tjbeseda
11-02-2002, 06:19 PM
i am working on a model where i need to use a metaball. i used a freehand spline, and now i want to animate it, but when you move a point on the spline it doesn't record it to the animation and change through the shot, of course.
how can i "bone" or give the metaball a simple animate structure, that makes it as easy as moving a point to animate?
i hope you can help. thanks in advance :)
how can i "bone" or give the metaball a simple animate structure, that makes it as easy as moving a point to animate?
i hope you can help. thanks in advance :)
