PDA

View Full Version : Building


designerbrett
08-24-2005, 06:12 PM
Alright this is what i have so far. Hope you like, there is still a lot to be modelled.

http://img292.imageshack.us/img292/6681/nbtemple37pz.jpg (http://imageshack.us)

hoodedpython
08-24-2005, 06:18 PM
Good model, when arey ou gonna texture it

designerbrett
08-24-2005, 09:19 PM
Thanks for the compliment, umm...im not going to be texturing for a while, i still have to do the rest of the building. And theres a lot of it. haha.

designerbrett
08-24-2005, 09:27 PM
Heres an update and a quick render.

http://img332.imageshack.us/img332/748/nbtemple47cb.jpg (http://imageshack.us)

designerbrett
08-25-2005, 12:46 AM
Alright big time update. Working really hard on this project, this is about the size of it, it probably will get taller but thats the basic shape of it.

http://img397.imageshack.us/img397/927/nbtemple54ma.jpg (http://imageshack.us)

designerbrett
08-25-2005, 05:53 AM
Alright here is another update, still have to clean up the model a lot.

http://img366.imageshack.us/img366/8416/nbtemple66je.jpg (http://imageshack.us)

designerbrett
08-25-2005, 06:54 PM
Ok update, added the windows, added the base thing, and then the height. So that is about how tall the building is. So there is still a lot to do mostly destailing it and adding doors and stuff.

http://img5.imageshack.us/img5/378/nbtemple76oc.jpg (http://imageshack.us)

designerbrett
08-30-2005, 04:27 AM
Update, had time to work on the model added some more detail to the roof, added a door and stuff.

http://img368.imageshack.us/img368/7966/nbtemple85yx.jpg (http://imageshack.us)

Mastahful
08-30-2005, 09:55 AM
It looks good, are you working from reference or is it your own concept?

kOmoo
08-30-2005, 10:29 AM
I like what you have made so far, please continue

AmyScott-Murray
08-30-2005, 02:11 PM
This is looking lovely :thumbsup: I can imagine it looking sort of dusty and cracked, like a Middle Eastern bath house type of building. Will check back for updates :)

wybl
08-30-2005, 02:59 PM
very detailed, i hope the render will turn out as good as the modeling is so far

designerbrett
08-31-2005, 06:27 PM
Mastahful- Im modelling from pics, thankfully there are a lot of them, and i have been to the place.

kOmoo- thank you, I will continue.haha.

amy_517- thanks for the complements. Actually its more of a spanish style.

wybl- yeah i hope so.

Alright update!! umm, well i have been working on lowering the poly count because, Vue 5 doesnt like the file size to be over like 600 k so there is a lot of work to be done, i have it down so far to 780 k, and hopefully still dropping. So i had to delete the edging, because that was way to high and i modeled it wrong (the edging) So hopefully i can get a render out soon.

http://img338.imageshack.us/img338/3057/nbtemple109rb.jpg (http://imageshack.us)

beelow
08-31-2005, 06:34 PM
Interesting! this one is coming along, I hope to keep up with this forum, holla!:thumbsup:

Ribcage
08-31-2005, 06:57 PM
There's some great geometry in that model :)

Keep up the good work!

designerbrett
09-02-2005, 02:56 AM
YES!!! finally i was able to get it into Vue. What did it take, i had to delete any polygons that wherent needed (which i should do anyway) and had to split it into 6 parts, but whatever. So now i just have to do alittle detailing and some fixing that i have to do, then the materials and texturing. So here is a render, the windows will look better than they are right now.

beelow- thanks

Ribcage- thanks for the complements and all.

http://img27.imageshack.us/img27/1053/nbtemple114io.jpg (http://imageshack.us)

JuddWack
09-02-2005, 06:59 AM
Just joining this thread now. It looks good but looks like a toy ontop of the texture you have it on. Also I would change the camera angle to something more dynamic to show off the modeling you've done.

designerbrett
09-02-2005, 05:41 PM
JuddWack-glad to have you join. Well the render isnt suppose to be the final, that is just to show what i have done and all. I mean i have a lot to do before im done.haha.

kippo
09-03-2005, 11:27 PM
I think you should start putting some trees and stuff around it, it would look more real.

AmyScott-Murray
09-03-2005, 11:53 PM
You've probably noticed this yourself, but just in case... there seems to be a problem with (I would guess) normals at the side of the leftmost arch. I maybe just can't see very well from the screenshot, but the topology in this area seemed to have a line that teminated at nothing... that's what it looked like to me anyway :) maybe sorting this would fix it. I'm guessing you used booleans for the arches, perhaps you can triangulate the surface which should do it.

