View Full Version : Grainy renders in Max 5
::r|[o:: 11-03-2002, 08:04 PM Hi,
I hope someone can help me out with this one, probably a stupid question with an easy answer, but I can't seem to figure it out:
I just installed Max 5 and when I render an image it renders out a little grainy. The images don't render as clean and smooth as in Max 4.2, but instead it has tiny dots in it :hmm:
I really don't have a clue why this happens. I never had this problem with Max 4.
All help & suggestions appreciated!
Greets.
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ilasolomon
11-03-2002, 10:11 PM
:surprised
KiboOst
11-03-2002, 10:31 PM
do you have any plugin installed ?
maybe, are you using any gi/lightracer ? could be related to low samples ?
Kib
::r|[o::
11-04-2002, 10:06 AM
No I don't have any plugins installed and haven't used GI either. Just a plain render of any scene (for example a simple box with a color on it and 1 omni) already results in somewhat grainy renders.
Very weird!
More help would be welcome...
gaggle
11-04-2002, 10:20 AM
Screenshots!, I crave screenshots!, feeeed meeee.
And possibly a delightful MAX scene as well if you feel up to it.
Chris Thomas
11-04-2002, 04:54 PM
Maybe a silly response, but you never know, you havent changed to 16bit display mode between apps, that displays kinda grainy, could be plain old coincidence.
Chris T
ilasolomon
11-04-2002, 09:55 PM
probably your WINDOWS DESKTOP RESOLUTION is in 16 bit instead of 24 or 32. & they are not GRAIN in your render, they are DITHRED colors.
check that out please.
Gonzo The Great
11-05-2002, 05:59 AM
Clean your monitor
grantimus
11-05-2002, 07:20 PM
Are you trying to do a GI rendering? If you are, make sure you are using enough samples.
::r|[o::
11-15-2002, 06:10 PM
Sorry for my late response, but I've been away for a couple of days.
jmonkey2000 & ila_solomon thanks dudes!!! You were both right. I don't know why, but my desktop resolution was indeed set to 16bit color.
I'm ashamed with my own stupidity :blush:
Tweaked every darn setting in far away corners of Max, turns out to be this silly solution :argh:
Thanks again!
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