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PyroNeko
08-19-2005, 01:33 AM
Here is a scene i am working on, It is a plane with a modified version of the shader jeff used in his beach scene. I added Ocean(lume) into the bump slot and hit F9, for some reason the water looks all grainy and i cannot for the life of me figure out how to make it be higher quality.

Heres the render and crash.zip is te scene file.http://www.ast3risk.net/Pyro/crash.png
Thanx for any help. =^.^=

-Vormav-
08-19-2005, 02:24 AM
My guess is that it's due to the scale of the ocean(lume). In most ocean scenes that I've seen, the default scale of the ocean(lume) shader is so small that it does tend to have a grainy-looking effect. Try pushing the scale up a lot and see what you get.

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