View Full Version : tribute to wyman's bradbury bldg.
dokturpotfor 08-15-2005, 12:13 AM hello
i'm doing a environment that's called 'a tribute to wyman's bradbury bldg.', it has been slightly inspired by the bradbury building (broadway) that's a fact :). underneath you can see the first (untextured and very drafty) speed-renders of what i have, up to now, completed. looking forward to constructive c&c :)
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dokturpotfor
08-15-2005, 12:16 AM
and here's the picture: (please mind that all sample rates are minimal, for the sake of speed)
http://sphinx.ii.uj.edu.pl/%7Emaciek/content/wip/bradbury.jpg
agasco
08-15-2005, 12:20 AM
looking nice! i like the modeling work and it has a nice ambient too:thumbsup:
looking foward some nice texturing
dokturpotfor
08-15-2005, 02:38 PM
hello,
here's a little update, i decided to make an old photo out of this pic
http://sphinx.tcs.ii.uj.edu.pl/%7Emaciek/content/wip/bradbury_sepia.jpg
arturro
08-17-2005, 01:42 PM
hello master!
It looks promising. First of all, it has great mood, stay with these colors. I oiice nly would
advice to make some dirt on the walls and especially on the floor. Some scratches on the wall
could also give a nice effect.
good luck, I'm waiting for next updates
BiGMaCHiNe
08-17-2005, 02:13 PM
thats gorgeous, i love it.
Drakaran
08-17-2005, 04:28 PM
NICE NICE NICE!!! I love the detail, only crit I have at the moment is the tile is obviously repeated (you need a bigger and more irregular map) and it seems a bit too clean. also, you might want to adjust the POV to elongate the distance further. the monocrome is a nice effect (post effect maybe?) you might wanna tweak that a little as sepia has been done to death, but that's just my opinion.
great job! *smile*
alex150ro
08-17-2005, 04:36 PM
great detail ... lots of feeling to it...to clear though for an old photo....
the tile definetly repeats itself,i agree with that earlier post...make it more irregular...
take a look at my wip
http://forums.cgsociety.org/showthread.php?p=2553427#post2553427
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