View Full Version : wip - Ostrich rider
08-24-2005, 01:53 AM
Ok, this is supposed to be a enemy character for a game. This female wears one of those 'comedy' Ostrich rider costumes. Before I touch up and add detail to the line art I thought I would call it a night, show you and continue tomorrow when hopefully I have any feedback.
At this moment I am specifically curious about the following;
1. Which design works better, with mask or without?
2. Does the anatomy proportions look ok?
3. What about the motion?, I have tried to get across movement. I wanted to express a movement of something like a balerina. She sort of dances around while slashing with the sword.
08-24-2005, 03:40 AM
Well firstly depending on what you intend on rendering out as.. I think the mask would be an intresting element to keep.
The anatomy would seem to requir a little more of your time than you have spent. There is a mager mistake a variaty of people go for when drawing any type of bird... We all have our legs come out of our massive muscular collections: our buttocks.. and an ostrich is no exception to this. I would advise you to not have them not seem like they are coming out of the belly like that. And it should thin dearly along the tibula.
That said she shouldn't be able to sink into the back like that. Unless ofcourse this is a sort of mutated bird. Cause it looks more as if she is riding on the back of a camel.
The movement looks dearly off balance... It is more as if they are a step away from falling.. like this was a photo taken just before.
Try to position yourself in such a stance and see if it is easy to mantain your balance. It WOULD work if you had a great mass of weight behind you like a dinosours tail... but in such a crusial state a burden that as heavy as a grown woman would definately keep you from getting up.
I can see the way you tried to counter move the pull on the neck and the bend.. It IS working.. but the stance has to agree with it better.
I am sorry for all the negative bits. But these are all minor things that you should just think a little bit more on. I would strongly advise you to do a search and achieve as many refferences of their races or something... and to try and examine the riders.
Good luck on your project! Keep us updated!
08-24-2005, 04:39 AM
I get what you are trying to do. Cool idea, the main problem that I see is that her legs which of course are the ostrich legs are skewed to the side and it looks as if she is about to fall over. Maybe you could make the feet look like boots that have been shaped to look like ostrich feet with padding and sculpting. The mask she has on now doesn't look appropriate for the costume, I think it would look better if you left the goggles or whatever they are off. This could be fun if you pull it off. Good luck it looks tricky.
08-24-2005, 12:50 PM
Thanks, again the line drawing is not at a finished stage. I tried 2 different poses with the legs and I don't think any of them are working how I want to. Pose B is quite nice and feels stable but theres no antcipation and it loses the movement/line of motion. Let us know what you think.
about the legs not being correct in the sense of ostrich anatomy. Its a tricky one because A) The legs can not be as thin as ostrich legs since human legs need to fit inside and B) you can't do that bend they have as human legs would not adjust to it. I think something along the lines of the following is the right way to go about it...
08-24-2005, 06:56 PM
I believe that pose be works better, it looks more stable but still has motion. Good luck with this it is a real challange.
08-25-2005, 10:08 AM
You have no idea how close I am to ditching this idea:scream:. In another forum even though I mentioned the rider concept people were still thinking it was supposed to be a real bird and theres just no point in going ahead if thats going to be the case. The problem is that illustrations can be fantasy based, the idea of illustrating a 'comedy bird rider' is that theres no rules to say it isn't infact someone riding a real bird.
I think the only way I could get it to work is to do what they have done with these real photos of 'riders' and thats to really shrink the leg size and make the feet big followed by making the head big as well. I didn't really want to go down the 'comedy' route though.
Anyway, latest example...pose changes and note the now broken fake legs, that is a desperate attempt to get across that those are not her real legs!
08-25-2005, 12:09 PM
Heres a quick doodle I just did on a idea for a more comedy based version. Also instead of agile, fast and smart its more slow, stupid and powerful. Does it work better?
On another note...is it me or is that really rough bold inking of the guy more interesting then the precise and light inking of the bird?
08-25-2005, 06:34 PM
I really liked the girl rider better, seemed cuter and more believable. The one problem I believe that I see is that you are not fully drawing the girl's torso and legs before adding on the ostrich costume part. So her legs just are not anatomically correct with the body and it throws it off. You might try drawing her on one layer and then adding the costume on another layer.
08-25-2005, 07:52 PM
Yeah, still not sure whats better. I've worked up the male one abit. Anyone else have preferences?
If I went back with the girl I think I'd have to do it but in the same style as the 'comedy' one (the big head and feet, short legs). Even if I got the antomy correct I just don't think it reads. I have this in the 'eatpoo' forums and it took 5 replies from 5 people to get a responce from someone who understood what I was doing.
08-26-2005, 01:53 AM
Reworking of the female character, very rough but am just wondering what one is the better character before I carry on.
08-26-2005, 01:53 AM
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