PDA

View Full Version : feathers are possible!!...but i dont get it


phonicsmonkey
08-24-2005, 11:03 AM
Hey, I was just wondering if anyone has read this article and managed to understand how to get it to work...I read it and thought I understood it but I really didnt, can anyone explain it to me in laymans terms by any chance?
http://www.xsi-blog.com/?p=33

ThE_JacO
08-24-2005, 12:19 PM
you're not supposed to "get it to work"
it's a collection of Andrea's thoughts on a possible solution to implement a basic feather system.

without a solid XSI knowledge, decent scripting skills and knowledge of how 3D works (under the hood I mean), and at least fundamentals of linear algebra, you won't be able to make anything out of the contents I'm afraid.

phonicsmonkey
08-24-2005, 06:38 PM
ah right, I knew it wasnt a tutorial and just thoughts but I just wondered if there was some way for it to implementable. I mean I have a basic knowledge of the inner workings of XSI, but scripting is something I haven't studied yet (i'm just a lowly student animator). So I was just wondering if there was some way someone could explain what's going on in this article so that I could somehow put it into use...but from what you've said it entails it doesn't sound likely. Ah well, I'm sure I'll come up with my own solution if I ever NEED to have a feathered character.

CGTalk Moderation
08-24-2005, 06:38 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.