FloydBishop
08-25-2005, 08:24 PM
Hey everyone,
A friend of mine is using Maya 6 and has an issue with her polys getting all screwed up when she reopens the file. She's new to Maya, so I'm guessing it's something she's doing, as I've never seen this happen before. She asked me for help, so I'm asking here.
She's trying to model a cartoon character's head. She starts with a cube and cuts faces, merges verts, etc. Her construction history is HUGE. She saved the file. Everything looks fine at this point.
When she opens it again, the head is all screwed up. Some verts are pulled away from the model, some faces seem to be missing. Very weird stuff.
Like I said, I'm at a loss. I'm not really a modeler, and I'm afraid I don't know too much about how Maya's history works. Any ideas?
A friend of mine is using Maya 6 and has an issue with her polys getting all screwed up when she reopens the file. She's new to Maya, so I'm guessing it's something she's doing, as I've never seen this happen before. She asked me for help, so I'm asking here.
She's trying to model a cartoon character's head. She starts with a cube and cuts faces, merges verts, etc. Her construction history is HUGE. She saved the file. Everything looks fine at this point.
When she opens it again, the head is all screwed up. Some verts are pulled away from the model, some faces seem to be missing. Very weird stuff.
Like I said, I'm at a loss. I'm not really a modeler, and I'm afraid I don't know too much about how Maya's history works. Any ideas?
