions and move her thorax down a bit?...

jmBoekestein
10-24-2005, 02:12 PM
I think you pretty much nailed the hip and leg regions, but the rest is still very disproportionate. It's a good step though, and very good shading.

I think her ribcage should be about half it's current height, it would also have more pronounced curvature imho, with some wrinkles/creases in the side.

One big let down I think, is that there is no(or inconsistent) bounced light no her or the environment. Thi usually adds a lot of depth and atmosphere since you can cheat a lot with it :).

Her left shoulder is 'sticking out' a lot, if ylou could bring that in some more it would look a lot better.

I hope this helps you some, I'll check back to see what you came up with, I think the idea is quite nice. :thumbsup: Good luck on your progressions.

mutedOracle
10-28-2005, 03:00 PM
jmBoekestein: The moment I read your comment it hit me - just how high her thorax is! I am eternally in your debt.
:bowdown:As for the lighting thing, I'll try my best to get that whole global illumination thing going. In 3d all you had to do was check the box and it was done for you, so doing this in 2d is a real challenge.

Ok, so here's the update, I haven't been able to work on it very long, but i lowered the ribcage and change the proportions of the head, hands, and one leg slightly. I'm not sure but I think I might have to lower the ribcage even further?

http://home.comcast.net/%7Ehenjomey/Melancholia/Pose4.jpg

mutedOracle
10-28-2005, 10:27 PM
I dropped the upper part of the thorax a little more and changed some of the facial proportions. Since no one has said anything yet, i think I'm ok with the pose, and started to blot out the shape and shades of her clothing and shoes:

Crits welcome,

http://home.comcast.net/%7Ehenjomey/Melancholia/Pose5.jpg

umbrellasky
10-29-2005, 03:52 PM
Nice work! This is prgressing really well. The girl looks great I like her clothes and the pose is working really well now. Nice work!

jmBoekestein
10-29-2005, 05:36 PM
heheh, no debts, I'm allergic to 'em. Please for gees sake.

Well, certainly nice colours you picked later on ou might want to try and add a light which cast light on only her face or something. With a stronger effecting amount of light. Otherwise I think her head is too small. Her hands to probably. nice progress on this one. :thumbsup:

mutedOracle
11-02-2005, 02:35 AM
anotha update...

thanks jm, enlarged the head a little. I also added a little more diffuse light from the window itself, to sharped the features on her face.
I started fine-tuning the collar cloth.

http://home.comcast.net/%7Ehenjomey/Melancholia/Pose6.jpg

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