ndeboar
08-12-2005, 03:42 AM
Hey,
Im having a really annoying problem with a shot im working on, check this out:
http://forums.cgsociety.org/attachment.php?attachmentid=77902&stc=1
It's a work in progress, the final should be way sexier. The prob is the black bits in the refraction at the base of the water tubes. I know this is normally a refraction limit issue (i had it in other shots and fixed them by just increasing my refraction limit). This scene was rendered with Mental ray:
Renderglobals:
Refractions: 100
Max Trace Depth: 100
Phong shader:
Refractive index: 1.33
Refraction limit: 100
Ive tried even boosting these values to 1000+ and i still get the black stuff. I turned off relfections and i still got it, so im pretty sure its a refraction prob. I know its not my scene, ive tried adding basic enviroment maps and still get it. Could it be a light setting?
Any ideas would be greatly appricated! I was supposed to have this done yesterday ;)
Cheers guys,
Nick D
www.thepra.com.au (http://www.thepra.com.au)
Im having a really annoying problem with a shot im working on, check this out:
http://forums.cgsociety.org/attachment.php?attachmentid=77902&stc=1
It's a work in progress, the final should be way sexier. The prob is the black bits in the refraction at the base of the water tubes. I know this is normally a refraction limit issue (i had it in other shots and fixed them by just increasing my refraction limit). This scene was rendered with Mental ray:
Renderglobals:
Refractions: 100
Max Trace Depth: 100
Phong shader:
Refractive index: 1.33
Refraction limit: 100
Ive tried even boosting these values to 1000+ and i still get the black stuff. I turned off relfections and i still got it, so im pretty sure its a refraction prob. I know its not my scene, ive tried adding basic enviroment maps and still get it. Could it be a light setting?
Any ideas would be greatly appricated! I was supposed to have this done yesterday ;)
Cheers guys,
Nick D
www.thepra.com.au (http://www.thepra.com.au)
