View Full Version : Quick way to remove FPrime from all surfaces?
08-23-2005, 06:47 PM
Without having to go into Surface Editor and manually remove FPrime from each surface, then save all objects?
slipster70, trying to get a screamernet render going...
try using the fprime stripper plug that comes with fprime.
08-24-2005, 09:21 AM
is that a feature of the new FPrime, I don't see it in V.1?
its been in the package since 1.02, at least.
08-24-2005, 06:09 PM
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