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H3rbie
08-16-2005, 09:48 PM
just been working on this for a bit when i have felt in the mood (not often). Lack a bit of shape as well as some faulty loops but will fix this after hes zbed

http://peder.sanders3d.com/animate/cablebody_shaded.jpg

http://peder.sanders3d.com/animate/cablebody_wire.jpg

H3rbie
08-20-2005, 09:57 AM
first zb pass, will build new mesh ovr this.

http://peder.sanders3d.com/rob.jpg

H3rbie
08-29-2005, 09:08 AM
http://peder.sanders3d.com/chable.jpg

Update: mesh built over the zb mesh and after some more corrections its time for zb again

hoodedpython
08-29-2005, 09:51 AM
Good modelling, good topology, i have no crits, cant wait to see the finished product.

MacAndre
08-29-2005, 09:51 AM
a very good start. i will look for the next update to see more of your great stuff. :thumbsup:

H3rbie
08-29-2005, 12:33 PM
thanks guys im gonna start the zb pass when i get home from werk and hope to have a update tonight :D

skuby
08-29-2005, 12:45 PM
The base model looks really good, I can't wait to see it after it goes through ZB. The only thing I would watch is the hair, it could turn out too "puhffy" as it's current height, though it looks like you worked it out in the rebuild model.

dnk
08-29-2005, 01:03 PM
great modelling, can't wait to see it finished too :thumbsup:

blz
08-29-2005, 01:45 PM
looks very good, good modelling, i like the face in particular.
keep going

H3rbie
08-30-2005, 11:36 AM
thanks guys! Yeah hair had a bit to much volume before so i took it down a bit, ive started zbing him and will upload new pic when i get home this afternoon

kOmoo
08-30-2005, 12:31 PM
Looks good so far. Finallly some one begins to model Cable, if you want help with making as close to the comic Cable as posible, i can give you some pointers, it's nice to see that you have chosen his look from around X-men number 100, its by far my favorit Cable outfit, i hope you model Cyclops glass, that he wore around his neck at that time.

H3rbie
08-30-2005, 01:27 PM
please gimme pointers! :) I mean perhaps not all suggestions and suff can b changed or incorporated but I want to make somehting that is as true to to the comics as possible! Also ref pics of him with this style is greatly appreciated :D

kOmoo
08-31-2005, 06:29 AM
Here is a shot of him in his uniform.
http://www.uncannyxmen.net/images/costume/cable-bigcostume12.jpg

H3rbie
08-31-2005, 06:41 AM
ahh cool thanks man! If U have msn feel free to add me, would b nice as Im no real xmen expert at all really and have quite a few questions :)

capoeira_boras'at'hotmail.com

kOmoo
08-31-2005, 07:51 AM
Ok i have msn, i will add you when ever i have some time to do it.
I really like how you modelled his mask, it's actully my favorit thing about that uniform. Remember to make his steel arm very important.

H3rbie
09-01-2005, 09:46 PM
thanks for the help man!

Smaaaall update (hard to motivate myself after work to sit with cg). Nipples to small and tweaking the eyes a bit more)

http://peder.sanders3d.com/cable_s.jpg

H3rbie
09-02-2005, 11:58 PM
http://peder.sanders3d.com/bajs.jpg

small update here

ReBootedOne
09-03-2005, 12:26 AM
S'lookin' absolutely great technically and perfect in regards to the character. The face, especially, looks exactly like I would imagine Cable; gruff and badass-y. :)
only thing is, I think I liked the update before this last one you showed, in regards to the face... I don't know, I just like that one better for some reason...


-eric

overcontrast
09-03-2005, 12:49 AM
oh goooddy! this is looking great!! the topologies r looking smashing cant wait till this is finished!! :thumbsup:

H3rbie
09-03-2005, 09:16 AM
thanks guys!

I think the hair somewhat spoils the character as is now, it looks very non dynamic. Im still trying to figure out both how to do the hair (mesh, patches or "real" hair). Also that damn pasma streaming form his eye is another problem and tips regarding this would be very welcome (I am using XSI).

H3rbie
09-04-2005, 09:06 PM
Well update time again, itll be the last one and ill post instead when the mesh and character is done since there is not many comments or much interest neways.

http://peder.sanders3d.com/cable3.jpg

DBZFever
09-04-2005, 09:16 PM
Knees are too low, try moving them up a bit.

H3rbie
09-07-2005, 08:14 AM
thanks for the obesrvation and you are right and its fixed now :D

H3rbie
09-20-2005, 08:57 AM
http://peder.sanders3d.com/cable.jpg

just need to give him the metal arm and then its on to zb :)

the_WrongChoice
09-20-2005, 09:13 AM
looks cool, would be nice to see him "smooth",
i think maybe the arms are a bit short

DBZFever
09-21-2005, 03:57 AM
http://peder.sanders3d.com/cable.jpg

just need to give him the metal arm and then its on to zb :)

Very nice, but it looks as if his knees are turned inwards. It might just be the angle, but that's my observation =]

agasco
09-21-2005, 07:44 AM
looking very solid and nicely modeled, i agree that the knees look a litlle weird, but everything else is looking nice

cheers

reedomatic01
09-21-2005, 04:25 PM
Looks very clean. You already know about the knee issue, besides that looks great. Can't wait to see the finished product. Keep going.

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