Andrew W
08-21-2005, 06:42 PM
Hello All,
I've been taking a sabbatical from VFX for a little while now as there have been several personal projects I've been meaning to get some work done on and movies kept getting in the way. One of these projects is a tool for Maya to allow the user to control a whole bunch of lights from within one interface and be able to group lights together to behave as one. It's something I've felt I needed for a while and I couldn't find anything that did what I needed on the internet. So I've been writing one.
It's called Light Manager and the online docs are here (http://www.andrew-whitehurst.net/lightManager.html). The link to the MEL script is at the top of the docs page. I'm certain it's far from perfect yet but I'd appreciate any feedback you can give. How you found it to use, whether it works correctly in your version of Maya, any bugs etc? All that kind of thing. I've been using it myself for a little while and it's now time to set it free into the wild for everyone else to have a go with.
Assuming my schedule doesn't get ridiculous again anytime soon I'll be making tweaks as I go so you may want to check by semi-regularly for the latest (and theoretically best) version.
I hope you find it useful.
Many thanks,
Andrew
I've been taking a sabbatical from VFX for a little while now as there have been several personal projects I've been meaning to get some work done on and movies kept getting in the way. One of these projects is a tool for Maya to allow the user to control a whole bunch of lights from within one interface and be able to group lights together to behave as one. It's something I've felt I needed for a while and I couldn't find anything that did what I needed on the internet. So I've been writing one.
It's called Light Manager and the online docs are here (http://www.andrew-whitehurst.net/lightManager.html). The link to the MEL script is at the top of the docs page. I'm certain it's far from perfect yet but I'd appreciate any feedback you can give. How you found it to use, whether it works correctly in your version of Maya, any bugs etc? All that kind of thing. I've been using it myself for a little while and it's now time to set it free into the wild for everyone else to have a go with.
Assuming my schedule doesn't get ridiculous again anytime soon I'll be making tweaks as I go so you may want to check by semi-regularly for the latest (and theoretically best) version.
I hope you find it useful.
Many thanks,
Andrew
