RudeYuut
08-24-2005, 03:27 PM
Ok, my current pipeline as of recently is I model in Modo, Detail in ZBrush, everything else in Lightwave. Alright my question is if I create a displacement map in Zbrush and apply it to a model I created in Modo, apply morphs in Modo, bring the model into lightwave and animate it. Will the displacement map deform with the base geometry when I morph it?
