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View Full Version : metaball, how?


tjbeseda
11-02-2002, 06:19 PM
i am working on a model where i need to use a metaball. i used a freehand spline, and now i want to animate it, but when you move a point on the spline it doesn't record it to the animation and change through the shot, of course.

how can i "bone" or give the metaball a simple animate structure, that makes it as easy as moving a point to animate?

i hope you can help. thanks in advance :)

Per-Anders
11-02-2002, 06:31 PM
use PLA to record the movement of the spline. it's in the manual.

tjbeseda
11-02-2002, 06:44 PM
im reading about it now. :wavey:

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