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zurfer
08-15-2005, 01:45 PM
A character I decided to model after a dream I had. It's the third ever low-poly model I've done though I have been using max for quite some time.

2934 tris and one 1024 texture. No additional lights in the scene, vertex colour is on.

Since this was mailny for me to learn about low-poly modelling and texturing I might not implement all changes recomended but alla crits are wellcome.

Thanks

Peter.

zurfer
08-15-2005, 01:46 PM
Just another pose.

SHEPEIRO
08-15-2005, 01:52 PM
would be better to post a wire frame so we could crit your use of polys

looks good though perhaps you could use more sections in the tail.

zurfer
08-16-2005, 09:33 AM
Here´s a sceendump of the wire

Peter

SHEPEIRO
08-16-2005, 12:19 PM
i think theres alot of fat trimming you could do. alot of barely used polys that could go into the tail. but its a nice model, just think you could get very close to this with alot less. maybe add some fur by using a shell with a hairy alpha map.

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08-16-2005, 12:19 PM
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