I really like the sky.. looks like it will be a bright sunny render :) Spanish/Moorish/Arab architecture having many common roots, that's why I thought Middle Eastern earlier.

designerbrett
09-17-2005, 12:16 AM
Wow its been a long time since ive posted, ive had school and stuff so that would be why i havent gotten to anything. So i fixed the front part, i had deleted some polyons. So its going to be a slow project from now on. haha so here is a quick update.

kippo- im getting there.

amy_517-thanks for pointing that out.

http://img92.imageshack.us/img92/2926/nbtemple155qw.jpg (http://imageshack.us)

designerbrett
09-17-2005, 11:35 PM
Alright here is an update started on the walkways, i still have to do some stairs in the front and other stuff on the sides.

dresse- thanks!! well with the rendering its just a little test render, i wont put all of the brickwork in until the end.

Cheers- Thanks that helps.

http://img53.imageshack.us/img53/6015/nbtemple188bq.jpg (http://imageshack.us)

http://img53.imageshack.us/img53/1302/nbtemple175ic.jpg (http://imageshack.us)

designerbrett
09-23-2005, 02:39 AM
Man!! this is horrible, i cant like model anything anything because of school. So much crap i have to do. But anyway here is an update, added some stairs and handicap ramps, and the circle this is a planter. So here you go. I also made a little pic of what things are going to kind of look like, the 2 circles to the left are fountains. Is okey if you dont understand it, haha.

http://img14.imageshack.us/img14/5184/nbtemple227wm.jpg

http://img14.imageshack.us/img14/3620/nbtemple210yu.jpg

Dcoy
09-23-2005, 03:07 AM
Very Nice :thumbsup:
Look forward to seeing it finished.

designerbrett
09-27-2005, 02:02 AM
Update, well i added some planters, grass (which if it looks bad, ill have to change it) And i think that is pretty much it. The only reason why i was able to work on this today is because im sick, which is kind of nice. Anyway there you go.

Dcoy-thanks for the complement, i hope that i will finish it.

http://img290.imageshack.us/img290/1229/nbtemple238fb.jpg (http://imageshack.us)

designerbrett
09-27-2005, 03:04 AM
Heres a little render of the land. Also im workin on the sidewalk.

http://img236.imageshack.us/img236/1995/nbtemple243ap.jpg (http://imageshack.us)

TheRedemption
09-27-2005, 03:32 AM
wow man looking good!

designerbrett
09-27-2005, 04:26 AM
Heres the last update for today. For some reason im having problems importing the top part of the building, so this is what i have, also added the fountains.

TheRedemption-thanks!!

http://img158.imageshack.us/img158/20/nbtemple277ys.jpg (http://imageshack.us)

designerbrett
09-27-2005, 07:10 PM
Alright well here is an update, added the walkways around the fountains and a viewing area.


http://img332.imageshack.us/img332/1379/nbtemple293vd.jpg (http://imageshack.us)

http://img245.imageshack.us/img245/396/nbtemple280rn.jpg (http://imageshack.us)

designerbrett
09-27-2005, 10:28 PM
Alright I finished the sidewalks!!! Now i just have to do the gardens and the landscaping. So i have a few questions:
1. How should i create the fountains?
2. How should i make the flowers and trees?
3. What should i do about making the material and texture of the sidewalk?

If i think of anything else ill ask you guys.

http://img254.imageshack.us/img254/5373/nbtemple307ti.jpg (http://imageshack.us)

designerbrett
09-29-2005, 05:21 AM
O man this is sooo....cool, i finally figured out how to add a texture in Modo. I know it sounds like im stupid but man this was fun!!haha, anyway i have to get a different texture for the building or i have to photoshop it. but other than that it looks sweet, also i 2 planters, which was harder that i thought it would be but i figured it out, good learning experience. anyway.

http://img251.imageshack.us/img251/1516/nbtemple317ny.jpg (http://imageshack.us)

designerbrett
10-18-2005, 02:10 AM
OMG!! i finally didnt have homework today, soooo....i got to work on it alittle bit and man it feels good.

http://img449.imageshack.us/img449/6605/nbtemple324cr.jpg (http://imageshack.us)

(http://imageshack.us)

designerbrett
10-24-2005, 12:19 AM
OK well i think im pretty muc done with the modelling of the landscape, i still have to do some touch up work. I would really like it if you guys could help and give me advice on how im doing. So i have a problem becuase since im using a trial version of vue 5 i cant save anything so i have to add the plant models everytime i go to mess around with it. What should i do??? So here is the model and a render. C&C please!!

http://img466.imageshack.us/img466/8088/nbtemple331we.jpg (http://imageshack.us)

http://img466.imageshack.us/img466/9399/nbtemple341or.jpg (http://imageshack.us)

designerbrett
10-24-2005, 04:00 AM
Hahaha...this is so cool, it totally looks like a little fake toy model haha. Alright so here is another render, played around with the lighting and stuff still cant get that stop part of the temple to be imported, anyway still have to work on the texturing and stuff, so yeah. Also playing with the plants and trees. So there you have it.

http://img471.imageshack.us/img471/7495/nbtemple363wl.jpg (http://imageshack.us)

wayfaerer
10-24-2005, 09:19 AM
This comes along great! The textures look very good. Perhaps the bevel on the plates is a bit to big, this could be why it looks a bit toy-like.

CGTalk Moderation
10-24-2005, 09:19 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.