a3000
08-26-2005, 02:38 PM
RGB lighting is a good trick to light volumetric and particule...
I get the info from the Maya killer tips book.:)
Unfortunately, the text is not really clear and precise.
I try this technique, following the step by step from the book but I obtain some ugly result,
so maybe someone can explain more in details or at least a workflow.
Thanks
a3000
I get the info from the Maya killer tips book.:)
Unfortunately, the text is not really clear and precise.
I try this technique, following the step by step from the book but I obtain some ugly result,
so maybe someone can explain more in details or at least a workflow.
Thanks
a3000
