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Dargon
08-30-2005, 07:24 AM
I'm working on this for a weekly sketch forum, and I want to win for a change, :D so I'm posting here, hoping for a little critique to send me in the right direction...

It's still rough (although it will likely stay pretty rough), and I haven't added all the spirit creatures - I'm thinking around 3 more.

http://img382.imageshack.us/img382/9864/spiritworld018qq.jpg

Main questions:

1. My monitor is kinda flat, contrast-wise. Is this too contrasty?
2. Is it obvious (enough) that the spirit creatures are being revealed by the lantern?

jmBoekestein
08-30-2005, 03:25 PM
cool idea... :)

Might be a good idea to use the low lighting for you. As in just hinting at hsapes on them because noe it seems like the lighting is off, you could crisp it up and show less. That 'less is more' thingy they always talk about. Just hide a lot and brign out highlights and crisp diffuse more. :)

AmyScott-Murray
08-30-2005, 07:59 PM
Really nice idea :thumbsup:

If you are planning to add more creatures it might be a good idea to have them more overlapping the light and dark areas, so there are more bits missing and they are more obviously 'not there' outside the beam of light. Dunno if that made any sense, I can't explain it that well.

Dargon
08-30-2005, 09:20 PM
Really nice idea :thumbsup:

If you are planning to add more creatures it might be a good idea to have them more overlapping the light and dark areas, so there are more bits missing and they are more obviously 'not there' outside the beam of light. Dunno if that made any sense, I can't explain it that well.

That's exactly what I had in mind.

Dargon
08-31-2005, 09:25 AM
Here's the next step, still more "spirits" to put in. I've made them a little transparent, and played a bit with the colour ranges.

http://img130.imageshack.us/img130/4622/spiritworld024he.jpg

Dargon
09-01-2005, 10:05 AM
Another iteration:

http://img364.imageshack.us/img364/4337/spiritworld045kg.jpg

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