meatpuppet
08-29-2005, 11:25 PM
our pipeline here is (basiclly) maya - mental ray - after effects. we recently upgraded to maya 7. now when i render out a mental ray iff sequence from maya and attempt to import it into after effects i get this:
After Effects error: Photoshop file format error 1
(45 :: 35)
i have a workaround, open the sequence in fcheck and resave the animation back out. then it import's fine. so i know that ae can open iff's (it should be able to, it did before...) but that extra step sucks.
so my question is, what the hell? is there some new setting in the mental ray render globals of maya? why can't after effects read a 'raw' render file but it can read one that's been saved from fcheck? (and, as far as i know, is bit-for-bit identical).
perhaps this is a maya issue (i guess that's part of my question, heh) ... i'll post this there as well at the risk of offending Those Who Moderate.
thanks,
After Effects error: Photoshop file format error 1
(45 :: 35)
i have a workaround, open the sequence in fcheck and resave the animation back out. then it import's fine. so i know that ae can open iff's (it should be able to, it did before...) but that extra step sucks.
so my question is, what the hell? is there some new setting in the mental ray render globals of maya? why can't after effects read a 'raw' render file but it can read one that's been saved from fcheck? (and, as far as i know, is bit-for-bit identical).
perhaps this is a maya issue (i guess that's part of my question, heh) ... i'll post this there as well at the risk of offending Those Who Moderate.
thanks,
