Rick Davidson
08-17-2005, 03:50 AM
Hmm stumped - I'm using an iff sequence (with alpha channels) applied to a polygon plane. When I connect transparency to this sequence i get the desired opacity but paint effects behind the plane render in front .. like so...
http://www.rickdavidson.com/images/paint_effect.jpg
Anyone have a solution? If I remove the transparency link, paint effects render behind as they should... Is it wrong to simply connect the iff to transparency? Cheers guys.
http://www.rickdavidson.com/images/paint_effect.jpg
Anyone have a solution? If I remove the transparency link, paint effects render behind as they should... Is it wrong to simply connect the iff to transparency? Cheers guys.
