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View Full Version : Drop Red Gorgeous, Adam Benton (3D)


kromekat
08-16-2005, 01:31 PM
http://features.cgsociety.org/gallerycrits/43867/43867_1124199058_medium.jpg (http://features.cgsociety.org/gallerycrits/43867/43867_1124199058.jpg)

Title: Drop Red Gorgeous
Name: Adam Benton
Country: United Kingdom
Software: CINEMA 4D, Photoshop, Poser

Recently created for Future Publishing/3D World magazine for their (issue 69/October 2005/anime special) cover image, and as part of a tutorial inside, on using Poser, with the final emphasis on using it as a 'plugin' for other apps.

The figure is Daz's Aiko with various morphs and tweaks, the gun was modeled in Cinema, and the whole lot was textured, lit and rendered in Cinema 4D, with some minor postwork in Photoshop.

Chanlum was used in the skin shader to add more softness, and the leather shader was created from various procedural noise layers only.

Cheers :)

Chiaroscuro
08-16-2005, 04:41 PM
Incredible work! I'll be waiting for this copy of 3DWorld to show up in the US!

dcmoutinho
08-16-2005, 04:44 PM
very beutiful render !!!

great work, congratulations:thumbsup:

rawwad
08-16-2005, 05:29 PM
Great work!

Fantastic 3D manga style, I like design of this character :thumbsup:
Keep it up!

Keiyentai
08-16-2005, 06:20 PM
Simpley awesome man. Nothing to really crit.

blz
08-16-2005, 07:10 PM
yup,great work indeed.congratz.

kromekat
08-16-2005, 08:20 PM
Thanks folks! - much appreciated! :)

HowardB
08-16-2005, 08:32 PM
Wow great work! nothing more to say :thumbsup:

AndyH
08-16-2005, 08:40 PM
Great image - i was gonna go into super fanboy mode, but to be honest, i was kinda dissapointed that its a Daz/ poser model. I thought the whole shebang was all your own concept and model. The face is great, but the body/ breast shape seems a little tubular. Nice work on the hair - did you do that? Also, is it poly strips or dynamically simulated hair?

Looking forward to that issue of 3dworld!

shakes
08-16-2005, 08:47 PM
very striking image- this will make a great cover. you really did a superb job of this.

animatorAtLarge
08-16-2005, 11:48 PM
totally cute, I want one.

Vogeler
08-17-2005, 12:22 AM
That's beautiful, and the face is gorgeous.

-Vormav-
08-17-2005, 08:15 AM
Nice work on the hair - did you do that? Also, is it poly strips or dynamically simulated hair?
Curious about the hair as well..Looks a bit like poly strips?
I was going to comment on the model..but, well, since it's a Poser model...;)

I like the overall feel of the image though. Very vibrant.

masterx3k
08-17-2005, 08:31 AM
Simply astonishing. Not normally a fan of anime type stuff, but it's a subtle type of anime. I love the style.

Great work!!

kromekat
08-17-2005, 08:52 AM
Curious about the hair as well..Looks a bit like poly strips?
I was going to comment on the model..but, well, since it's a Poser model...;)

I like the overall feel of the image though. Very vibrant.

Thanks everyone! :thumbsup:

The basis of the hair is a Daz model that was supplied for the tutorial this image relates to, and yeah, it is layers of polys with alphas to feather them. I tweaked the shader the maps reside in quite a bit, and added layers of stretched noise etc. to give it more depth and definition. :)

I was quite limited by the requirements of the brief really, in that I had to create an anime style character using Poser and a handful of Daz supplied items only, whilst trying to demonstrate that not all images that use Poser, have to look 'the same'!

Cheers!

Adam

Tilstrom
08-17-2005, 11:36 AM
nice work, i like it. :)

ODoul
08-17-2005, 07:45 PM
I don't care if it's Poser or not. It's a fine piece of illustrative art. Hold your head high and snicker when you cash that paycheck. ;)

kromekat
08-17-2005, 09:14 PM
I don't care if it's Poser or not. It's a fine piece of illustrative art. Hold your head high and snicker when you cash that paycheck. ;)

lol! - Thanks Ray! - I have always found the 'stigma/purism' about Poser amusing actually - I do understand that one can respect the extra work in a fully modeled original character, more than one created using some pre built elements in a way, but ultimately it is pretty much always about the finished image to me, rather than how I got there. People used to try and tell me what was 'right and wrong' when I was learning to paint, and that didn't mean much to me then either! :cool:

markdc
08-17-2005, 09:18 PM
lol! - Thanks Ray! - I have always found the 'stigma/purism' about Poser amusing actually - I do understand that one can respect the extra work in a fully modeled original character, more than one created using some pre built elements in a way, but ultimately it is pretty much always about the finished image to me, rather than how I got there. People used to try and tell me what was 'right and wrong' when I was learning to paint, and that didn't mean much to me then either! :cool:

Well said:applause:

ArtisticVisions
08-21-2005, 04:32 PM
I admit, I was slightly disappointed that it was a Poser model, but it's still a great image :) (especially liked the hair).

When I went to the cities earlier this week, I was looking high and low for the October issue of 3D World at Barnes and Noble... except they only had the September issue :sad: ... and I won't be back to the cities for another 3 months... :banghead:

kromekat
08-21-2005, 05:05 PM
Yeah unfortunately, it takes a month longer to rteach US shores than here in the UK! :/

Glad you like it anyway! :thumbsup:

Valandar
08-29-2005, 06:22 AM
Outstanding work! I assume it was Poser 6, btw...

And some of us are stuck between a rock and a hard place in communities like this. See, I pay my bills making and selling Poser products through DAZ, among other places. I could fill many different images and cover many themes with stuff i've done for Poser... yet despite the fact that I modelled and textured stuff myself, people slam me for using "prebuilt models" or "Poser's inferior riging system", ignoring the fact that I MADE the models, and happen to be the one selling them.. Now, the latter I'll agree to - it's FAR easier for me to rig something in Poser than 3DS Max, but it has some RETARDED limits since the "bones" it uses are actually the parts of the mesh.

Anyway, is the outfit the character is wearing one of your design, or one supplied? Also, I'd like a better look at that gun - it looks really durn sweet!

TETRAGRAMMATON
08-30-2005, 10:19 PM
Really cute character.Thi is a faultless good work.:thumbsup:

Teyon
09-10-2005, 04:21 PM
Kudos, my friend! I love the image and the tut (I just read through it, didn't use it). It was well explained and if I ever get around to it, I will try to recreate that image. :) There's a nice little shop in NYC on 42nd street just before the AMC theater that has 3D world on time, every month. I get my copy about a week after it's released in the UK thanks to them. See ya over at the forums...

Oh and Val, I know what ya mean. I get flack for making content for Poser all the time. My dragon and Master Ki took alot of hours to build poly by poly and to texture (the dragon took days) and yet, because folks see the word Poser, they ignore the part where I say I modeled it myself as content FOR Poser, not simply using something someone made. lol, It's funny in a sad way. The industry is always using pre-made stuff, Mo-cap files, textures, models, rigs, etc. but there's something about Poser that ticks folks off. Go figure.

kromekat
09-10-2005, 10:31 PM
Thanks guys!

I find the whole snobbery around Poser very amusing really - I use it as tool, in a box of other tools. I have modeled and sold content for it, and have done some pretty high profile commissions using it, so I am pretty happy it's still around, and that a lot of artists (ameteur and pro) use it! ;)

Teyon - you are lucky to get your 3DW so quickly - it seems many of your country mates have to wait a good deal longer!

Adam

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