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View Full Version : nervouse... mrball


markovicd
08-25-2005, 09:39 PM
made today... there is much more to do... but this is start...
ther ewill be more scenes

mrball (http://jonel.hostingmania.biz/files/trash/mrball-Nervoza1.avi)

markovicd
08-26-2005, 01:12 PM
c`mon... help me

jamagica
08-26-2005, 10:43 PM
alright...it's too linear

you're not showing that the guy's nervous at all...just shows him tapping his foot. I don't understand what happens..below you'll find the main points I must say:

* the tapping of the foot is way to linear. you must have the actual toe doing something. When the foot moves up for the tap have the toe slightly drag behind, and same goes for when the foot is moving down.

*while the foot action is happening, you need to have some moving holds on the upperbody. Or perhaps animate the upper body looking around nervously. You need to show expression with such a simple character.

*when the body turns, dont' have it immediatley stop and come back, you need to have a moving hold within the time the body has stopped to look. This same principle should apply for anything else with pauses

* during the turn you should have more arc...add in a few keys during the turn and define an arc within the movement

*before the turn or any major movement, anticipation must be shown. The head should pull back and then turn in order to show the energy it takes to move. Anticipation also takes away from the linear look

*What the heck is going on when the knee pops up? You need to communicate with the audience what's going on. I can't seem to critique anymore because I don't know what you were trying to animate..

With practice all of these will become habit whenever you animate.

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