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View Full Version : 3 Toed rigging woes.


H3llbound
08-21-2005, 02:05 PM
Hi guys,

I wondered if you guys could help me out here. Whats the best way to rig a three toed creature. Ive modeled a T rex but im struggling rigging the feet so as they have all my necessary controls.
It must have ball rotation, heel rotation, and the claws/toes to be able to bend (during walk cycles)
Hope one of you clever ppl can shed some light on the subject.

H3lly.

a3dmonkey
08-24-2005, 06:21 PM
Just reverse foot that T-rex. Having 3 or 5 toes ( human ) is not that much different. I did a quicky search and heres a link that describes the basics of it

http://www.tutorialized.com/tutorial/Reverse-Foot-Lock/4042

Any CG book with rigging info in it will also have this information.

Ciao,

Michael Ware

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08-24-2005, 06:21 PM
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