eV16
08-12-2005, 12:44 PM
Hi,
I have a single cloud in the scene and a directional light.
Directional light has a ray trace shadows.
fluidShape/Lighting/RealLights[ON]
/Self Shadow[OFF]
When light at the side of the cloud {see fig001 (http://www.scac.ru/su/export/en/images.html)http://www.scac.ru/su/export/pics/flash/fig001.jpg}... image is pretty good.
In other words, a real volume of the cloud is visible.
When light at the front all becomes a flat {see fig002 (http://www.scac.ru/su/export/en/images.html)}((((
Cloud is not a cloud.
For the future integration into environment a correct lighting is necessary.
I needs a front lighting for scene.
How it's possible to correct?
Thanks
I have a single cloud in the scene and a directional light.
Directional light has a ray trace shadows.
fluidShape/Lighting/RealLights[ON]
/Self Shadow[OFF]
When light at the side of the cloud {see fig001 (http://www.scac.ru/su/export/en/images.html)http://www.scac.ru/su/export/pics/flash/fig001.jpg}... image is pretty good.
In other words, a real volume of the cloud is visible.
When light at the front all becomes a flat {see fig002 (http://www.scac.ru/su/export/en/images.html)}((((
Cloud is not a cloud.
For the future integration into environment a correct lighting is necessary.
I needs a front lighting for scene.
How it's possible to correct?
Thanks
