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View Full Version : Q: How to achieve bloom/glimmer effect


fr3drik
08-14-2005, 03:13 PM
Ususally, I try to do glow effects and such in post, but how can I make speculars bloom and water glimmer with nice results, using Shake?

This is what I'm trying to achieve:
http://www.andymator.co.uk/shaders/glimmer/glim01.jpghttp://www.andymator.co.uk/shaders/glimmer/glim02.jpg


Any tips/pointers?

Vympel
08-14-2005, 04:38 PM
Try the defocus

beaker
08-15-2005, 03:43 AM
luma key, blur it, feed it into a brightness on the original image.

Aneks
08-15-2005, 11:59 AM
yeah what beaker said. Also adding the resulting keyed area with a mult of a preferred colour to give it a coloured halo around the bloom !

boboroshi
08-19-2005, 04:47 PM
Split the layer, Blur/Defocus + IAdd might do it.

Jack Youngblood
08-25-2005, 01:40 AM
luma key, blur it, feed it into a brightness on the original image.


Some newbie help please ;). I have managed to luma key and blur. Now how exactly do I feed it into the brightens? I have tried various flavors of Copy, ColourSpace, Reorder etc but can not find something that works.

Thanks.

Jack Youngblood
08-25-2005, 01:48 AM
ah ha. just discovered. Fed the result into mask of an attached brightness node. To quote Homer Simpson: Doe!

boboroshi
08-25-2005, 01:27 PM
Yup. or you could use something from the layer nodes to do the same thing (iadd would have been my suggestion).

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