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cerreto_hiding
11-02-2002, 12:23 AM
thought id play around with amaking a unreal character though ive never done it before so far im at 1666 for the ply count my goal is 5000 i need to boots arms and hands still this is based of of the default marine girl pretty boring so far LOL ! ill make a helmet to cut poly size and add hopefuly stay under my goal
when finished ill give the model away and maybe someone will want to texture or convert it to go in the game
this is only a one day project for me so i wont do much to it

Tottebias
11-02-2002, 12:25 AM
Looks really cool. I thought the recommended polycount was at 3.500 though?

cerreto_hiding
11-02-2002, 12:30 AM
I thought it was 3000 but after talking to like 4 other people they tell me 5000 but i guess it could be that we all have fast machines i dont know

visualboo
11-02-2002, 02:04 AM
looking cool so far trav. 5000 will be fine btw.

later man

jfornasar
11-02-2002, 02:45 AM
nice work for a day... I wouldn't want to get on the wrong side of her... I'd give a shot to texturing her

CIM
11-02-2002, 04:38 AM
Nice.

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