dave247
08-12-2005, 10:29 PM
hey first off let me just say that i have a very slow dial up connection and cgtalk is quite bulky these days whatwith all the darn zbrush adds lurking everywhere.. therefore i feel this justifies me being able to ask such a question without getting flamed since i didnt first search fifty threads before posting.
now my question is this. how do i get good natural lighting? here is a perfect example of what i am talking about: http://www.maxon.net/pages/gallery/pix/gallery9/desantis_spaceship.jpg
see how it is so darn photorealistic? aside from the fact that the artist uses depth of field, what are the other elements that go into creating such smooth and natural lighting?
i assume that many things go into getting light to do the right thing such as the surroundings and textures, and i also assume that its not that easy to do. if that were so, i would see many more images with outstanding lighting.
i use cinema 4d by the way..
EDIT: Im checking out this thread http://forums.cgsociety.org/showthread.php?t=209619
now my question is this. how do i get good natural lighting? here is a perfect example of what i am talking about: http://www.maxon.net/pages/gallery/pix/gallery9/desantis_spaceship.jpg
see how it is so darn photorealistic? aside from the fact that the artist uses depth of field, what are the other elements that go into creating such smooth and natural lighting?
i assume that many things go into getting light to do the right thing such as the surroundings and textures, and i also assume that its not that easy to do. if that were so, i would see many more images with outstanding lighting.
i use cinema 4d by the way..
EDIT: Im checking out this thread http://forums.cgsociety.org/showthread.php?t=209619
